Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
HoneyBear0429
Neith
Level 26
God Stats
0W - 8L
1,500 SR
Queue Stats
1W - 9L
1,826 Elo+
Party 1
Sun Wukong
Sun Wukong
king-Naguel
Sun Wukong
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 12L
1,439 Elo+
Solo
Heimdallr
Heimdallr
maiqs
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ganesha
Ganesha
otherpath
Ganesha
Level 21
God Stats
1W - 2L
1,774 SR
Queue Stats
7W - 17L
1,863 Elo+
Party 1
Team Averages
Level 22
1,555 SR
1,626 Elo+

VS

Team Averages
Level 87
1,478 SR
1,514 Elo+
Medusa
Medusa
BeastMode24Sevn
Medusa
Level 39
God Stats
9W - 14L
1,390 SR
Queue Stats
9W - 15L
1,448 Elo+
Party 2
Zeus
Zeus
JoeyFromJersey
Zeus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,605 Elo+
Party 2
Cerberus
Cerberus
Vincey336
Cerberus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,448 Elo+
Party 2
Ares
Ares
azhazhell667
Ares
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Loki
Loki
xDCx TH3 J0KER
Loki
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 11L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
4 / 7 / 2
7,585
759
8,689
12,229
3,965
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 2
6,554
655
1,810
8,601
2,514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
king-Naguel
Sun Wukong
14
5 / 5 / 3
7,954
795
7,418
11,069
9,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
maiqs
Heimdallr
13
2 / 3 / 6
7,325
733
9,196
10,325
3,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
otherpath
Ganesha
13
0 / 7 / 2
7,161
716
3,896
13,761
11,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 10
8,004
800
9,005
5,976
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 4 / 7
8,589
859
12,824
6,970
2,485
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Vincey336
Cerberus
14
2 / 2 / 13
8,134
813
6,124
11,556
9,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 1 / 15
8,584
858
10,200
10,316
8,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
8 / 3 / 10
9,077
908
9,337
8,358
3,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
81
12
Kills
26
26
Deaths
12
15
Assists
55
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
4
7
2
0.71
W
3
2
10
4
L
1
4
2
0.5
W
7
4
7
2.63
W
Cerberus
Vincey336
Cerberus
2
2
13
4.25
W
6
1
15
13.5
L
Sun Wukong
king-Naguel
Sun Wukong
5
5
3
1.3
L
Heimdallr
maiqs
Heimdallr
2
3
6
1.67
L
Ganesha
otherpath
Ganesha
0
7
2
0.14
W
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,009
Damage
47,490
55,985
Taken
43,176
30,671
Mitigated
25,669
8,370
Healing
8,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
8,689
1,232
591
2,766
12,229
3,965
185
5,007
7,222
19,545
670
W
9,005
4,073
0
795
5,976
2,427
2,834
2,186
3,633
0
22,205
L
1,810
710
169
314
8,601
2,514
0
4,577
4,024
0
6,979
W
12,824
2,507
0
0
6,970
2,485
546
2,300
4,486
30,634
0
W
Cerberus
Vincey336
Cerberus
6,124
249
1,236
3,064
11,556
9,039
149
1,841
9,646
16,165
0
W
10,200
534
0
2,615
10,316
8,559
60
4,297
5,912
19,143
0
L
Sun Wukong
king-Naguel
Sun Wukong
7,418
604
0
1,719
11,069
9,094
0
6,730
4,339
0
16,428
L
Heimdallr
maiqs
Heimdallr
9,196
4,099
0
2,375
10,325
3,486
154
5,853
4,472
0
20,090
L
Ganesha
otherpath
Ganesha
3,896
857
10
426
13,761
11,612
0
6,981
6,780
22,146
0
W
9,337
3,411
0
580
8,358
3,159
0
1,291
6,850
0
35,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,579
Gold Earned
42,388
110
Minions Killed
178
0
Camps Cleared
0
910,781
Distance Traveled
1,113,107
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,585
759
28
3
0
166,581
0
W
Medusa
8,004
800
35
4
0
243,101
0
L
Neith
6,554
655
20
2
0
182,261
0
W
Zeus
8,589
859
38
4
0
200,137
0
W
Cerberus
8,134
813
39
4
0
216,265
2
W
Ares
8,584
858
12
1
0
222,884
0
L
Sun Wukong
7,954
795
16
2
0
223,318
3
L
Heimdallr
7,325
733
26
3
0
196,001
0
L
Ganesha
7,161
716
20
2
0
142,620
0
W
Loki
9,077
908
54
5
0
230,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role