Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
BIG CHUNGGIS
Loki
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 76L
1,287 Elo+
Party 1
Hades
Hades
BackwoodBlanco
Hades
Level 41
God Stats
9W - 12L
1,326 SR
Queue Stats
35W - 57L
1,156 Elo+
Party 1
Team Averages
Level 76
1,442 SR
1,314 Elo+

VS

Team Averages
Level 42
1,372 SR
1,165 Elo+
Morgan Le Fay
Morgan Le Fay
Samurai_Dalio
Morgan Le Fay
Level 4
God Stats
0W - 3L
1,115 SR
Queue Stats
0W - 4L
1,182 Elo+
Party 2
Hou Yi
Hou Yi
SniperGangFreddy
Hou Yi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,160 Elo+
Party 2
Scylla
Scylla
showtime-0485
Scylla
Level 57
God Stats
14W - 19L
1,500 SR
Queue Stats
32W - 47L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
1 / 0 / 14
9,865
759
5,961
4,012
3,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 1 / 8
9,784
753
6,728
6,214
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
10 / 2 / 5
10,480
806
11,984
15,493
9,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Samurai_Dalio
Morgan Le Fay
10
0 / 6 / 1
6,989
538
1,688
9,361
2,986
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 1
8,645
665
3,523
10,629
3,535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 0
7,813
601
4,892
7,435
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
16
Kills
3
3
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
14
8
W
5
1
8
9
W
10
2
5
6.25
L
Morgan Le Fay
Samurai_Dalio
Morgan Le Fay
0
6
1
0.08
L
2
5
1
0.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,673
Damage
10,103
25,719
Taken
27,425
15,657
Mitigated
9,067
14,294
Healing
1,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,961
686
1,769
1,917
4,012
3,726
322
1,777
2,191
19,282
0
W
6,728
1,911
16
2,805
6,214
2,353
387
2,355
3,801
0
39,247
W
11,984
544
695
7,092
15,493
9,578
979
2,917
12,301
48,221
0
L
Morgan Le Fay
Samurai_Dalio
Morgan Le Fay
1,688
609
43
475
9,361
2,986
0
4,358
5,003
7,035
0
L
3,523
1,997
0
470
10,629
3,535
0
7,443
3,186
0
22,046
L
4,892
750
0
510
7,435
2,546
0
6,144
1,291
20,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,129
Gold Earned
23,447
162
Minions Killed
82
12
Camps Cleared
0
659,424
Distance Traveled
596,814
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,865
759
32
2
0
205,608
4
W
Loki
9,784
753
55
4
10
243,453
2
W
Hades
10,480
806
75
6
2
210,363
1
L
Morgan Le Fay
6,989
538
19
1
0
189,133
0
L
Hou Yi
8,645
665
28
2
0
208,866
3
L
Scylla
7,813
601
35
3
0
198,815
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role