Player Matchup

Gilgamesh
Gilgamesh
BeetDaOne
Gilgamesh
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 14L
1,253 Elo+
Party 1
Kukulkan
Kukulkan
Fart99
Kukulkan
Level 3
God Stats
1W - 6L
1,500 SR
Queue Stats
1W - 9L
1,285 Elo+
Party 1
Skadi
Skadi
PapiJoser
Skadi
Level 45
God Stats
15W - 32L
1,394 SR
Queue Stats
64W - 112L
1,253 Elo+
Party 1
Team Averages
Level 18
1,465 SR
1,263 Elo+

VS

Team Averages
Level 72
1,567 SR
1,450 Elo+
Charybdis
Charybdis
EtherCosmicInk
Charybdis
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 34L
1,350 Elo+
Party 2
Zeus
Zeus
SW0LLy Mamm0th
Zeus
Level 85
God Stats
1W - 2L
1,702 SR
Queue Stats
15W - 11L
1,500 Elo+
Solo
Jormungandr
Jormungandr
SkinnyCarter
Jormungandr
Level 10
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 21L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeetDaOne
Gilgamesh
20
5 / 8 / 15
21,108
660
20,346
54,315
37,632
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Fart99
Kukulkan
20
5 / 7 / 10
20,157
630
22,294
23,147
8,022
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
PapiJoser
Skadi
20
11 / 5 / 8
22,483
703
26,547
21,568
7,631
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EtherCosmicInk
Charybdis
20
2 / 7 / 12
20,077
627
20,705
27,996
10,595
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
12 / 3 / 7
22,841
714
39,965
19,644
8,965
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
SkinnyCarter
Jormungandr
20
6 / 12 / 7
19,850
620
28,289
37,462
46,886
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
46
21
Kills
20
20
Deaths
22
33
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BeetDaOne
Gilgamesh
5
8
15
1.56
L
Charybdis
EtherCosmicInk
Charybdis
2
7
12
1.14
W
Kukulkan
Fart99
Kukulkan
5
7
10
1.43
W
Skadi
PapiJoser
Skadi
11
5
8
3
L
12
3
7
5.17
L
Jormungandr
SkinnyCarter
Jormungandr
6
12
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,187
Damage
88,959
99,030
Taken
85,102
53,285
Mitigated
66,446
18,409
Healing
28,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BeetDaOne
Gilgamesh
20,346
5,497
554
10,651
54,315
37,632
27
33,018
21,297
6,182
34,615
L
Charybdis
EtherCosmicInk
Charybdis
20,705
13,758
781
7,581
27,996
10,595
3,265
9,656
18,340
0
114,591
W
Kukulkan
Fart99
Kukulkan
22,294
3,852
165
3,670
23,147
8,022
356
18,745
4,402
74,381
0
W
Skadi
PapiJoser
Skadi
26,547
14,406
427
2,942
21,568
7,631
3,603
16,681
4,887
0
111,606
L
39,965
5,645
720
9,866
19,644
8,965
577
4,057
15,587
157,161
0
L
Jormungandr
SkinnyCarter
Jormungandr
28,289
6,803
1,184
8,447
37,462
46,886
132
12,306
25,156
79,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,748
Gold Earned
62,768
284
Minions Killed
377
6
Camps Cleared
17
1,586,422
Distance Traveled
1,467,691
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
21,108
660
24
1
1
547,211
0
L
Charybdis
20,077
627
172
5
6
472,753
11
W
Kukulkan
20,157
630
112
4
1
523,307
2
W
Skadi
22,483
703
148
5
4
515,904
1
L
Zeus
22,841
714
150
5
8
523,363
6
L
Jormungandr
19,850
620
55
2
3
471,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role