Player Matchup

Cerberus
Cerberus
AffirmedColt
Cerberus
Level 58
God Stats
5W - 1L
1,500 SR
Queue Stats
385W - 458L
1,500 Elo+
Party 3
Fafnir
Fafnir
Deaquino2
Fafnir
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 12L
1,742 Elo+
Party 1
Aphrodite
Aphrodite
Krazygamer2474
Aphrodite
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
321W - 385L
1,500 Elo+
Party 3
Bastet
Bastet
Mikao1
Bastet
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,742 Elo+
Party 1
Chronos
Chronos
chocoboadict
Chronos
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,742 Elo+
Party 1
Team Averages
Level 111
1,500 SR
1,645 Elo+

VS

Team Averages
Level 124
1,500 SR
1,670 Elo+
Fenrir
Fenrir
Josh388
Fenrir
Level 145
God Stats
6W - 6L
1,500 SR
Queue Stats
365W - 385L
1,339 Elo+
Solo
Nox
Nox
MedusaCascade
Nox
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 52L
1,975 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ORFC Rugger
Tsukuyomi
Level 155
God Stats
3W - 4L
1,500 SR
Queue Stats
205W - 201L
1,563 Elo+
Party 2
Susano
Susano
RedStorm6857
Susano
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Hel
Hel
WeeL1lSteggs
Hel
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 154L
1,975 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AffirmedColt
Cerberus
20
4 / 4 / 28
12,772
798
10,596
26,301
36,283
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
Deaquino2
Fafnir
20
4 / 4 / 30
13,256
829
10,388
20,167
29,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Krazygamer2474
Aphrodite
20
6 / 4 / 21
12,691
793
12,817
19,582
10,295
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bastet
Mikao1
Bastet
20
14 / 4 / 19
13,669
854
26,387
20,497
8,949
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chronos
chocoboadict
Chronos
20
12 / 4 / 15
13,301
831
18,780
17,627
8,760
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Josh388
Fenrir
12
1 / 8 / 1
8,561
535
3,084
14,174
8,222
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
1 / 9 / 3
10,004
625
18,220
15,555
5,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
ORFC Rugger
Tsukuyomi
19
10 / 10 / 5
13,095
818
19,453
18,080
6,877
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Susano
17
2 / 10 / 6
10,188
637
16,991
18,260
6,730
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 4 / 11
13,331
833
24,510
22,805
22,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
46
40
Kills
20
20
Deaths
41
113
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AffirmedColt
Cerberus
4
4
28
4.5
W
Fafnir
Deaquino2
Fafnir
4
4
30
4.75
L
Fenrir
Josh388
Fenrir
1
8
1
0.19
W
Aphrodite
Krazygamer2474
Aphrodite
6
4
21
4.13
L
1
9
3
0.28
W
Bastet
Mikao1
Bastet
14
4
19
5.88
L
Tsukuyomi
ORFC Rugger
Tsukuyomi
10
10
5
1.25
L
Susano
2
10
6
0.5
L
6
4
11
2.88
W
Chronos
chocoboadict
Chronos
12
4
15
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,968
Damage
82,258
104,174
Taken
88,874
93,915
Mitigated
49,508
54,886
Healing
23,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AffirmedColt
Cerberus
10,596
1,651
3,147
7,264
26,301
36,283
198
10,942
15,177
25,671
0
W
Fafnir
Deaquino2
Fafnir
10,388
2,914
3,199
6,166
20,167
29,628
794
8,490
11,110
14,749
0
L
Fenrir
Josh388
Fenrir
3,084
828
43
13
14,174
8,222
24
7,178
6,996
0
4,273
W
Aphrodite
Krazygamer2474
Aphrodite
12,817
3,823
10,606
10,571
19,582
10,295
585
8,785
10,504
35,370
0
L
18,220
2,173
438
565
15,555
5,662
0
10,824
4,731
36,810
0
W
Bastet
Mikao1
Bastet
26,387
6,215
1,511
8,488
20,497
8,949
962
6,929
13,539
0
43,084
L
Tsukuyomi
ORFC Rugger
Tsukuyomi
19,453
3,785
0
655
18,080
6,877
0
10,105
7,975
0
30,101
L
Susano
16,991
2,741
271
2,125
18,260
6,730
0
11,449
6,811
0
28,452
L
24,510
597
5,242
13,781
22,805
22,017
102
13,025
9,780
56,565
0
W
Chronos
chocoboadict
Chronos
18,780
7,659
1,961
1,973
17,627
8,760
3,192
6,716
10,911
51,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,689
Gold Earned
55,179
186
Minions Killed
162
0
Camps Cleared
0
1,457,458
Distance Traveled
1,155,421
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,772
798
35
2
0
284,878
1
W
Fafnir
13,256
829
8
1
0
287,070
0
L
Fenrir
8,561
535
3
0
0
165,223
0
W
Aphrodite
12,691
793
56
4
0
278,283
0
L
Nox
10,004
625
45
3
0
218,797
0
W
Bastet
13,669
854
22
1
0
344,330
1
L
Tsukuyomi
13,095
818
18
1
0
225,245
0
L
Susano
10,188
637
24
2
0
253,535
0
L
Hel
13,331
833
72
5
0
292,621
2
W
Chronos
13,301
831
65
4
0
262,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role