Player Matchup

Sobek
Sobek
DionysusOfMythos
Sobek
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 34L
1,773 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Munkey2015
Ah Muzen Cab
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,773 Elo+
Party 2
Persephone
Persephone
Ninjataco520
Persephone
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 207L
1,500 Elo+
Party 3
Nike
Nike
adrimewr
Nike
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 29L
1,773 Elo+
Party 2
Vamana
Vamana
alfredosauce1
Vamana
Level 33
God Stats
3W - 4L
1,500 SR
Queue Stats
320W - 293L
1,500 Elo+
Party 3
Team Averages
Level 54
1,500 SR
1,664 Elo+

VS

Team Averages
Level 121
1,500 SR
1,456 Elo+
Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
BeheadedMouse
Eset
Level 149
God Stats
1W - 4L
1,500 SR
Queue Stats
64W - 91L
1,494 Elo+
Party 1
Thanatos
Thanatos
Captn Boggs
Thanatos
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,518 Elo+
Party 1
Merlin
Merlin
DLTX BLUE BEAST
Merlin
Level 143
God Stats
2W - 4L
1,500 SR
Queue Stats
258W - 282L
1,466 Elo+
Solo
Da Ji
Da Ji
Edibleroom
Da Ji
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 20
10,926
911
7,885
18,243
23,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Munkey2015
Ah Muzen Cab
16
12 / 5 / 8
10,774
898
16,908
12,376
5,241
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Ninjataco520
Persephone
17
6 / 3 / 20
11,101
925
15,823
11,210
4,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
16
4 / 5 / 19
10,170
848
8,390
17,417
15,858
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
9 / 5 / 15
11,589
966
10,507
30,654
22,999
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
1 / 5 / 14
9,765
814
5,760
18,966
17,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

17
6 / 8 / 7
10,095
841
16,628
12,551
5,175
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Captn Boggs
Thanatos
14
3 / 9 / 11
8,893
741
11,420
14,736
6,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 6 / 12
10,287
857
17,604
13,337
5,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
16
4 / 8 / 10
10,135
845
12,064
14,214
5,900
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
74
36
Kills
20
22
Deaths
36
82
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
5
14
1.6
L
6
8
7
1.19
L
Thanatos
Captn Boggs
Thanatos
3
9
11
0.94
L
6
6
12
2
W
5
4
20
3.75
L
Da Ji
4
8
10
1.13
W
Ah Muzen Cab
Munkey2015
Ah Muzen Cab
12
5
8
3.2
W
Persephone
Ninjataco520
Persephone
6
3
20
5.33
W
Nike
4
5
19
2.7
W
9
5
15
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,513
Damage
63,476
89,900
Taken
73,804
72,128
Mitigated
40,977
33,406
Healing
21,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,760
1,336
1,375
4,612
18,966
17,694
321
4,210
14,756
12,508
0
L
16,628
1,286
2,725
1,372
12,551
5,175
714
5,083
7,468
33,018
0
L
Thanatos
Captn Boggs
Thanatos
11,420
3,186
374
4,808
14,736
6,293
246
4,730
10,006
0
15,126
L
17,604
1,389
247
2,352
13,337
5,915
417
3,725
9,612
38,635
0
W
7,885
614
1,368
4,184
18,243
23,658
551
10,831
7,412
15,127
0
L
Da Ji
12,064
1,294
1,575
1,793
14,214
5,900
0
5,960
8,254
0
20,436
W
Ah Muzen Cab
Munkey2015
Ah Muzen Cab
16,908
3,354
1,962
2,529
12,376
5,241
1,896
5,988
6,388
0
31,499
W
Persephone
Ninjataco520
Persephone
15,823
918
1,970
3,582
11,210
4,372
1,616
4,806
6,401
28,599
0
W
Nike
8,390
1,122
1,216
2,183
17,417
15,858
441
8,902
8,515
0
19,129
W
10,507
3,702
1,627
12,785
30,654
22,999
303
9,463
20,829
0
18,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,560
Gold Earned
49,175
90
Minions Killed
120
0
Camps Cleared
0
1,097,670
Distance Traveled
930,990
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,765
814
10
1
0
200,879
1
L
Eset
10,095
841
32
3
0
169,341
0
L
Thanatos
8,893
741
14
1
0
203,247
0
L
Merlin
10,287
857
38
3
0
185,783
0
W
Sobek
10,926
911
6
1
0
223,102
0
L
Da Ji
10,135
845
26
2
0
171,740
0
W
Ah Muzen Cab
10,774
898
19
2
0
188,088
0
W
Persephone
11,101
925
29
2
0
228,637
0
W
Nike
10,170
848
18
2
0
225,051
0
W
Vamana
11,589
966
18
2
0
232,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role