Player Matchup

Zhong Kui
Zhong Kui
Bronze III
Añtt
Zhong Kui
Bronze III
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 27L
1,500 MMR
Party 2
Anhur
Anhur
Bronze III
ProdigyPunisher
Anhur
Bronze III
Level 160
God Stats
1W - 1L
1,176 SR
Queue Stats
60W - 50L
1,502 MMR
Party 1
Cliodhna
Cliodhna
Bronze III
Sup3rL1ama
Cliodhna
Bronze III
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,502 MMR
Party 1
Serqet
Serqet
Bronze III
Wockets
Serqet
Bronze III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,500 MMR
Party 2
Chang'e
Chang'e
Silver II
crucialdrifter34
Chang'e
Silver II
Level 100
God Stats
2W - 0L
1,704 SR
Queue Stats
141W - 147L
1,501 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 137
1,476 SR
1,501 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 104
1,547 SR
1,501 MMR
Thor
Thor
Bronze III
IMistakes-
Thor
Bronze III
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
72W - 78L
1,502 MMR
Solo
Ra
Ra
Bronze III
LuisGamer0406
Ra
Bronze III
Level 57
God Stats
4W - 6L
1,500 SR
Queue Stats
184W - 204L
1,500 MMR
Solo
Jing Wei
Jing Wei
Bronze III
Mistak3z666
Jing Wei
Bronze III
Level 133
God Stats
1W - 1L
1,732 SR
Queue Stats
20W - 36L
1,502 MMR
Solo
Sylvanus
Sylvanus
Bronze III
bakedgend101
Sylvanus
Bronze III
Level 122
God Stats
1W - 2L
1,298 SR
Queue Stats
4W - 6L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
thicccestaphro
Chaac
Bronze III
Level 105
God Stats
21W - 28L
1,705 SR
Queue Stats
137W - 146L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Añtt
Zhong Kui
12
2 / 0 / 4
6,850
685
2,920
4,275
3,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
6 / 0 / 2
6,839
684
5,183
6,337
2,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
Sup3rL1ama
Cliodhna
11
7 / 0 / 3
6,919
692
7,064
5,964
1,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
Wockets
Serqet
9
0 / 1 / 10
5,591
559
2,235
7,988
4,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
4 / 1 / 6
6,100
610
5,892
5,220
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
KhepriJanusZeusBastet

VS

Bans
SolKaliArachneAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,760
476
2,029
8,042
1,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 7 / 0
4,670
467
3,620
8,267
2,360
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Mistak3z666
Jing Wei
8
0 / 4 / 1
4,915
492
2,850
5,374
963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
bakedgend101
Sylvanus
8
1 / 2 / 0
4,857
486
3,297
7,770
3,697
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 1 / 0
5,191
519
795
3,728
1,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
19
Kills
2
2
Deaths
19
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Añtt
Zhong Kui
2
0
4
4
L
0
5
1
0.1
L
1
7
0
0.14
L
Jing Wei
Mistak3z666
Jing Wei
0
4
1
0.13
W
6
0
2
7
W
Cliodhna
Sup3rL1ama
Cliodhna
7
0
3
8.5
W
Serqet
Wockets
Serqet
0
1
10
5
L
Sylvanus
bakedgend101
Sylvanus
1
2
0
0.5
W
4
1
6
7
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,294
Damage
12,591
29,784
Taken
33,181
14,292
Mitigated
10,453
12,544
Healing
8,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Añtt
Zhong Kui
2,920
744
0
3,610
4,275
3,380
172
179
4,096
34,716
6,939
L
2,029
711
0
2,238
8,042
1,601
0
1,383
6,499
0
19,899
L
3,620
424
327
1,109
8,267
2,360
32
3,674
4,310
19,412
0
L
Jing Wei
Mistak3z666
Jing Wei
2,850
2,326
0
164
5,374
963
123
977
4,397
0
20,360
W
5,183
2,569
0
2,982
6,337
2,494
1,041
622
5,715
0
43,337
W
Cliodhna
Sup3rL1ama
Cliodhna
7,064
1,408
0
930
5,964
1,953
0
829
5,135
0
41,785
W
Serqet
Wockets
Serqet
2,235
450
399
1,615
7,988
4,863
0
3,271
4,717
0
9,723
L
Sylvanus
bakedgend101
Sylvanus
3,297
778
758
2,223
7,770
3,697
0
1,738
5,858
15,270
0
W
5,892
859
411
2,597
5,220
1,602
0
2,016
3,204
31,566
0
L
795
0
0
1,610
3,728
1,832
0
368
3,360
0
26,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,299
Gold Earned
24,393
329
Minions Killed
204
0
Camps Cleared
0
1,004,473
Distance Traveled
953,718
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,850
685
79
8
0
185,762
1
L
Thor
4,760
476
44
4
0
200,143
3
L
Ra
4,670
467
33
3
0
187,017
3
L
Jing Wei
4,915
492
51
5
0
202,951
3
W
Anhur
6,839
684
82
8
0
187,072
3
W
Cliodhna
6,919
692
72
7
0
244,487
1
W
Serqet
5,591
559
23
2
0
219,348
2
L
Sylvanus
4,857
486
24
2
0
170,675
2
W
Chang'e
6,100
610
73
7
0
167,804
4
L
Chaac
5,191
519
52
5
0
192,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role