Player Matchup

Nike
Nike
Brildynn
Nike
Level 12
God Stats
4W - 1L
1,690 SR
Queue Stats
49W - 52L
1,043 Elo+
Party 2
Cthulhu
Cthulhu
Dooly01
Cthulhu
Level 11
God Stats
5W - 3L
1,121 SR
Queue Stats
5W - 6L
1,043 Elo+
Party 2
Anhur
Anhur
Saltydbs
Anhur
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 31L
1,005 Elo+
Party 2
Arachne
Arachne
xJokurv
Arachne
Level 96
God Stats
2W - 0L
1,366 SR
Queue Stats
18W - 17L
1,500 Elo+
Party 2
Vulcan
Vulcan
yuriNate122
Vulcan
Level 43
God Stats
6W - 8L
1,475 SR
Queue Stats
39W - 38L
1,248 Elo+
Solo
Team Averages
Level 48
1,430 SR
1,168 Elo+

VS

Team Averages
Level 15
1,500 SR
1,329 Elo+
Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AllottedMist508
Jing Wei
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Set
Set
K1n9kro
Set
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,072 Elo+
Party 1
Tiamat
Tiamat
Renegade_Ghoul
Tiamat
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,072 Elo+
Party 1
Erlang Shen
Erlang Shen
TheGoDZorx
Erlang Shen
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
5 / 1 / 12
8,849
804
8,178
8,449
5,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Dooly01
Cthulhu
16
10 / 0 / 9
9,454
859
11,202
7,526
6,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anhur
Saltydbs
Anhur
16
9 / 0 / 10
9,168
833
7,776
6,207
3,536
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
xJokurv
Arachne
16
7 / 2 / 6
8,985
817
7,499
8,044
3,567
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
17
6 / 3 / 10
9,393
854
14,865
7,282
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 3 / 1
8,089
735
5,596
10,004
3,803
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
12
0 / 10 / 1
6,910
628
2,000
11,469
3,216
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Set
13
1 / 11 / 1
7,483
680
6,037
13,551
6,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 10 / 1
6,835
621
3,270
12,440
5,330
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
TheGoDZorx
Erlang Shen
16
3 / 3 / 0
8,701
791
6,579
13,057
5,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
10
37
Kills
6
6
Deaths
37
47
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
3
1
0.83
L
Jing Wei
0
10
1
0.05
W
Nike
5
1
12
11
W
Cthulhu
Dooly01
Cthulhu
10
0
9
14.5
L
Set
1
11
1
0.14
L
0
10
1
0.05
W
Anhur
Saltydbs
Anhur
9
0
10
14
L
Erlang Shen
TheGoDZorx
Erlang Shen
3
3
0
1
W
Arachne
xJokurv
Arachne
7
2
6
5
W
Vulcan
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,520
Damage
23,482
37,508
Taken
60,521
22,174
Mitigated
25,259
8,682
Healing
4,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,596
4,858
0
0
10,004
3,803
135
7,760
2,035
0
38,648
L
Jing Wei
2,000
620
0
388
11,469
3,216
137
4,516
6,638
0
9,156
W
Nike
8,178
2,476
0
690
8,449
5,308
526
91
8,181
0
28,314
W
Cthulhu
Dooly01
Cthulhu
11,202
1,615
303
2,190
7,526
6,584
108
766
6,630
29,189
0
L
Set
6,037
3,679
0
1,294
13,551
6,921
0
4,190
8,952
0
15,299
L
3,270
958
0
463
12,440
5,330
0
4,076
8,150
9,475
0
W
Anhur
Saltydbs
Anhur
7,776
3,369
597
472
6,207
3,536
1,671
811
5,202
0
16,480
L
Erlang Shen
TheGoDZorx
Erlang Shen
6,579
1,858
0
2,515
13,057
5,989
0
4,470
7,936
0
32,028
W
Arachne
xJokurv
Arachne
7,499
6,425
0
2,843
8,044
3,567
0
443
7,461
0
26,945
W
Vulcan
14,865
6,183
251
1,336
7,282
3,179
317
854
6,220
41,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,849
Gold Earned
38,018
196
Minions Killed
162
0
Camps Cleared
0
1,170,537
Distance Traveled
926,792
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,089
735
68
6
0
198,823
0
L
Jing Wei
6,910
628
13
1
0
167,573
1
W
Nike
8,849
804
38
3
0
230,637
0
W
Cthulhu
9,454
859
38
3
0
263,801
0
L
Set
7,483
680
15
1
0
180,741
0
L
Tiamat
6,835
621
14
1
0
168,141
0
W
Anhur
9,168
833
16
1
0
239,028
3
L
Erlang Shen
8,701
791
52
5
0
211,514
1
W
Arachne
8,985
817
46
4
0
221,660
2
W
Vulcan
9,393
854
58
5
0
215,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role