Player Matchup

Zeus
Zeus
NIceGGamER
Zeus
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 5L
1,702 Elo+
Party 2
Ares
Ares
RaretheLegend
Ares
Level 127
God Stats
1W - 0L
1,715 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 3
Hachiman
Hachiman
RespectedFlea
Hachiman
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 3
Arachne
Arachne
boo_400751
Arachne
Level 141
God Stats
3W - 3L
1,298 SR
Queue Stats
239W - 236L
1,568 Elo+
Solo
Neith
Neith
çheesed
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,702 Elo+
Party 2
Team Averages
Level 92
1,503 SR
1,595 Elo+

VS

Team Averages
Level 80
1,457 SR
1,664 Elo+
Merlin
Merlin
Fungus_Sniffer
Merlin
Level 108
God Stats
0W - 4L
1,500 SR
Queue Stats
103W - 90L
1,680 Elo+
Party 1
Jing Wei
Jing Wei
LSier
Jing Wei
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
248W - 257L
1,582 Elo+
Solo
Cliodhna
Cliodhna
PIagueFather
Cliodhna
Level 27
God Stats
0W - 2L
1,285 SR
Queue Stats
26W - 21L
1,589 Elo+
Solo
Athena
Athena
bathman011
Athena
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 91L
1,680 Elo+
Party 1
Hachiman
Hachiman
deadlydamian00
Hachiman
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 75L
1,788 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 7
10,601
883
12,600
9,449
3,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 8
9,373
781
4,998
14,334
17,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
RespectedFlea
Hachiman
16
3 / 4 / 10
10,268
856
8,064
11,558
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
boo_400751
Arachne
17
5 / 3 / 10
10,565
880
6,099
9,603
4,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
çheesed
Neith
18
10 / 5 / 9
11,515
960
17,173
13,099
6,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 5
10,804
900
10,541
7,401
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
LSier
Jing Wei
16
4 / 6 / 7
9,182
765
11,222
14,743
6,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
PIagueFather
Cliodhna
4
0 / 3 / 2
3,698
308
0
2,279
293
Athena
bathman011
Athena
16
5 / 5 / 9
9,827
819
5,077
17,345
22,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
16
2 / 7 / 7
8,936
745
9,418
12,747
5,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
49
24
Kills
19
21
Deaths
24
44
Assists
30
Player
Kills
Deaths
Assists
KDA
L
8
3
5
3.5
L
Jing Wei
LSier
Jing Wei
4
6
7
1.25
W
5
4
7
2.13
L
Cliodhna
PIagueFather
Cliodhna
0
3
2
0.33
W
1
5
8
1
W
Hachiman
RespectedFlea
Hachiman
3
4
10
2
L
Athena
bathman011
Athena
5
5
9
1.9
W
Arachne
boo_400751
Arachne
5
3
10
3.33
L
Hachiman
2
7
7
0.79
W
Neith
çheesed
Neith
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,934
Damage
36,258
58,043
Taken
54,515
36,111
Mitigated
37,537
17,788
Healing
11,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,541
169
32
1,184
7,401
3,012
0
2,590
4,811
33,788
0
L
Jing Wei
LSier
Jing Wei
11,222
6,360
846
3,864
14,743
6,592
57
5,247
9,496
0
29,610
W
12,600
1,684
485
1,984
9,449
3,620
1,483
1,852
7,523
27,633
0
L
Cliodhna
PIagueFather
Cliodhna
0
0
0
0
2,279
293
0
408
1,871
0
0
W
4,998
212
269
1,983
14,334
17,638
152
2,215
11,921
7,411
0
W
Hachiman
RespectedFlea
Hachiman
8,064
3,598
1,466
3,416
11,558
4,100
1,592
5,979
5,349
0
26,318
L
Athena
bathman011
Athena
5,077
1,490
991
2,054
17,345
22,175
0
5,371
11,974
8,719
0
W
Arachne
boo_400751
Arachne
6,099
4,669
1,300
3,078
9,603
4,746
498
1,604
7,953
0
16,853
L
Hachiman
9,418
4,669
0
2,207
12,747
5,465
177
3,982
8,765
0
28,184
W
Neith
çheesed
Neith
17,173
6,833
378
3,429
13,099
6,007
2,890
3,186
9,679
0
35,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,322
Gold Earned
42,447
127
Minions Killed
149
0
Camps Cleared
0
1,111,591
Distance Traveled
765,363
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,804
900
70
6
0
220,313
0
L
Jing Wei
9,182
765
37
3
0
178,184
3
W
Zeus
10,601
883
36
3
0
223,643
0
L
Cliodhna
3,698
308
0
0
0
0
0
W
Ares
9,373
781
6
1
0
226,895
1
W
Hachiman
10,268
856
39
3
0
209,169
0
L
Athena
9,827
819
5
0
0
190,794
0
W
Arachne
10,565
880
17
1
0
216,818
5
L
Hachiman
8,936
745
37
3
0
176,072
0
W
Neith
11,515
960
29
2
0
235,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role