Player Matchup

King Arthur
King Arthur
KeysIQ
King Arthur
Level 38
God Stats
25W - 34L
1,698 SR
Queue Stats
492W - 616L
1,598 Elo+
Party 3
Medusa
Medusa
SelloutTime-_-
Medusa
Level 46
God Stats
16W - 24L
1,859 SR
Queue Stats
683W - 757L
1,763 Elo+
Party 3
Hel
Hel
TheOldWolfMAster
Hel
Level 126
God Stats
5W - 3L
1,500 SR
Queue Stats
364W - 382L
1,773 Elo+
Solo
Scylla
Scylla
bakitheking575
Scylla
Level 26
God Stats
7W - 4L
1,683 SR
Queue Stats
506W - 625L
1,763 Elo+
Party 3
Thanatos
Thanatos
wJoshh-
Thanatos
Level 28
God Stats
8W - 7L
1,683 SR
Queue Stats
192W - 202L
1,763 Elo+
Party 3
Team Averages
Level 53
1,684 SR
1,732 Elo+

VS

Team Averages
Level 41
1,488 SR
1,500 Elo+
Pele
Pele
BNickyC
Pele
Level 5
God Stats
0W - 2L
1,510 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
Mrnuckingfuts1
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
TriPz Plague
Anubis
Level 37
God Stats
0W - 1L
1,300 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Khepri
Khepri
mephisto-017
Khepri
Level 89
God Stats
144W - 139L
1,527 SR
Queue Stats
244W - 245L
1,541 Elo+
Party 2
Ymir
Ymir
ohuzeman
Ymir
Level 64
God Stats
5W - 4L
1,602 SR
Queue Stats
55W - 52L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KeysIQ
King Arthur
16
2 / 4 / 10
10,353
431
8,485
20,170
14,396
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
16 / 2 / 6
12,618
526
25,933
24,114
8,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 5 / 8
11,794
491
10,715
14,876
5,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
7 / 3 / 6
11,500
479
9,725
15,450
6,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
wJoshh-
Thanatos
20
15 / 5 / 5
13,600
567
18,561
22,216
8,080
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
BNickyC
Pele
13
0 / 10 / 0
8,956
373
2,274
18,948
7,829
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
3 / 14 / 5
10,881
453
16,573
21,628
8,664
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
16
5 / 12 / 2
11,045
460
13,517
19,726
6,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
16
2 / 3 / 8
10,841
452
4,803
9,537
10,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ymir
18
7 / 5 / 4
11,913
496
21,192
23,059
22,404
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
36
44
Kills
17
19
Deaths
44
35
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Pele
BNickyC
Pele
0
10
0
0
W
King Arthur
KeysIQ
King Arthur
2
4
10
1.75
L
3
14
5
0.39
W
16
2
6
9.5
W
4
5
8
1.6
L
Anubis
5
12
2
0.5
W
7
3
6
3.33
L
Khepri
2
3
8
2
L
Ymir
7
5
4
1.8
W
Thanatos
wJoshh-
Thanatos
15
5
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,419
Damage
58,359
96,826
Taken
92,898
42,464
Mitigated
55,820
45,474
Healing
9,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
BNickyC
Pele
2,274
199
0
1,144
18,948
7,829
0
2,470
16,312
0
59,765
W
King Arthur
KeysIQ
King Arthur
8,485
1,095
264
1,986
20,170
14,396
466
9,981
9,693
8,056
34,290
L
16,573
7,255
116
918
21,628
8,664
550
5,032
16,272
108
43,338
W
25,933
15,854
0
7,189
24,114
8,735
3,259
10,440
13,461
0
83,654
W
10,715
1,113
5,545
6,207
14,876
5,116
1,199
5,931
8,817
63,805
0
L
Anubis
13,517
861
0
5,250
19,726
6,275
539
4,377
15,134
48,890
0
W
9,725
1,214
361
3,253
15,450
6,137
702
3,748
11,556
55,373
0
L
Khepri
4,803
586
466
759
9,537
10,648
686
3,437
5,860
24,569
0
L
Ymir
21,192
1,987
0
985
23,059
22,404
1,128
5,335
17,467
73,097
0
W
Thanatos
wJoshh-
Thanatos
18,561
7,029
489
20,180
22,216
8,080
2,270
8,260
13,699
0
94,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,865
Gold Earned
53,636
527
Minions Killed
383
0
Camps Cleared
0
2,053,711
Distance Traveled
1,880,473
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,956
373
89
4
0
324,740
0
W
King Arthur
10,353
431
76
3
0
373,110
3
L
Neith
10,881
453
57
2
0
367,103
3
W
Medusa
12,618
526
118
5
0
422,713
2
W
Hel
11,794
491
121
5
0
405,217
0
L
Anubis
11,045
460
81
3
0
386,122
1
W
Scylla
11,500
479
61
3
0
387,441
0
L
Khepri
10,841
452
33
1
0
424,602
5
L
Ymir
11,913
496
123
5
0
377,906
4
W
Thanatos
13,600
567
151
6
0
465,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role