Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Duki_55
Anhur
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
159W - 143L
1,319 Elo+
Party 2
Agni
Agni
cuchulagamer019
Agni
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 140L
1,408 Elo+
Solo
Vamana
Vamana
kevinlaraz
Vamana
Level 126
God Stats
7W - 8L
1,500 SR
Queue Stats
340W - 351L
1,403 Elo+
Party 2
Team Averages
Level 139
1,500 SR
1,426 Elo+

VS

Team Averages
Level 131
1,510 SR
1,710 Elo+
Skadi
Skadi
ChibiBubbleButt
Skadi
Level 160
God Stats
11W - 6L
1,313 SR
Queue Stats
208W - 197L
1,678 Elo+
Party 3
Thoth
Thoth
PRZBESTKILLER
Thoth
Level 100
God Stats
4W - 0L
1,735 SR
Queue Stats
40W - 33L
1,674 Elo+
Party 1
Mulan
Mulan
Sonic_Ace_007
Mulan
Level 158
God Stats
11W - 9L
1,500 SR
Queue Stats
311W - 296L
1,678 Elo+
Party 3
Loki
Loki
Typhoon_S_
Loki
Level 143
God Stats
5W - 0L
1,500 SR
Queue Stats
88W - 65L
1,846 Elo+
Party 3
Sol
Sol
costahart28
Sol
Level 93
God Stats
3W - 0L
1,500 SR
Queue Stats
93W - 78L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
3 / 3 / 0
6,567
597
3,970
6,698
1,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
 
Yemoja
9
0 / 4 / 4
5,314
483
850
8,329
3,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Duki_55
Anhur
9
0 / 3 / 1
5,330
485
2,575
8,119
1,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 2 / 2
6,018
547
5,195
5,201
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
kevinlaraz
Vamana
10
0 / 5 / 1
5,766
524
5,108
12,069
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 4
7,034
639
7,888
5,779
1,664
Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 2
6,637
603
1,451
6,366
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 1 / 8
5,651
514
6,494
7,344
4,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
7 / 1 / 2
7,261
660
5,667
6,317
1,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 0 / 4
7,110
646
7,454
5,138
1,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
4
Kills
17
17
Deaths
4
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
3
0
1
L
Yemoja
 
Yemoja
0
4
4
0.5
W
5
0
4
7
L
Anhur
Duki_55
Anhur
0
3
1
0.17
W
0
2
2
0.5
W
0
1
8
4
W
7
1
2
8
W
5
0
4
7
L
1
2
2
1
L
Vamana
kevinlaraz
Vamana
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,698
Damage
28,954
40,416
Taken
30,944
12,696
Mitigated
11,256
11,558
Healing
9,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,970
916
0
638
6,698
1,555
0
1,234
5,424
38,902
0
L
Yemoja
 
Yemoja
850
184
1,760
1,736
8,329
3,190
0
3,084
5,048
5,686
0
W
7,888
3,677
0
1,362
5,779
1,664
0
262
5,517
0
40,866
L
Anhur
Duki_55
Anhur
2,575
996
0
2,904
8,119
1,816
0
2,425
5,464
0
32,652
W
1,451
87
0
1,615
6,366
1,889
444
3,603
2,763
41,974
0
W
6,494
862
448
2,130
7,344
4,103
0
2,780
4,564
0
17,086
W
5,667
1,360
0
2,169
6,317
1,807
0
1,810
4,507
0
32,057
W
7,454
2,861
0
2,145
5,138
1,793
0
1,560
3,578
45,212
7,842
L
5,195
255
0
360
5,201
1,340
0
945
4,217
42,124
0
L
Vamana
kevinlaraz
Vamana
5,108
3,292
0
4,160
12,069
4,795
0
101
11,968
0
33,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,995
Gold Earned
33,693
311
Minions Killed
386
0
Camps Cleared
0
1,040,526
Distance Traveled
1,124,485
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,567
597
77
7
0
233,088
1
L
Yemoja
5,314
483
10
1
0
204,816
1
W
Skadi
7,034
639
77
7
0
231,361
6
L
Anhur
5,330
485
71
6
0
184,943
1
W
Thoth
6,637
603
101
9
0
192,459
2
W
Mulan
5,651
514
34
3
0
229,380
1
W
Loki
7,261
660
69
6
0
255,762
1
W
Sol
7,110
646
105
10
0
215,523
2
L
Agni
6,018
547
78
7
0
214,534
3
L
Vamana
5,766
524
75
7
0
203,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role