Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
BeyoncePadThai7
Awilix
Level 103
God Stats
17W - 25L
1,191 SR
Queue Stats
99W - 135L
1,417 Elo+
Party 3
Nu Wa
Nu Wa
BouBousss
Nu Wa
Level 64
God Stats
29W - 40L
1,393 SR
Queue Stats
58W - 85L
1,491 Elo+
Party 3
Nike
Nike
WallyWoo85
Nike
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,307 Elo+
Party 3
Neith
Neith
Welney
Neith
Level 85
God Stats
1W - 3L
1,312 SR
Queue Stats
23W - 44L
1,307 Elo+
Party 3
Team Averages
Level 69
1,379 SR
1,404 Elo+

VS

Team Averages
Level 73
1,460 SR
1,506 Elo+
Bellona
Bellona
FriedDesires25
Bellona
Level 25
God Stats
15W - 14L
1,516 SR
Queue Stats
41W - 69L
1,491 Elo+
Party 2
Cthulhu
Cthulhu
ICXNTCLAMP-_-
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,481 Elo+
Party 1
Horus
Horus
Kvothe117
Horus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,456 Elo+
Party 2
Chronos
Chronos
PizzaFudge
Chronos
Level 125
God Stats
2W - 6L
1,500 SR
Queue Stats
40W - 58L
1,532 Elo+
Party 2
Izanami
Izanami
temp-771328
Izanami
Level 66
God Stats
1W - 1L
1,286 SR
Queue Stats
24W - 23L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
0 / 5 / 1
8,110
676
5,301
8,242
3,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 8 / 1
8,128
677
8,448
14,268
5,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
BouBousss
Nu Wa
13
0 / 6 / 1
7,463
622
9,829
9,589
3,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 1
8,856
738
9,264
16,326
12,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Neith
Welney
Neith
12
0 / 9 / 0
7,148
596
10,644
14,944
4,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 7
9,064
755
4,962
14,723
13,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
17
7 / 0 / 10
9,616
801
12,139
13,799
11,474
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Horus
Kvothe117
Horus
17
5 / 0 / 18
9,756
813
7,784
11,083
6,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
PizzaFudge
Chronos
18
10 / 2 / 13
10,665
889
14,180
13,989
6,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
temp-771328
Izanami
17
6 / 1 / 15
10,084
840
14,508
12,505
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
95
4
Kills
32
32
Deaths
4
4
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
5
1
0.1
L
1
8
1
0.19
L
Nu Wa
BouBousss
Nu Wa
0
6
1
0.08
W
4
1
7
7.5
W
Cthulhu
7
0
10
12
W
Horus
Kvothe117
Horus
5
0
18
14
W
Chronos
PizzaFudge
Chronos
10
2
13
8.25
L
3
4
1
0.88
L
Neith
Welney
Neith
0
9
0
0
W
Izanami
temp-771328
Izanami
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,486
Damage
53,573
63,369
Taken
66,099
29,186
Mitigated
41,693
6,948
Healing
20,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,301
635
0
284
8,242
3,299
0
2,909
5,333
28,814
0
L
8,448
3,255
0
876
14,268
5,248
566
4,397
9,871
0
25,385
L
Nu Wa
BouBousss
Nu Wa
9,829
1,738
0
551
9,589
3,395
86
4,279
5,310
20,205
0
W
4,962
2,063
0
1,108
14,723
13,250
634
3,684
10,449
0
19,752
W
Cthulhu
12,139
1,076
1,390
1,762
13,799
11,474
387
3,456
9,696
27,606
0
W
Horus
Kvothe117
Horus
7,784
3,985
1,770
3,029
11,083
6,461
936
3,349
7,383
0
21,389
W
Chronos
PizzaFudge
Chronos
14,180
4,870
0
5,348
13,989
6,438
3,251
2,580
11,081
54,341
3,732
L
9,264
870
203
2,077
16,326
12,530
0
8,674
7,652
7,030
27,387
L
Neith
Welney
Neith
10,644
4,175
0
2,957
14,944
4,714
0
5,089
9,855
0
21,241
W
Izanami
temp-771328
Izanami
14,508
10,404
1,968
4,507
12,505
4,070
1,599
2,817
9,249
469
44,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,705
Gold Earned
49,185
185
Minions Killed
245
0
Camps Cleared
0
1,069,571
Distance Traveled
1,256,322
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,110
676
55
5
0
197,117
0
L
Awilix
8,128
677
26
2
0
220,138
2
L
Nu Wa
7,463
622
30
3
0
217,362
0
W
Bellona
9,064
755
33
3
0
258,775
0
W
Cthulhu
9,616
801
37
3
0
273,403
1
W
Horus
9,756
813
32
3
0
251,361
0
W
Chronos
10,665
889
72
6
0
246,998
1
L
Nike
8,856
738
52
4
0
241,356
2
L
Neith
7,148
596
22
2
0
193,598
1
W
Izanami
10,084
840
71
6
0
225,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role