Player Matchup

Cupid
Cupid
Addicted2EZ
Cupid
Level 103
God Stats
1W - 1L
1,484 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Yemoja
Yemoja
KonaTokki
Yemoja
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 81L
1,509 Elo+
Party 2
Ne Zha
Ne Zha
XEOZ 369
Ne Zha
Level 107
God Stats
4W - 3L
1,500 SR
Queue Stats
75W - 71L
1,509 Elo+
Party 2
Chaac
Chaac
ZanotGaming
Chaac
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 32L
1,640 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
jijithecat
Morgan Le Fay
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 8L
1,759 Elo+
Party 3
Team Averages
Level 103
1,497 SR
1,584 Elo+

VS

Team Averages
Level 102
1,500 SR
1,436 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Turizo115
Xbalanque
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 1L
1,406 Elo+
Party 1
Nemesis
Nemesis
Vul-vasore
Nemesis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
244W - 240L
1,307 Elo+
Solo
King Arthur
King Arthur
forknife
King Arthur
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 22L
1,500 Elo+
Solo
Hera
Hera
sac3105
Hera
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
45W - 45L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 0
13,004
500
13,642
23,032
9,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
KonaTokki
Yemoja
6
0 / 2 / 0
7,407
285
1,189
4,778
1,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
XEOZ 369
Ne Zha
7
0 / 2 / 0
7,556
291
161
5,121
1,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

20
10 / 2 / 2
14,504
558
21,371
24,025
25,490
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
jijithecat
Morgan Le Fay
19
1 / 6 / 4
12,029
463
6,900
16,899
6,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
20
2 / 0 / 7
12,393
477
5,325
14,655
15,344
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Turizo115
Xbalanque
20
8 / 1 / 3
15,525
597
20,573
18,309
6,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Vul-vasore
Nemesis
20
0 / 4 / 5
14,307
550
7,519
19,515
9,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
forknife
King Arthur
8
0 / 5 / 0
8,561
329
1,378
6,129
1,941
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
sac3105
Hera
20
8 / 3 / 0
15,942
613
16,964
14,964
4,839
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
13
Kills
18
18
Deaths
13
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
7
5.5
L
2
6
0
0.33
L
Yemoja
KonaTokki
Yemoja
0
2
0
0
W
Xbalanque
Turizo115
Xbalanque
8
1
3
9.5
W
Nemesis
Vul-vasore
Nemesis
0
4
5
0.63
L
Ne Zha
XEOZ 369
Ne Zha
0
2
0
0
L
10
2
2
5.5
W
King Arthur
forknife
King Arthur
0
5
0
0
L
Morgan Le Fay
jijithecat
Morgan Le Fay
1
6
4
0.5
W
Hera
sac3105
Hera
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,263
Damage
51,759
73,855
Taken
73,572
44,065
Mitigated
38,320
22,197
Healing
26,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,325
835
2,998
5,099
14,655
15,344
1,303
1,866
11,540
38,153
9,239
L
13,642
8,584
52
9,709
23,032
9,190
463
3,799
19,233
0
116,503
L
Yemoja
KonaTokki
Yemoja
1,189
143
353
1,006
4,778
1,613
0
414
4,364
6,599
0
W
Xbalanque
Turizo115
Xbalanque
20,573
9,980
0
6,634
18,309
6,734
6,367
3,063
15,138
0
148,897
W
Nemesis
Vul-vasore
Nemesis
7,519
1,892
0
7,871
19,515
9,462
1,365
1,515
17,882
0
133,369
L
Ne Zha
XEOZ 369
Ne Zha
161
66
0
238
5,121
1,102
0
490
4,631
0
15,303
L
21,371
2,972
0
8,598
24,025
25,490
221
9,790
14,235
0
117,220
W
King Arthur
forknife
King Arthur
1,378
177
0
1,058
6,129
1,941
0
0
6,129
0
15,238
L
Morgan Le Fay
jijithecat
Morgan Le Fay
6,900
621
0
2,241
16,899
6,670
528
6,789
10,110
73,846
0
W
Hera
sac3105
Hera
16,964
5,592
102
2,779
14,964
4,839
2,469
1,209
13,607
129,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,500
Gold Earned
66,728
584
Minions Killed
780
0
Camps Cleared
0
1,683,475
Distance Traveled
2,203,772
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,393
477
72
3
0
495,983
1
L
Cupid
13,004
500
196
8
0
441,241
4
L
Yemoja
7,407
285
10
0
0
125,732
2
W
Xbalanque
15,525
597
251
10
0
484,557
1
W
Nemesis
14,307
550
207
8
0
549,572
7
L
Ne Zha
7,556
291
42
2
0
149,381
1
L
Chaac
14,504
558
196
8
0
510,954
2
W
King Arthur
8,561
329
34
1
0
157,602
0
L
Morgan Le Fay
12,029
463
140
5
0
456,167
2
W
Hera
15,942
613
216
8
0
516,058
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role