Player Matchup

Cthulhu
Cthulhu
Bundiff
Cthulhu
Level 81
God Stats
5W - 1L
1,483 SR
Queue Stats
149W - 128L
1,500 Elo+
Party 4
Chang'e
Chang'e
Evolvingmons
Chang'e
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 3
Bellona
Bellona
GlocKoma21
Bellona
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 152L
1,387 Elo+
Party 3
Artio
Artio
LilMalek-
Artio
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 125L
1,350 Elo+
Party 4
Neith
Neith
n00bz4breakfa2t
Neith
Level 111
God Stats
8W - 12L
1,729 SR
Queue Stats
64W - 74L
1,387 Elo+
Party 3
Team Averages
Level 106
1,542 SR
1,425 Elo+

VS

Team Averages
Level 101
1,406 SR
1,449 Elo+
Nemesis
Nemesis
Ardox
Nemesis
Level 124
God Stats
1W - 5L
1,221 SR
Queue Stats
119W - 142L
1,287 Elo+
Party 1
Cthulhu
Cthulhu
Atlasterisk
Cthulhu
Level 72
God Stats
0W - 2L
1,312 SR
Queue Stats
0W - 2L
1,359 Elo+
Party 2
Ymir
Ymir
CactusHydra
Ymir
Level 93
God Stats
1W - 2L
1,497 SR
Queue Stats
3W - 2L
1,556 Elo+
Party 2
Chiron
Chiron
Hunterwolf473
Chiron
Level 93
God Stats
15W - 8L
1,500 SR
Queue Stats
163W - 163L
1,500 Elo+
Party 1
Zeus
Zeus
wrskorn27
Zeus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bundiff
Cthulhu
16
5 / 1 / 8
10,307
448
19,143
19,658
24,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Evolvingmons
Chang'e
16
3 / 6 / 10
11,050
480
9,525
16,189
6,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
GlocKoma21
Bellona
20
16 / 1 / 10
14,330
623
21,401
18,806
20,452
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
LilMalek-
Artio
19
3 / 3 / 13
12,017
522
17,328
26,693
34,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 2 / 5
12,243
532
12,649
17,874
6,786
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ardox
Nemesis
14
1 / 7 / 3
9,318
405
6,716
18,226
7,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Atlasterisk
Cthulhu
17
3 / 7 / 2
11,378
495
16,904
21,379
15,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 4 / 6
10,019
436
6,613
25,446
23,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
3 / 3 / 2
11,788
513
14,806
21,057
7,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
16
6 / 11 / 2
11,788
513
16,714
15,570
5,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
28
32
Kills
13
13
Deaths
32
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ardox
Nemesis
1
7
3
0.36
L
Cthulhu
Atlasterisk
Cthulhu
3
7
2
0.57
W
Cthulhu
Bundiff
Cthulhu
5
1
8
9
L
0
4
6
0.75
W
Chang'e
Evolvingmons
Chang'e
3
6
10
1.33
W
Bellona
GlocKoma21
Bellona
16
1
10
21
L
3
3
2
1.33
W
Artio
LilMalek-
Artio
3
3
13
3.17
W
5
2
5
3.75
L
Zeus
6
11
2
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,046
Damage
61,753
99,220
Taken
101,678
92,524
Mitigated
59,726
34,701
Healing
29,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ardox
Nemesis
6,716
1,644
0
5,336
18,226
7,776
261
9,063
8,811
0
48,795
L
Cthulhu
Atlasterisk
Cthulhu
16,904
1,560
1,752
4,684
21,379
15,600
99
10,776
9,526
73,374
0
W
Cthulhu
Bundiff
Cthulhu
19,143
1,075
1,771
3,408
19,658
24,222
408
10,574
8,386
45,804
0
L
6,613
746
1,019
3,621
25,446
23,150
40
12,287
11,815
35,086
0
W
Chang'e
Evolvingmons
Chang'e
9,525
962
2,801
5,396
16,189
6,981
764
6,324
9,539
60,906
0
W
Bellona
GlocKoma21
Bellona
21,401
7,827
0
1,140
18,806
20,452
658
7,227
11,090
0
121,074
L
14,806
6,606
743
9,939
21,057
7,484
1,161
4,357
16,288
0
102,941
W
Artio
LilMalek-
Artio
17,328
2,469
2,461
11,228
26,693
34,083
439
12,251
13,181
75,728
0
W
12,649
5,136
0
6,496
17,874
6,786
2,808
4,192
13,480
0
92,728
L
Zeus
16,714
946
702
1,792
15,570
5,716
0
6,524
8,678
61,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,947
Gold Earned
54,291
589
Minions Killed
541
0
Camps Cleared
0
2,269,731
Distance Traveled
2,024,590
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,318
405
80
3
0
440,373
5
L
Cthulhu
11,378
495
141
6
0
378,587
2
W
Cthulhu
10,307
448
49
2
0
479,642
0
L
Ymir
10,019
436
54
2
0
431,732
4
W
Chang'e
11,050
480
110
5
0
403,553
6
W
Bellona
14,330
623
149
6
0
552,353
2
L
Chiron
11,788
513
176
8
0
390,923
6
W
Artio
12,017
522
119
5
0
423,045
1
W
Neith
12,243
532
162
7
0
411,138
3
L
Zeus
11,788
513
90
4
0
382,975
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role