Player Matchup

Bellona
Bellona
CatholicInsp
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,637 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
GettingBowJobs
Ah Muzen Cab
Level 19
God Stats
11W - 4L
1,982 SR
Queue Stats
11W - 5L
1,786 Elo+
Party 3
Jing Wei
Jing Wei
SaintCecere
Jing Wei
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 10L
1,637 Elo+
Party 3
Ra
Ra
SubMyVic
Ra
Level 29
God Stats
11W - 15L
1,829 SR
Queue Stats
19W - 22L
1,637 Elo+
Party 3
Cupid
Cupid
XXMEEEEXX
Cupid
Level 64
God Stats
2W - 3L
1,721 SR
Queue Stats
3W - 4L
1,637 Elo+
Party 3
Team Averages
Level 28
1,706 SR
1,667 Elo+

VS

Team Averages
Level 106
1,597 SR
1,621 Elo+
Medusa
Medusa
CoalSifter
Medusa
Level 13
God Stats
1W - 0L
1,715 SR
Queue Stats
16W - 18L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Cromm
Ah Puch
Level 160
God Stats
4W - 0L
1,605 SR
Queue Stats
30W - 24L
1,655 Elo+
Party 2
Janus
Janus
Smighty_Vet
Janus
Level 147
God Stats
7W - 2L
1,621 SR
Queue Stats
157W - 143L
1,795 Elo+
Party 2
Cerberus
Cerberus
WoefulFruitcake
Cerberus
Level 88
God Stats
2W - 5L
1,544 SR
Queue Stats
31W - 34L
1,655 Elo+
Party 2
Jormungandr
Jormungandr
nolife0525
Jormungandr
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CatholicInsp
Bellona
20
0 / 11 / 20
15,042
1,157
6,267
27,045
26,148
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
GettingBowJobs
Ah Muzen Cab
20
29 / 6 / 4
22,074
1,698
57,980
25,124
8,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
SaintCecere
Jing Wei
20
2 / 8 / 16
14,405
1,108
12,268
24,697
7,922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
1 / 10 / 16
14,112
1,086
11,745
20,274
6,911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
XXMEEEEXX
Cupid
20
3 / 10 / 13
14,651
1,127
13,941
26,636
9,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CoalSifter
Medusa
20
12 / 10 / 17
17,325
1,333
30,478
25,285
12,913
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
Cromm
Ah Puch
20
12 / 4 / 21
17,395
1,338
43,169
13,138
5,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
3 / 6 / 12
14,598
1,123
8,778
10,883
4,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
20
4 / 7 / 30
15,636
1,203
13,243
33,518
68,747
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
nolife0525
Jormungandr
20
14 / 8 / 16
16,372
1,259
22,054
24,865
16,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
141
35
Kills
45
45
Deaths
35
69
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Bellona
CatholicInsp
Bellona
0
11
20
0.91
W
Medusa
CoalSifter
Medusa
12
10
17
2.05
W
Ah Puch
Cromm
Ah Puch
12
4
21
5.63
L
Ah Muzen Cab
GettingBowJobs
Ah Muzen Cab
29
6
4
5.17
L
Jing Wei
SaintCecere
Jing Wei
2
8
16
1.25
W
3
6
12
1.5
L
1
10
16
0.9
W
Cerberus
4
7
30
2.71
L
Cupid
XXMEEEEXX
Cupid
3
10
13
0.95
W
Jormungandr
nolife0525
Jormungandr
14
8
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,201
Damage
117,722
123,776
Taken
107,689
59,245
Mitigated
108,584
14,833
Healing
15,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CatholicInsp
Bellona
6,267
3,887
1,601
1,066
27,045
26,148
0
16,132
10,624
1,370
15,111
W
Medusa
CoalSifter
Medusa
30,478
22,070
0
5,224
25,285
12,913
0
2,582
22,703
0
68,932
W
Ah Puch
Cromm
Ah Puch
43,169
1,352
258
4,215
13,138
5,828
0
1,294
11,844
84,440
0
L
Ah Muzen Cab
GettingBowJobs
Ah Muzen Cab
57,980
35,115
0
6,413
25,124
8,926
0
17,528
7,327
0
102,318
L
Jing Wei
SaintCecere
Jing Wei
12,268
7,356
0
1,236
24,697
7,922
0
17,927
6,421
0
38,261
W
8,778
1,051
0
104
10,883
4,897
0
392
10,491
24,551
1,577
L
11,745
1,384
629
1,898
20,274
6,911
0
16,201
3,779
38,527
0
W
Cerberus
13,243
682
0
4,186
33,518
68,747
0
5,778
27,740
25,362
0
L
Cupid
XXMEEEEXX
Cupid
13,941
9,674
230
1,760
26,636
9,338
0
17,837
8,647
0
35,797
W
Jormungandr
nolife0525
Jormungandr
22,054
4,617
659
774
24,865
16,199
0
2,392
22,473
42,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,284
Gold Earned
81,326
307
Minions Killed
319
8
Camps Cleared
14
1,282,085
Distance Traveled
1,192,051
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
15,042
1,157
37
3
0
216,711
0
W
Medusa
17,325
1,333
76
6
4
233,575
0
W
Ah Puch
17,395
1,338
112
9
1
229,211
3
L
Ah Muzen Cab
22,074
1,698
101
8
5
269,597
1
L
Jing Wei
14,405
1,108
57
4
2
318,170
0
W
Janus
14,598
1,123
46
4
6
243,242
1
L
Ra
14,112
1,086
59
5
0
245,231
0
W
Cerberus
15,636
1,203
36
3
0
248,032
0
L
Cupid
14,651
1,127
53
4
1
232,376
0
W
Jormungandr
16,372
1,259
49
4
3
237,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role