Player Matchup

Hercules
Hercules
Hanetenshi
Hercules
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 48L
1,691 Elo+
Party 2
Nu Wa
Nu Wa
SavageSackSucker
Nu Wa
Level 141
God Stats
10W - 9L
1,582 SR
Queue Stats
82W - 76L
1,748 Elo+
Party 2
Charybdis
Charybdis
Trazzic
Charybdis
Level 158
God Stats
1W - 3L
1,410 SR
Queue Stats
247W - 262L
1,671 Elo+
Party 2
Pele
Pele
WesticalRex
Pele
Level 115
God Stats
1W - 1L
1,285 SR
Queue Stats
36W - 29L
1,671 Elo+
Party 2
Kumbhakarna
Kumbhakarna
toxicplayer666
Kumbhakarna
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 73L
1,500 Elo+
Solo
Team Averages
Level 138
1,455 SR
1,656 Elo+

VS

Team Averages
Level 104
1,586 SR
1,566 Elo+
Fenrir
Fenrir
BcarnageH
Fenrir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,725 Elo+
Party 3
Merlin
Merlin
SmashAdams90
Merlin
Level 115
God Stats
16W - 28L
1,566 SR
Queue Stats
114W - 137L
1,436 Elo+
Party 1
Bacchus
Bacchus
blkwing
Bacchus
Level 143
God Stats
6W - 5L
1,581 SR
Queue Stats
211W - 234L
1,506 Elo+
Party 1
Vamana
Vamana
x cRueNtusNeX o
Vamana
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,725 Elo+
Party 3
Artemis
Artemis
xXAlphaKitt3nXx
Artemis
Level 88
God Stats
5W - 5L
1,781 SR
Queue Stats
109W - 131L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hanetenshi
Hercules
18
6 / 3 / 17
11,953
854
11,499
19,977
19,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
7 / 2 / 16
11,569
826
20,087
8,576
2,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Trazzic
Charybdis
19
9 / 2 / 12
12,027
859
22,052
12,438
4,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 2 / 10
11,743
839
17,819
17,226
8,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
toxicplayer666
Kumbhakarna
18
5 / 3 / 23
11,413
815
8,174
21,696
12,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BcarnageH
Fenrir
15
3 / 9 / 3
9,345
668
9,982
17,872
7,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
16
1 / 6 / 6
9,487
678
15,873
13,069
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
blkwing
Bacchus
16
4 / 7 / 4
9,990
714
7,088
19,191
24,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
1 / 4 / 3
9,870
705
8,969
19,773
16,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 7 / 4
9,295
664
13,299
17,310
5,979
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
31
33
Kills
11
12
Deaths
33
78
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BcarnageH
Fenrir
3
9
3
0.5
W
Hercules
Hanetenshi
Hercules
6
3
17
4.83
W
7
2
16
7.5
L
Merlin
1
6
6
0.67
W
Charybdis
Trazzic
Charybdis
9
2
12
7.5
W
6
2
10
5.5
L
Bacchus
blkwing
Bacchus
4
7
4
0.86
W
Kumbhakarna
toxicplayer666
Kumbhakarna
5
3
23
5.5
L
1
4
3
0.63
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,631
Damage
55,211
79,913
Taken
87,215
47,448
Mitigated
58,189
28,699
Healing
14,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BcarnageH
Fenrir
9,982
1,822
0
826
17,872
7,162
0
4,623
12,792
0
26,291
W
Hercules
Hanetenshi
Hercules
11,499
5,285
2,881
11,182
19,977
19,170
933
5,591
14,386
0
25,524
W
20,087
3,412
0
1,818
8,576
2,709
2,409
3,867
4,709
52,691
0
L
Merlin
15,873
318
485
1,201
13,069
4,167
0
4,573
8,300
46,536
0
W
Charybdis
Trazzic
Charybdis
22,052
15,055
0
3,013
12,438
4,617
2,834
3,404
9,034
0
66,347
W
17,819
2,627
0
7,610
17,226
8,227
2,164
4,309
12,917
0
55,912
L
Bacchus
blkwing
Bacchus
7,088
1,111
841
1,565
19,191
24,359
0
5,887
12,913
20,890
0
W
Kumbhakarna
toxicplayer666
Kumbhakarna
8,174
932
0
2,195
21,696
12,725
163
5,790
15,906
21,733
0
L
8,969
3,117
445
5,568
19,773
16,522
745
6,854
12,327
0
32,732
L
13,299
7,497
157
3,884
17,310
5,979
0
5,895
10,984
0
37,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,705
Gold Earned
47,987
284
Minions Killed
212
0
Camps Cleared
0
1,466,404
Distance Traveled
1,192,500
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,345
668
20
1
0
251,787
0
W
Hercules
11,953
854
29
2
0
303,366
0
W
Nu Wa
11,569
826
62
4
0
277,061
1
L
Merlin
9,487
678
55
4
0
235,249
0
W
Charybdis
12,027
859
78
6
0
251,537
1
W
Pele
11,743
839
87
6
0
336,686
2
L
Bacchus
9,990
714
28
2
0
241,573
3
W
Kumbhakarna
11,413
815
28
2
0
297,754
2
L
Vamana
9,870
705
60
4
0
270,257
0
L
Artemis
9,295
664
49
4
0
193,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role