Player Matchup

Tiamat
Tiamat
Horizon416
Tiamat
Level 146
God Stats
4W - 6L
1,500 SR
Queue Stats
93W - 93L
1,553 Elo+
Solo
Hachiman
Hachiman
ImMrFeets
Hachiman
Level 82
God Stats
0W - 1L
1,692 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Awilix
Awilix
TacticxIz
Awilix
Level 34
God Stats
2W - 3L
1,285 SR
Queue Stats
25W - 35L
1,455 Elo+
Solo
Thoth
Thoth
Tartarian 1
Thoth
Level 160
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Wizyurd
Cabrakan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Team Averages
Level 109
1,452 SR
1,502 Elo+

VS

Team Averages
Level 93
1,499 SR
1,528 Elo+
King Arthur
King Arthur
D Wood111
King Arthur
Level 43
God Stats
8W - 10L
1,281 SR
Queue Stats
36W - 39L
1,370 Elo+
Solo
Artemis
Artemis
JJRB123
Artemis
Level 104
God Stats
2W - 1L
1,715 SR
Queue Stats
18W - 20L
1,674 Elo+
Party 2
Fenrir
Fenrir
Jxeeyy-
Fenrir
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
194W - 179L
1,670 Elo+
Solo
Nu Wa
Nu Wa
benada18
Nu Wa
Level 159
God Stats
4W - 3L
1,500 SR
Queue Stats
73W - 58L
1,424 Elo+
Party 2
Atlas
Atlas
pador84
Atlas
Level 117
God Stats
4W - 2L
1,500 SR
Queue Stats
17W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Horizon416
Tiamat
14
5 / 2 / 1
8,266
590
8,814
9,300
4,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
ImMrFeets
Hachiman
8
0 / 2 / 0
5,012
358
280
3,839
770
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
TacticxIz
Awilix
10
1 / 7 / 3
6,712
479
3,935
10,690
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 4 / 1
7,195
514
7,973
6,338
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Wizyurd
Cabrakan
11
1 / 0 / 0
6,717
480
1,955
6,826
5,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
D Wood111
King Arthur
12
2 / 5 / 0
7,584
542
4,049
10,030
4,347
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
JJRB123
Artemis
14
5 / 1 / 1
8,432
602
4,092
7,309
2,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Jxeeyy-
Fenrir
13
2 / 1 / 2
7,772
555
4,952
9,800
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
benada18
Nu Wa
13
3 / 3 / 5
7,929
566
7,792
7,096
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
pador84
Atlas
12
2 / 0 / 6
7,106
508
4,680
9,357
6,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
10
Kills
14
15
Deaths
10
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
D Wood111
King Arthur
2
5
0
0.4
L
Tiamat
Horizon416
Tiamat
5
2
1
2.75
L
Hachiman
ImMrFeets
Hachiman
0
2
0
0
W
Artemis
JJRB123
Artemis
5
1
1
5.5
W
Fenrir
Jxeeyy-
Fenrir
2
1
2
3
L
Awilix
TacticxIz
Awilix
1
7
3
0.36
L
3
4
1
0.88
L
Cabrakan
Wizyurd
Cabrakan
1
0
0
1
W
Nu Wa
benada18
Nu Wa
3
3
5
1.83
W
Atlas
pador84
Atlas
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,957
Damage
25,565
36,993
Taken
43,592
14,234
Mitigated
18,367
8,459
Healing
15,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
D Wood111
King Arthur
4,049
941
0
520
10,030
4,347
255
6,551
3,479
0
34,243
L
Tiamat
Horizon416
Tiamat
8,814
1,372
0
3,959
9,300
4,417
0
430
8,831
45,015
0
L
Hachiman
ImMrFeets
Hachiman
280
0
0
704
3,839
770
0
1,088
2,619
0
12,968
W
Artemis
JJRB123
Artemis
4,092
1,377
0
4,094
7,309
2,317
1,006
2,166
4,922
0
59,292
W
Fenrir
Jxeeyy-
Fenrir
4,952
613
0
6,270
9,800
3,327
0
3,535
6,183
0
45,883
L
Awilix
TacticxIz
Awilix
3,935
1,382
0
1,991
10,690
2,451
0
2,620
7,777
0
31,029
L
7,973
36
0
500
6,338
1,453
0
3,797
2,042
38,521
0
L
Cabrakan
Wizyurd
Cabrakan
1,955
194
0
1,305
6,826
5,143
0
2,756
3,664
12,760
0
W
Nu Wa
benada18
Nu Wa
7,792
1,181
0
2,502
7,096
2,095
155
3,418
3,299
55,904
0
W
Atlas
pador84
Atlas
4,680
1,061
446
1,625
9,357
6,281
70
2,484
6,457
14,679
4,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,902
Gold Earned
38,823
273
Minions Killed
398
0
Camps Cleared
0
1,290,317
Distance Traveled
1,354,839
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,584
542
87
6
0
258,156
0
L
Tiamat
8,266
590
97
7
0
257,421
1
L
Hachiman
5,012
358
25
2
0
206,629
0
W
Artemis
8,432
602
98
7
0
246,582
1
W
Fenrir
7,772
555
91
7
0
292,709
3
L
Awilix
6,712
479
54
4
0
278,616
1
L
Thoth
7,195
514
77
6
0
268,692
1
L
Cabrakan
6,717
480
20
1
0
278,959
1
W
Nu Wa
7,929
566
90
6
0
253,762
6
W
Atlas
7,106
508
32
2
0
303,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role