Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Dark2Lite9656
Sun Wukong
Level 85
God Stats
6W - 4L
1,822 SR
Queue Stats
24W - 28L
1,436 Elo+
Solo
Charybdis
Charybdis
LadyMeat
Charybdis
Level 86
God Stats
7W - 7L
1,712 SR
Queue Stats
11W - 10L
1,659 Elo+
Solo
Izanami
Izanami
Omuneit
Izanami
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,269 Elo+
Solo
Fafnir
Fafnir
StJudas
Fafnir
Level 125
God Stats
10W - 6L
1,260 SR
Queue Stats
571W - 595L
1,468 Elo+
Solo
Team Averages
Level 88
1,559 SR
1,466 Elo+

VS

Team Averages
Level 98
1,527 SR
1,395 Elo+
Fafnir
Fafnir
DarkCrimsonHaze
Fafnir
Level 104
God Stats
4W - 4L
1,501 SR
Queue Stats
13W - 13L
1,471 Elo+
Solo
Vamana
Vamana
Elpollo67
Vamana
Level 103
God Stats
0W - 1L
1,301 SR
Queue Stats
11W - 13L
1,239 Elo+
Party 1
Freya
Freya
JDHD82
Freya
Level 79
God Stats
0W - 1L
1,825 SR
Queue Stats
13W - 25L
1,359 Elo+
Solo
Pele
Pele
MoistSand
Pele
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 68L
1,668 Elo+
Solo
Bakasura
Bakasura
PAPUSKENWAY
Bakasura
Level 108
God Stats
0W - 1L
1,507 SR
Queue Stats
10W - 14L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
10 / 0 / 10
8,982
898
19,012
10,522
7,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Dark2Lite9656
Sun Wukong
13
3 / 1 / 7
7,518
752
7,760
11,120
9,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Charybdis
LadyMeat
Charybdis
14
1 / 1 / 15
7,775
778
6,833
7,591
2,843
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Omuneit
Izanami
15
6 / 2 / 12
8,514
851
10,033
8,404
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fafnir
StJudas
Fafnir
14
4 / 0 / 14
8,784
878
4,947
11,495
14,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,001
700
5,149
12,462
7,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vamana
Elpollo67
Vamana
12
0 / 5 / 2
7,120
712
4,445
13,040
7,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Freya
JDHD82
Freya
13
0 / 5 / 1
6,781
678
7,286
10,183
3,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
15
2 / 4 / 2
7,767
777
10,589
12,040
4,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bakasura
PAPUSKENWAY
Bakasura
13
1 / 7 / 2
7,468
747
4,637
12,103
4,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
12
24
Kills
4
4
Deaths
24
58
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
10
0
10
15
W
Sun Wukong
Dark2Lite9656
Sun Wukong
3
1
7
6.5
L
1
3
1
0.5
L
Vamana
Elpollo67
Vamana
0
5
2
0.2
L
Freya
JDHD82
Freya
0
5
1
0.1
W
Charybdis
LadyMeat
Charybdis
1
1
15
8.5
L
Pele
2
4
2
0.75
W
Izanami
Omuneit
Izanami
6
2
12
6
L
Bakasura
PAPUSKENWAY
Bakasura
1
7
2
0.29
W
Fafnir
StJudas
Fafnir
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,585
Damage
32,106
49,132
Taken
59,828
37,829
Mitigated
28,034
21,855
Healing
9,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
19,012
5,682
1,270
7,259
10,522
7,999
1,289
3,727
6,725
35,041
0
W
Sun Wukong
Dark2Lite9656
Sun Wukong
7,760
1,523
714
2,309
11,120
9,667
398
1,131
9,747
0
22,862
L
5,149
608
0
1,197
12,462
7,409
0
6,282
6,115
16,130
0
L
Vamana
Elpollo67
Vamana
4,445
1,709
793
2,378
13,040
7,917
436
5,371
7,442
0
17,388
L
Freya
JDHD82
Freya
7,286
1,956
0
1,385
10,183
3,662
0
4,122
5,987
21,451
0
W
Charybdis
LadyMeat
Charybdis
6,833
4,203
922
2,919
7,591
2,843
1,293
1,781
5,770
0
28,298
L
Pele
10,589
2,474
379
1,979
12,040
4,433
0
4,019
7,698
0
29,981
W
Izanami
Omuneit
Izanami
10,033
6,913
0
3,028
8,404
3,216
2,039
2,674
5,599
0
30,945
L
Bakasura
PAPUSKENWAY
Bakasura
4,637
2,690
556
839
12,103
4,613
0
4,165
7,790
0
9,776
W
Fafnir
StJudas
Fafnir
4,947
1,525
0
3,434
11,495
14,104
324
3,122
8,362
10,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,573
Gold Earned
36,137
177
Minions Killed
142
0
Camps Cleared
0
1,010,771
Distance Traveled
973,941
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,982
898
40
4
0
206,152
0
W
Sun Wukong
7,518
752
25
3
0
213,259
1
L
Fafnir
7,001
700
23
2
0
194,700
10
L
Vamana
7,120
712
29
3
0
193,399
2
L
Freya
6,781
678
32
3
0
171,612
0
W
Charybdis
7,775
778
54
5
0
203,705
1
L
Pele
7,767
777
42
4
0
215,942
0
W
Izanami
8,514
851
54
5
0
175,179
3
L
Bakasura
7,468
747
16
2
0
198,288
0
W
Fafnir
8,784
878
4
0
0
212,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role