Player Matchup

Ne Zha
Ne Zha
Draken Sol Deez
Ne Zha
Level 124
God Stats
0W - 3L
1,256 SR
Queue Stats
0W - 3L
1,227 Elo+
Party 1
Achilles
Achilles
HazardXIX
Achilles
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Neo827
Kukulkan
Level 46
God Stats
0W - 2L
1,256 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 1
Poseidon
Poseidon
Nr1-Himura
Poseidon
Level 44
God Stats
22W - 23L
1,243 SR
Queue Stats
46W - 62L
1,335 Elo+
Solo
Cupid
Cupid
Shadowlan2780
Cupid
Level 44
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 1
Team Averages
Level 53
1,311 SR
1,303 Elo+

VS

Team Averages
Level 86
1,419 SR
1,583 Elo+
Tiamat
Tiamat
Juupaa
Tiamat
Level 99
God Stats
1W - 1L
1,281 SR
Queue Stats
54W - 30L
1,610 Elo+
Party 2
Chang'e
Chang'e
KnightofHope413
Chang'e
Level 101
God Stats
14W - 19L
1,312 SR
Queue Stats
96W - 91L
1,466 Elo+
Solo
Rama
Rama
Moltengamer67
Rama
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 67L
1,620 Elo+
Solo
Yemoja
Yemoja
ZiguezonZinzon
Yemoja
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,610 Elo+
Party 2
Ravana
Ravana
p0larisss
Ravana
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 32L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
7,080
644
3,186
8,026
3,722
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
HazardXIX
Achilles
12
1 / 3 / 2
7,149
650
5,661
9,481
9,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Neo827
Kukulkan
14
0 / 4 / 0
7,820
711
2,377
6,991
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Nr1-Himura
Poseidon
15
1 / 3 / 1
7,975
725
6,409
6,036
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 1
8,036
731
4,205
7,452
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Juupaa
Tiamat
17
4 / 0 / 8
9,123
829
12,716
6,995
4,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 0 / 3
8,234
749
3,553
4,441
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 3 / 2
8,874
807
5,232
9,645
3,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
0 / 0 / 3
7,868
715
1,306
6,989
6,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ravana
p0larisss
Ravana
17
8 / 0 / 5
9,382
853
8,875
6,632
4,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
18
18
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Achilles
HazardXIX
Achilles
1
3
2
0.67
W
Tiamat
Juupaa
Tiamat
4
0
8
8
W
2
0
3
3.5
W
4
3
2
1.67
L
Kukulkan
Neo827
Kukulkan
0
4
0
0
L
Poseidon
Nr1-Himura
Poseidon
1
3
1
0.5
L
0
3
1
0.17
W
0
0
3
1.5
W
Ravana
p0larisss
Ravana
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,838
Damage
31,682
37,986
Taken
34,702
20,548
Mitigated
20,451
3,728
Healing
15,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,186
815
0
527
8,026
3,722
13
3,797
3,884
0
8,205
L
Achilles
HazardXIX
Achilles
5,661
1,508
0
707
9,481
9,027
0
3,371
5,753
0
8,323
W
Tiamat
Juupaa
Tiamat
12,716
927
187
3,309
6,995
4,654
477
2,186
4,562
38,489
0
W
3,553
334
2,644
2,732
4,441
1,490
349
639
3,617
23,761
0
W
5,232
2,833
546
1,440
9,645
3,328
992
3,714
5,562
0
24,038
L
Kukulkan
Neo827
Kukulkan
2,377
51
0
0
6,991
2,737
388
3,518
3,208
33,677
0
L
Poseidon
Nr1-Himura
Poseidon
6,409
633
0
0
6,036
2,243
0
2,946
2,942
27,105
0
L
4,205
1,778
129
2,365
7,452
2,819
1,519
3,063
3,958
0
27,635
W
1,306
233
699
2,382
6,989
6,756
521
830
6,049
8,755
0
W
Ravana
p0larisss
Ravana
8,875
2,348
0
1,883
6,632
4,223
548
742
5,505
0
30,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,060
Gold Earned
43,481
196
Minions Killed
226
0
Camps Cleared
0
1,061,259
Distance Traveled
1,113,198
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,080
644
5
0
0
227,104
1
L
Achilles
7,149
650
2
0
0
227,343
0
W
Tiamat
9,123
829
61
6
0
250,391
2
W
Chang'e
8,234
749
64
6
0
219,800
0
W
Rama
8,874
807
47
4
0
182,378
3
L
Kukulkan
7,820
711
63
6
0
190,069
4
L
Poseidon
7,975
725
59
5
0
225,316
3
L
Cupid
8,036
731
67
6
0
191,427
2
W
Yemoja
7,868
715
9
1
0
202,713
1
W
Ravana
9,382
853
45
4
0
257,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role