Player Matchup

Hel
Hel
FlushTheDrugs
Hel
Level 28
God Stats
0W - 1L
1,830 SR
Queue Stats
17W - 16L
1,500 Elo+
Party 1
Hercules
Hercules
Purp osokaNL
Hercules
Level 18
God Stats
4W - 8L
1,732 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 1
Medusa
Medusa
wrizd
Medusa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,500 Elo+
Party 1
Team Averages
Level 38
1,687 SR
1,500 Elo+

VS

Team Averages
Level 27
1,567 SR
1,608 Elo+
Bellona
Bellona
Deafeningleek
Bellona
Level 37
God Stats
1W - 0L
1,702 SR
Queue Stats
7W - 5L
1,452 Elo+
Solo
Chang'e
Chang'e
Ian6685
Chang'e
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,872 Elo+
Party 2
Sylvanus
Sylvanus
Zekromion
Sylvanus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 2
9,761
651
10,539
13,678
5,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
Purp osokaNL
Hercules
13
0 / 2 / 8
9,003
600
6,363
18,885
12,822
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
wrizd
Medusa
14
2 / 5 / 4
9,468
631
16,214
16,792
6,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
8 / 5 / 4
11,672
778
21,566
21,165
15,699
Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
Ian6685
Chang'e
16
3 / 2 / 9
10,902
727
15,201
13,081
5,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Sylvanus
Zekromion
Sylvanus
15
1 / 1 / 11
10,782
719
5,738
15,289
13,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
8
Kills
12
13
Deaths
8
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bellona
8
5
4
2
L
6
6
2
1.17
W
Chang'e
Ian6685
Chang'e
3
2
9
3.75
L
Hercules
Purp osokaNL
Hercules
0
2
8
2
W
Sylvanus
Zekromion
Sylvanus
1
1
11
6.5
L
Medusa
wrizd
Medusa
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,116
Damage
42,505
49,355
Taken
49,535
24,410
Mitigated
34,645
17,378
Healing
27,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
21,566
4,422
393
6,071
21,165
15,699
891
5,559
15,606
0
55,939
L
10,539
1,094
5,026
4,536
13,678
5,437
232
4,039
9,639
32,883
0
W
Chang'e
Ian6685
Chang'e
15,201
2,409
6,469
5,403
13,081
5,688
1,517
3,748
9,333
48,716
0
L
Hercules
Purp osokaNL
Hercules
6,363
1,906
196
1,741
18,885
12,822
160
10,236
8,649
0
10,991
W
Sylvanus
Zekromion
Sylvanus
5,738
2,526
3,034
5,831
15,289
13,258
297
3,216
12,073
18,914
0
L
Medusa
wrizd
Medusa
16,214
8,213
378
5,501
16,792
6,151
44
6,896
9,896
0
44,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,232
Gold Earned
33,356
143
Minions Killed
143
5
Camps Cleared
7
806,835
Distance Traveled
789,125
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,672
778
39
3
4
265,628
4
L
Hel
9,761
651
52
3
2
273,064
0
W
Chang'e
10,902
727
86
6
3
263,166
3
L
Hercules
9,003
600
15
1
0
285,538
0
W
Sylvanus
10,782
719
18
1
0
260,331
0
L
Medusa
9,468
631
76
5
3
248,233
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role