Player Matchup

King Arthur
King Arthur
NakanoNino25
King Arthur
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 42L
1,293 Elo+
Party 1
He Bo
He Bo
NoelFluffy
He Bo
Level 126
God Stats
4W - 0L
1,500 SR
Queue Stats
57W - 34L
1,293 Elo+
Party 1
Neith
Neith
nightwingxr
Neith
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 58L
1,293 Elo+
Party 1
Team Averages
Level 113
1,500 SR
1,293 Elo+

VS

Team Averages
Level 28
1,446 SR
1,511 Elo+
Charybdis
Charybdis
DrPelliscus
Charybdis
Level 32
God Stats
1W - 3L
1,520 SR
Queue Stats
153W - 195L
1,516 Elo+
Party 2
Kukulkan
Kukulkan
KSI Arquimides
Kukulkan
Level 27
God Stats
28W - 28L
1,500 SR
Queue Stats
520W - 580L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
elCHOYxdxd2662
Cthulhu
Level 25
God Stats
62W - 53L
1,318 SR
Queue Stats
187W - 237L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NakanoNino25
King Arthur
15
5 / 0 / 9
9,874
760
5,117
11,493
12,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
14
6 / 3 / 7
9,653
743
8,616
8,994
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 0 / 9
10,810
832
19,575
12,281
5,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DrPelliscus
Charybdis
11
0 / 9 / 1
7,449
573
5,663
12,901
4,872
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
12
2 / 5 / 0
8,713
670
5,822
8,170
2,754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 3 / 2
7,752
596
6,040
16,633
8,809
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
17
Kills
2
3
Deaths
17
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DrPelliscus
Charybdis
0
9
1
0.06
L
Kukulkan
2
5
0
0.4
W
King Arthur
NakanoNino25
King Arthur
5
0
9
9.5
W
He Bo
6
3
7
3.17
L
0
3
2
0.33
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,308
Damage
17,525
32,768
Taken
37,704
21,165
Mitigated
16,435
13,270
Healing
2,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DrPelliscus
Charybdis
5,663
1,776
0
1,019
12,901
4,872
0
4,397
8,167
0
23,997
L
Kukulkan
5,822
133
0
926
8,170
2,754
0
3,094
4,959
21,255
0
W
King Arthur
NakanoNino25
King Arthur
5,117
489
410
2,954
11,493
12,983
60
3,207
8,286
0
17,071
W
He Bo
8,616
57
0
2,459
8,994
2,950
288
4,171
4,823
32,505
0
L
6,040
545
55
421
16,633
8,809
0
1,613
14,727
25,250
0
W
19,575
10,760
0
7,447
12,281
5,232
2,603
4,841
7,440
0
65,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,337
Gold Earned
23,914
160
Minions Killed
115
8
Camps Cleared
3
698,810
Distance Traveled
577,870
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,449
573
35
3
3
174,082
1
L
Kukulkan
8,713
670
48
4
0
172,820
0
W
King Arthur
9,874
760
21
2
1
241,760
1
W
He Bo
9,653
743
41
3
4
233,154
1
L
Cthulhu
7,752
596
32
2
0
230,968
0
W
Neith
10,810
832
98
8
3
223,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role