Player Matchup

Cthulhu
Cthulhu
Chi3ken
Cthulhu
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
232W - 252L
1,143 Elo+
Party 1
Fenrir
Fenrir
DaGamingWolf
Fenrir
Level 97
God Stats
11W - 5L
1,811 SR
Queue Stats
86W - 65L
2,182 Elo+
Party 2
Pele
Pele
PTS_Danger
Pele
Level 6
God Stats
1W - 0L
1,222 SR
Queue Stats
3W - 1L
2,182 Elo+
Party 2
Poseidon
Poseidon
taegets_fried
Poseidon
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
262W - 269L
1,123 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
yerrrMike-
Morgan Le Fay
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 62L
1,259 Elo+
Party 1
Team Averages
Level 67
1,507 SR
1,578 Elo+

VS

Team Averages
Level 91
1,500 SR
1,649 Elo+
Ra
Ra
Dr Drank21
Ra
Level 136
God Stats
9W - 6L
1,500 SR
Queue Stats
246W - 206L
1,763 Elo+
Party 4
Tyr
Tyr
Forky083105
Tyr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,058 Elo+
Solo
The Morrigan
The Morrigan
Icy_Maj
The Morrigan
Level 67
God Stats
0W - 5L
1,500 SR
Queue Stats
43W - 40L
1,874 Elo+
Party 3
Hercules
Hercules
NoMxrcy_YT_
Hercules
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 18L
1,789 Elo+
Party 3
Izanami
Izanami
toaststrudel765
Izanami
Level 83
God Stats
4W - 4L
1,500 SR
Queue Stats
138W - 116L
1,763 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chi3ken
Cthulhu
16
3 / 2 / 10
10,208
510
11,210
14,380
16,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
16
6 / 1 / 10
9,889
494
11,885
18,134
12,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
3 / 2 / 5
10,596
530
4,357
16,845
6,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
taegets_fried
Poseidon
16
5 / 2 / 6
10,061
503
8,116
8,290
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
yerrrMike-
Morgan Le Fay
16
2 / 2 / 6
10,061
503
8,699
10,387
3,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 2
10,653
533
13,019
11,436
4,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 4 / 0
8,446
422
1,878
11,174
7,235
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
Icy_Maj
The Morrigan
15
1 / 4 / 7
9,427
471
6,503
9,257
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
NoMxrcy_YT_
Hercules
12
3 / 3 / 4
9,343
467
8,511
20,478
20,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
0 / 5 / 3
9,946
497
4,667
13,376
5,386
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
19
Kills
9
9
Deaths
20
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Chi3ken
Cthulhu
3
2
10
4
W
Fenrir
6
1
10
11
L
5
4
2
1.5
L
0
4
0
0
L
The Morrigan
Icy_Maj
The Morrigan
1
4
7
1.13
L
Hercules
NoMxrcy_YT_
Hercules
3
3
4
1.67
W
3
2
5
2.75
W
Poseidon
taegets_fried
Poseidon
5
2
6
4
L
0
5
3
0.3
W
Morgan Le Fay
yerrrMike-
Morgan Le Fay
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,267
Damage
34,578
68,036
Taken
65,721
41,234
Mitigated
40,971
19,403
Healing
20,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Chi3ken
Cthulhu
11,210
544
150
2,823
14,380
16,837
0
4,780
9,400
54,912
0
W
Fenrir
11,885
1,934
680
5,717
18,134
12,129
0
4,251
13,833
344
48,245
L
13,019
733
739
2,825
11,436
4,838
0
6,291
4,509
78,718
0
L
1,878
57
0
2,578
11,174
7,235
97
2,974
7,741
2,677
42,885
L
The Morrigan
Icy_Maj
The Morrigan
6,503
504
102
939
9,257
2,966
102
2,484
6,510
48,361
1,060
L
Hercules
NoMxrcy_YT_
Hercules
8,511
2,356
3,096
6,652
20,478
20,546
0
9,276
10,112
611
23,902
W
4,357
986
448
7,957
16,845
6,183
1,899
3,530
13,119
0
88,142
W
Poseidon
taegets_fried
Poseidon
8,116
950
79
459
8,290
2,276
259
1,407
6,853
65,530
557
L
4,667
2,596
0
3,420
13,376
5,386
3,346
5,340
7,682
0
78,102
W
Morgan Le Fay
yerrrMike-
Morgan Le Fay
8,699
458
0
1,090
10,387
3,809
0
4,545
5,692
66,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,815
Gold Earned
47,815
539
Minions Killed
514
0
Camps Cleared
0
1,968,282
Distance Traveled
1,774,811
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,208
510
101
5
0
353,437
1
W
Fenrir
9,889
494
48
2
0
399,953
3
L
Ra
10,653
533
137
7
0
339,836
5
L
Tyr
8,446
422
95
5
0
289,284
1
L
The Morrigan
9,427
471
80
4
0
372,633
4
L
Hercules
9,343
467
27
1
0
417,615
2
W
Pele
10,596
530
139
7
0
429,080
6
W
Poseidon
10,061
503
113
6
0
386,330
2
L
Izanami
9,946
497
175
9
0
355,443
0
W
Morgan Le Fay
10,061
503
138
7
0
399,482
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role