Player Matchup

Gilgamesh
Gilgamesh
Il Aries ll
Gilgamesh
Level 85
God Stats
5W - 9L
1,550 SR
Queue Stats
16W - 25L
1,722 Elo+
Party 2
Cernunnos
Cernunnos
MelBoi
Cernunnos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Savage_Nigg-a109
Baron Samedi
Level 27
God Stats
6W - 6L
1,745 SR
Queue Stats
8W - 14L
1,722 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
YSNganhg
Morgan Le Fay
Level 82
God Stats
1W - 5L
1,285 SR
Queue Stats
17W - 21L
1,722 Elo+
Party 2
Bastet
Bastet
bbubblebicxt
Bastet
Level 143
God Stats
118W - 143L
1,136 SR
Queue Stats
1,062W - 1,208L
1,266 Elo+
Solo
Team Averages
Level 72
1,443 SR
1,586 Elo+

VS

Team Averages
Level 73
1,430 SR
1,478 Elo+
Scylla
Scylla
Jacoby9927
Scylla
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 148L
1,531 Elo+
Party 1
Chiron
Chiron
Militaryraven
Chiron
Level 32
God Stats
14W - 16L
1,348 SR
Queue Stats
57W - 48L
1,469 Elo+
Party 1
Kali
Kali
RaijinX04
Kali
Level 46
God Stats
2W - 1L
1,433 SR
Queue Stats
43W - 54L
1,468 Elo+
Party 3
Vamana
Vamana
RandomDudePunch
Vamana
Level 68
God Stats
2W - 2L
1,368 SR
Queue Stats
51W - 50L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
xmaringear159x
Sun Wukong
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 73L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Il Aries ll
Gilgamesh
20
5 / 5 / 13
17,093
1,315
21,263
32,823
34,249
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
MelBoi
Cernunnos
20
5 / 12 / 10
15,278
1,175
24,051
27,450
9,466
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Savage_Nigg-a109
Baron Samedi
20
7 / 12 / 8
15,430
1,187
19,087
29,667
13,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
YSNganhg
Morgan Le Fay
20
4 / 8 / 16
15,779
1,214
29,181
30,061
22,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
20
4 / 6 / 7
13,761
1,059
21,402
13,856
4,102
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jacoby9927
Scylla
20
5 / 6 / 17
15,520
1,194
17,550
18,359
5,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
17 / 3 / 16
17,675
1,360
38,934
22,766
7,383
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kali
20
9 / 6 / 23
16,763
1,289
22,135
27,185
12,192
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 6 / 21
14,885
1,145
15,314
24,542
26,757
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
xmaringear159x
Sun Wukong
20
10 / 4 / 21
16,884
1,299
32,003
28,345
22,720
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
141
25
Kills
43
43
Deaths
25
54
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Il Aries ll
Gilgamesh
5
5
13
2.3
W
Scylla
Jacoby9927
Scylla
5
6
17
2.25
L
Cernunnos
MelBoi
Cernunnos
5
12
10
0.83
W
17
3
16
8.33
W
Kali
9
6
23
3.42
W
2
6
21
2.08
L
Baron Samedi
Savage_Nigg-a109
Baron Samedi
7
12
8
0.92
L
Morgan Le Fay
YSNganhg
Morgan Le Fay
4
8
16
1.5
L
Bastet
4
6
7
1.25
W
Sun Wukong
xmaringear159x
Sun Wukong
10
4
21
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,984
Damage
125,936
133,857
Taken
121,197
83,839
Mitigated
74,188
19,179
Healing
31,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Il Aries ll
Gilgamesh
21,263
3,997
1,690
1,948
32,823
34,249
0
4,338
28,485
11,255
56,750
W
Scylla
Jacoby9927
Scylla
17,550
1,691
0
778
18,359
5,136
0
4,286
13,899
49,111
0
L
Cernunnos
MelBoi
Cernunnos
24,051
11,053
0
3,080
27,450
9,466
0
3,899
23,551
0
56,242
W
38,934
30,641
1,598
7,653
22,766
7,383
0
9,753
12,695
0
67,196
W
Kali
22,135
14,817
602
7,750
27,185
12,192
0
13,529
13,368
0
28,369
W
15,314
6,067
652
4,308
24,542
26,757
0
10,235
13,989
0
35,867
L
Baron Samedi
Savage_Nigg-a109
Baron Samedi
19,087
1,303
3,558
3,229
29,667
13,417
0
4,893
24,774
33,190
0
L
Morgan Le Fay
YSNganhg
Morgan Le Fay
29,181
6,290
384
4,024
30,061
22,605
0
5,019
25,042
45,701
0
L
Bastet
21,402
3,090
0
1,266
13,856
4,102
0
1,718
12,138
0
22,620
W
Sun Wukong
xmaringear159x
Sun Wukong
32,003
7,647
428
7,629
28,345
22,720
0
13,532
14,465
3,813
47,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,341
Gold Earned
81,727
246
Minions Killed
240
6
Camps Cleared
10
1,266,850
Distance Traveled
1,246,397
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
17,093
1,315
98
8
4
288,836
0
W
Scylla
15,520
1,194
84
6
5
246,575
0
L
Cernunnos
15,278
1,175
63
5
2
241,683
0
W
Chiron
17,675
1,360
48
4
0
238,049
0
W
Kali
16,763
1,289
14
1
0
237,905
0
W
Vamana
14,885
1,145
40
3
4
252,663
1
L
Baron Samedi
15,430
1,187
31
2
0
231,300
0
L
Morgan Le Fay
15,779
1,214
50
4
0
239,716
7
L
Bastet
13,761
1,059
4
0
0
265,315
2
W
Sun Wukong
16,884
1,299
54
4
1
271,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role