Player Matchup

Terra
Terra
BakiSosano
Terra
Level 109
God Stats
22W - 11L
1,496 SR
Queue Stats
161W - 127L
1,473 Elo+
Party 1
Cupid
Cupid
KingDoMOreo
Cupid
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,544 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LoneWolfKing078
Tsukuyomi
Level 160
God Stats
72W - 78L
1,805 SR
Queue Stats
1,366W - 1,285L
1,549 Elo+
Party 1
Discordia
Discordia
TensaZenMiamitsu
Discordia
Level 140
God Stats
16W - 16L
1,500 SR
Queue Stats
1,164W - 1,009L
1,635 Elo+
Party 1
Sun Wukong
Sun Wukong
Yohante_Tuki
Sun Wukong
Level 127
God Stats
69W - 51L
1,374 SR
Queue Stats
559W - 562L
1,655 Elo+
Party 1
Team Averages
Level 136
1,535 SR
1,571 Elo+

VS

Team Averages
Level 131
1,498 SR
1,671 Elo+
Agni
Agni
ACE_315
Agni
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 243L
1,785 Elo+
Party 2
Bakasura
Bakasura
BeanieeTM
Bakasura
Level 126
God Stats
3W - 2L
1,804 SR
Queue Stats
160W - 130L
1,859 Elo+
Party 2
Sol
Sol
CBC2000
Sol
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
290W - 270L
1,755 Elo+
Party 2
Nike
Nike
Radoric1
Nike
Level 152
God Stats
0W - 4L
1,187 SR
Queue Stats
229W - 225L
1,114 Elo+
Solo
Ravana
Ravana
That_Boy_AK_21
Ravana
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
316W - 307L
1,843 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
13
1 / 2 / 6
8,794
440
2,053
15,874
12,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 0 / 8
10,209
510
11,304
11,023
3,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
LoneWolfKing078
Tsukuyomi
19
5 / 3 / 6
10,821
541
14,920
14,721
5,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
18
7 / 1 / 4
10,513
526
12,299
9,016
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Yohante_Tuki
Sun Wukong
16
2 / 2 / 3
9,542
477
8,082
15,674
13,142
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
ACE_315
Agni
16
3 / 6 / 0
10,289
514
8,522
11,240
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
BeanieeTM
Bakasura
17
1 / 2 / 2
10,119
506
7,380
18,348
10,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
19
3 / 3 / 0
11,634
582
12,523
13,968
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
17
1 / 3 / 0
10,577
529
10,621
15,886
13,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 2 / 3
9,675
484
6,523
12,901
8,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
16
Kills
8
8
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Agni
ACE_315
Agni
3
6
0
0.5
W
Terra
1
2
6
2
L
Bakasura
BeanieeTM
Bakasura
1
2
2
1
L
Sol
3
3
0
1
W
1
0
8
5
W
Tsukuyomi
LoneWolfKing078
Tsukuyomi
5
3
6
2.67
L
Nike
1
3
0
0.33
W
Discordia
7
1
4
9
L
0
2
3
0.75
W
Sun Wukong
Yohante_Tuki
Sun Wukong
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,658
Damage
45,569
66,308
Taken
72,343
37,794
Mitigated
39,635
26,246
Healing
22,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
ACE_315
Agni
8,522
282
0
1,604
11,240
2,684
0
4,546
6,694
70,706
0
W
Terra
2,053
400
4,869
5,251
15,874
12,272
208
6,150
9,355
8,141
0
L
Bakasura
BeanieeTM
Bakasura
7,380
4,993
0
7,299
18,348
10,693
6
2,489
15,859
0
71,047
L
Sol
12,523
4,218
0
7,651
13,968
3,570
704
2,465
11,503
98,583
0
W
11,304
7,861
306
7,728
11,023
3,762
1,729
3,125
7,652
0
89,633
W
Tsukuyomi
LoneWolfKing078
Tsukuyomi
14,920
2,596
0
2,956
14,721
5,750
0
4,988
9,114
0
87,465
L
Nike
10,621
1,447
0
3,417
15,886
13,904
0
2,463
13,423
0
75,098
W
Discordia
12,299
41
0
500
9,016
2,868
339
3,369
5,174
69,032
0
L
6,523
1,191
0
2,573
12,901
8,784
0
3,907
8,994
0
49,186
W
Sun Wukong
Yohante_Tuki
Sun Wukong
8,082
1,214
176
4,460
15,674
13,142
136
2,698
11,386
7,002
52,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,879
Gold Earned
52,294
558
Minions Killed
694
0
Camps Cleared
0
2,021,482
Distance Traveled
1,930,750
21
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,289
514
139
7
0
354,822
8
W
Terra
8,794
440
16
1
0
411,522
2
L
Bakasura
10,119
506
145
7
0
446,862
8
L
Sol
11,634
582
204
10
0
342,235
4
W
Cupid
10,209
510
170
9
0
375,266
8
W
Tsukuyomi
10,821
541
127
6
0
452,475
3
L
Nike
10,577
529
144
7
0
377,378
9
W
Discordia
10,513
526
119
6
0
396,163
2
L
Ravana
9,675
484
62
3
0
409,453
6
W
Sun Wukong
9,542
477
126
6
0
386,056
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role