Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
MAJ0R PANYE
Loki
Level 157
God Stats
3W - 17L
1,371 SR
Queue Stats
978W - 983L
1,580 Elo+
Solo
Chang'e
Chang'e
TF9527
Chang'e
Level 144
God Stats
6W - 8L
1,500 SR
Queue Stats
786W - 780L
1,577 Elo+
Solo
Team Averages
Level 144
1,474 SR
1,531 Elo+

VS

Team Averages
Level 131
1,500 SR
1,444 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ASHUTOSH
Ao Kuang
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Destrohunt
Sylvanus
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
436W - 443L
1,528 Elo+
Solo
Cerberus
Cerberus
Haltsmowl
Cerberus
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
209W - 218L
1,187 Elo+
Solo
Nu Wa
Nu Wa
Terrim
Nu Wa
Level 157
God Stats
17W - 9L
1,500 SR
Queue Stats
1,235W - 1,252L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
3 / 2 / 5
10,304
644
16,374
7,913
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
 
Raijin
17
4 / 6 / 5
10,198
637
15,597
12,430
4,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
 
Bellona
17
2 / 5 / 4
9,726
608
9,756
16,892
18,530
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 7 / 6
9,813
613
11,536
19,661
6,726
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
TF9527
Chang'e
18
3 / 6 / 7
10,679
667
12,168
16,792
10,717
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
6 / 2 / 15
11,779
736
20,765
21,251
17,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Ao Kuang
ASHUTOSH
Ao Kuang
18
4 / 4 / 11
10,720
670
4,734
14,349
8,026
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Destrohunt
Sylvanus
18
6 / 3 / 14
12,003
750
7,875
19,396
25,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Haltsmowl
Cerberus
18
3 / 3 / 19
11,112
695
11,735
21,417
24,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Terrim
Nu Wa
20
7 / 2 / 15
12,621
789
19,750
9,184
4,441
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
100
14
Kills
26
26
Deaths
14
27
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
2
5
2.75
L
Raijin
 
Raijin
4
6
5
1.08
L
Bellona
 
Bellona
2
5
4
0.8
W
Cliodhna
 
Cliodhna
6
2
15
6.75
W
Ao Kuang
ASHUTOSH
Ao Kuang
4
4
11
2.38
W
Sylvanus
Destrohunt
Sylvanus
6
3
14
4.33
W
Cerberus
Haltsmowl
Cerberus
3
3
19
4.17
L
2
7
6
0.71
L
Chang'e
TF9527
Chang'e
3
6
7
1.08
W
Nu Wa
Terrim
Nu Wa
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,431
Damage
64,859
73,688
Taken
85,597
43,588
Mitigated
79,918
22,934
Healing
43,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
16,374
1,307
587
1,191
7,913
2,815
0
6,176
1,737
41,256
0
L
Raijin
 
Raijin
15,597
2,010
581
662
12,430
4,800
0
8,908
3,522
25,498
0
L
Bellona
 
Bellona
9,756
1,213
1,483
1,721
16,892
18,530
137
9,760
7,132
128
23,874
W
Cliodhna
 
Cliodhna
20,765
2,079
1,953
8,379
21,251
17,352
454
11,107
9,827
0
38,300
W
Ao Kuang
ASHUTOSH
Ao Kuang
4,734
1,099
1,519
3,622
14,349
8,026
0
8,211
5,908
10,259
0
W
Sylvanus
Destrohunt
Sylvanus
7,875
1,657
7,331
7,564
19,396
25,195
439
10,621
8,461
17,910
0
W
Cerberus
Haltsmowl
Cerberus
11,735
432
1,943
7,427
21,417
24,904
124
8,094
12,910
21,537
0
L
11,536
1,794
977
3,574
19,661
6,726
134
11,884
7,777
0
36,003
L
Chang'e
TF9527
Chang'e
12,168
1,383
7,389
4,769
16,792
10,717
84
7,366
9,426
24,713
0
W
Nu Wa
Terrim
Nu Wa
19,750
4,828
2,604
1,199
9,184
4,441
4,081
4,840
4,224
58,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,720
Gold Earned
58,235
211
Minions Killed
165
0
Camps Cleared
0
1,380,663
Distance Traveled
1,532,505
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,304
644
71
4
0
314,790
0
L
Raijin
10,198
637
42
3
0
232,594
0
L
Bellona
9,726
608
26
2
0
291,225
2
W
Cliodhna
11,779
736
27
2
0
338,216
1
W
Ao Kuang
10,720
670
7
0
0
326,002
0
W
Sylvanus
12,003
750
20
1
0
260,873
2
W
Cerberus
11,112
695
30
2
0
313,806
0
L
Loki
9,813
613
40
3
0
266,556
1
L
Chang'e
10,679
667
32
2
0
275,498
5
W
Nu Wa
12,621
789
81
5
0
293,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role