Player Matchup

Gilgamesh
Gilgamesh
Legend of Vexed
Gilgamesh
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 132L
1,500 Elo+
Party 2
Zeus
Zeus
ReeferParty420
Zeus
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
114W - 78L
1,500 Elo+
Party 2
Mercury
Mercury
jpcoii
Mercury
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,794 Elo+
Party 2
Team Averages
Level 121
1,500 SR
1,598 Elo+

VS

Team Averages
Level 105
1,367 SR
1,447 Elo+
Aphrodite
Aphrodite
Auphoenix808
Aphrodite
Level 27
God Stats
2W - 8L
1,100 SR
Queue Stats
50W - 79L
1,390 Elo+
Party 1
Hachiman
Hachiman
DanyoPapiSabroso
Hachiman
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 78L
1,500 Elo+
Solo
Chaac
Chaac
SBastian777
Chaac
Level 148
God Stats
14W - 11L
1,500 SR
Queue Stats
249W - 330L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Legend of Vexed
Gilgamesh
18
1 / 5 / 17
12,558
698
9,746
19,813
23,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
15 / 4 / 5
15,003
834
27,356
15,050
5,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
jpcoii
Mercury
20
6 / 7 / 13
13,954
775
10,084
17,468
7,954
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Auphoenix808
Aphrodite
14
0 / 8 / 9
11,059
614
4,932
16,501
7,323
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 8 / 6
12,584
699
17,524
18,786
7,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
9 / 6 / 6
14,536
808
16,260
24,582
21,832
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
37
22
Kills
16
16
Deaths
22
35
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Auphoenix808
Aphrodite
0
8
9
0.56
L
7
8
6
1.25
W
Gilgamesh
Legend of Vexed
Gilgamesh
1
5
17
1.9
W
15
4
5
4.38
L
9
6
6
2
W
Mercury
jpcoii
Mercury
6
7
13
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,186
Damage
38,716
52,331
Taken
59,869
37,558
Mitigated
36,839
10,883
Healing
17,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Auphoenix808
Aphrodite
4,932
302
3,090
4,033
16,501
7,323
426
8,419
7,718
25,494
0
L
17,524
10,090
0
3,361
18,786
7,684
1,892
9,327
8,927
0
44,712
W
Gilgamesh
Legend of Vexed
Gilgamesh
9,746
2,294
0
3,059
19,813
23,753
906
2,340
17,473
0
35,968
W
27,356
4,073
64
4,921
15,050
5,851
614
1,242
13,808
86,827
0
L
16,260
3,574
344
6,199
24,582
21,832
735
8,680
15,399
0
53,386
W
Mercury
jpcoii
Mercury
10,084
3,188
0
2,839
17,468
7,954
1,447
1,814
15,654
0
50,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,515
Gold Earned
38,179
200
Minions Killed
172
10
Camps Cleared
6
1,013,308
Distance Traveled
856,434
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,059
614
49
3
2
289,760
2
L
Hachiman
12,584
699
54
3
2
261,176
6
W
Gilgamesh
12,558
698
27
2
0
328,460
5
W
Zeus
15,003
834
112
6
9
312,197
2
L
Chaac
14,536
808
69
4
2
305,498
1
W
Mercury
13,954
775
61
3
1
372,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role