Player Matchup

Ra
Ra
LadyAkiko
Ra
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,312 Elo+
Party 1
Bacchus
Bacchus
MasculineBulldog
Bacchus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,220 Elo+
Party 1
Medusa
Medusa
VengefulWarSlug
Medusa
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 23L
1,220 Elo+
Party 1
Team Averages
Level 120
1,500 SR
1,251 Elo+

VS

Team Averages
Level 96
1,549 SR
1,492 Elo+
Ravana
Ravana
Dragon_Lord95
Ravana
Level 81
God Stats
1W - 2L
1,506 SR
Queue Stats
1W - 2L
1,405 Elo+
Solo
Hel
Hel
UnbornRocket144
Hel
Level 129
God Stats
1W - 2L
1,855 SR
Queue Stats
4W - 5L
1,712 Elo+
Solo
Gilgamesh
Gilgamesh
oldgregg123
Gilgamesh
Level 78
God Stats
0W - 2L
1,285 SR
Queue Stats
21W - 30L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 12
8,441
938
6,604
6,617
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
6 / 2 / 11
9,208
1,023
9,436
10,844
12,075
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
8 / 4 / 7
8,878
986
10,415
8,406
2,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 3
8,490
943
4,359
8,471
3,309
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 5 / 6
7,624
847
7,414
9,347
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
oldgregg123
Gilgamesh
11
1 / 7 / 7
6,829
759
8,372
13,154
7,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
17
Kills
9
9
Deaths
17
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
5
3
1.5
W
3
3
12
3
W
6
2
11
5.75
L
2
5
6
1
W
8
4
7
2.88
L
Gilgamesh
oldgregg123
Gilgamesh
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,455
Damage
20,145
25,867
Taken
30,972
16,405
Mitigated
14,402
9,600
Healing
8,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,359
1,115
433
698
8,471
3,309
0
4,540
3,931
0
11,706
W
6,604
527
1,608
2,599
6,617
1,938
599
1,759
4,858
32,753
0
W
9,436
1,476
791
3,698
10,844
12,075
430
2,948
7,896
13,659
0
L
7,414
749
2,303
3,735
9,347
3,151
0
5,635
3,712
35,287
0
W
10,415
4,613
0
904
8,406
2,392
1,016
2,925
5,481
0
35,223
L
Gilgamesh
oldgregg123
Gilgamesh
8,372
2,400
0
1,017
13,154
7,942
0
5,992
7,162
0
16,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,527
Gold Earned
22,943
108
Minions Killed
88
6
Camps Cleared
3
549,362
Distance Traveled
514,249
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,490
943
14
2
2
176,024
3
W
Ra
8,441
938
64
7
3
199,896
1
W
Bacchus
9,208
1,023
3
0
0
185,491
1
L
Hel
7,624
847
60
7
1
175,932
3
W
Medusa
8,878
986
41
5
3
163,975
1
L
Gilgamesh
6,829
759
14
2
0
162,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role