Player Matchup

Sylvanus
Sylvanus
BigBlackBrownies
Sylvanus
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 7L
2,063 Elo+
Party 1
Charybdis
Charybdis
Kaylalle
Charybdis
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 3L
1,791 Elo+
Party 1
Tiamat
Tiamat
ToothpasteBB
Tiamat
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 6L
2,063 Elo+
Party 1
Ra
Ra
XXXBOSSBABY
Ra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 2L
1,856 Elo+
Party 1
Hercules
Hercules
jacksarcade
Hercules
Level 107
God Stats
2W - 0L
1,812 SR
Queue Stats
22W - 3L
2,094 Elo+
Party 1
Team Averages
Level 120
1,562 SR
1,974 Elo+

VS

Team Averages
Level 131
1,546 SR
1,536 Elo+
Sun Wukong
Sun Wukong
DTown Assassin6
Sun Wukong
Level 159
God Stats
3W - 4L
1,500 SR
Queue Stats
104W - 112L
1,514 Elo+
Party 2
Bakasura
Bakasura
TFC Force
Bakasura
Level 108
God Stats
4W - 6L
1,731 SR
Queue Stats
13W - 19L
1,611 Elo+
Solo
Poseidon
Poseidon
THEQUAKKEN
Poseidon
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Hades
Hades
XxiTz_OrionxX
Hades
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,553 Elo+
Solo
Chiron
Chiron
xboxbatman
Chiron
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 50L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 13
10,737
716
11,759
17,500
18,490
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
Kaylalle
Charybdis
19
5 / 3 / 9
11,527
768
14,520
17,048
6,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
20
6 / 2 / 10
11,567
771
16,758
10,460
6,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
6 / 4 / 10
11,977
798
10,852
13,996
5,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
jacksarcade
Hercules
17
1 / 1 / 15
11,158
744
9,452
29,768
21,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DTown Assassin6
Sun Wukong
16
0 / 0 / 6
9,617
641
10,741
15,296
11,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
TFC Force
Bakasura
16
1 / 5 / 1
9,840
656
3,797
14,797
5,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
THEQUAKKEN
Poseidon
18
3 / 6 / 6
10,814
721
16,176
13,769
5,235
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
1 / 5 / 5
10,055
670
17,404
14,236
9,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
xboxbatman
Chiron
20
8 / 4 / 4
12,018
801
20,836
15,977
5,616
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
35
20
Kills
13
13
Deaths
20
57
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
3
13
2.83
L
Sun Wukong
DTown Assassin6
Sun Wukong
0
0
6
3
W
Charybdis
Kaylalle
Charybdis
5
3
9
3.17
L
Bakasura
TFC Force
Bakasura
1
5
1
0.3
L
Poseidon
THEQUAKKEN
Poseidon
3
6
6
1
W
Tiamat
6
2
10
5.5
W
6
4
10
2.75
L
1
5
5
0.7
W
Hercules
jacksarcade
Hercules
1
1
15
8.5
L
Chiron
xboxbatman
Chiron
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,341
Damage
68,954
88,772
Taken
74,075
58,904
Mitigated
36,411
46,117
Healing
18,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,759
1,156
8,896
6,280
17,500
18,490
420
7,721
9,366
34,666
0
L
Sun Wukong
DTown Assassin6
Sun Wukong
10,741
1,419
0
5,073
15,296
11,115
0
7,714
7,330
3,788
24,918
W
Charybdis
Kaylalle
Charybdis
14,520
10,515
0
5,540
17,048
6,875
3,976
4,974
11,827
0
51,125
L
Bakasura
TFC Force
Bakasura
3,797
2,471
0
1,205
14,797
5,237
474
7,020
7,531
0
20,889
L
Poseidon
THEQUAKKEN
Poseidon
16,176
1,710
323
3,240
13,769
5,235
249
7,891
5,576
46,061
0
W
Tiamat
16,758
1,698
0
3,494
10,460
6,239
1,192
3,557
6,786
46,246
0
W
10,852
1,739
3,973
3,105
13,996
5,358
709
7,482
6,514
34,242
0
L
17,404
816
438
3,478
14,236
9,208
0
6,639
7,444
41,453
0
W
Hercules
jacksarcade
Hercules
9,452
3,684
0
14,829
29,768
21,942
372
11,549
17,532
0
16,228
L
Chiron
xboxbatman
Chiron
20,836
7,419
1,119
3,208
15,977
5,616
1,425
8,992
6,825
0
48,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,966
Gold Earned
52,344
273
Minions Killed
275
0
Camps Cleared
0
1,520,597
Distance Traveled
1,525,714
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,737
716
38
3
0
288,153
2
L
Sun Wukong
9,617
641
44
3
0
337,200
2
W
Charybdis
11,527
768
93
6
0
272,430
0
L
Bakasura
9,840
656
45
3
0
350,992
1
L
Poseidon
10,814
721
62
4
0
265,547
1
W
Tiamat
11,567
771
75
5
0
332,986
0
W
Ra
11,977
798
48
3
0
297,205
0
L
Hades
10,055
670
50
3
0
258,569
1
W
Hercules
11,158
744
19
1
0
329,823
0
L
Chiron
12,018
801
74
5
0
313,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role