Player Matchup

Medusa
Medusa
BlacKxWid_SpiDer
Medusa
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 41L
1,495 Elo+
Solo
Scylla
Scylla
PsychoticR3birth
Scylla
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
dopadosio420
Gilgamesh
Level 65
God Stats
3W - 7L
1,513 SR
Queue Stats
189W - 249L
1,394 Elo+
Solo
Team Averages
Level 74
1,504 SR
1,463 Elo+

VS

Team Averages
Level 80
1,818 SR
1,599 Elo+
Arachne
Arachne
DR2_Hector
Arachne
Level 123
God Stats
40W - 8L
1,871 SR
Queue Stats
152W - 47L
1,858 Elo+
Solo
Sylvanus
Sylvanus
cakeman38
Sylvanus
Level 36
God Stats
3W - 4L
1,712 SR
Queue Stats
19W - 43L
1,284 Elo+
Solo
Chronos
Chronos
majymaj16
Chronos
Level 80
God Stats
3W - 0L
1,870 SR
Queue Stats
14W - 14L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 3
11,060
651
14,065
16,247
6,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 5 / 4
10,059
592
17,841
12,528
3,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
dopadosio420
Gilgamesh
13
2 / 5 / 4
9,829
578
16,003
22,899
20,645
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DR2_Hector
Arachne
18
12 / 0 / 4
13,273
781
22,380
26,961
31,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
cakeman38
Sylvanus
15
1 / 4 / 12
11,590
682
10,291
19,610
17,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
majymaj16
Chronos
17
4 / 3 / 8
11,475
675
13,865
12,634
6,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
7
Kills
17
17
Deaths
7
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
Arachne
DR2_Hector
Arachne
12
0
4
14
L
2
5
4
0.8
W
Sylvanus
cakeman38
Sylvanus
1
4
12
1.75
L
Gilgamesh
dopadosio420
Gilgamesh
2
5
4
0.8
W
Chronos
majymaj16
Chronos
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,909
Damage
46,536
51,674
Taken
59,205
30,792
Mitigated
55,557
11,329
Healing
31,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,065
5,881
759
3,700
16,247
6,677
0
5,391
9,988
0
48,771
W
Arachne
DR2_Hector
Arachne
22,380
14,739
0
12,272
26,961
31,280
444
9,124
17,431
0
50,568
L
17,841
1,903
1,061
2,952
12,528
3,470
0
4,765
7,272
44,666
0
W
Sylvanus
cakeman38
Sylvanus
10,291
3,910
6,339
9,818
19,610
17,352
890
7,622
11,524
26,478
0
L
Gilgamesh
dopadosio420
Gilgamesh
16,003
2,222
796
2,061
22,899
20,645
0
13,486
8,312
7,121
26,307
W
Chronos
majymaj16
Chronos
13,865
4,083
0
3,034
12,634
6,925
2,078
3,988
8,404
50,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,948
Gold Earned
36,338
195
Minions Killed
174
6
Camps Cleared
7
831,547
Distance Traveled
901,327
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,060
651
93
5
3
263,239
0
W
Arachne
13,273
781
55
3
6
320,393
0
L
Scylla
10,059
592
64
4
2
271,187
3
W
Sylvanus
11,590
682
37
2
1
279,184
5
L
Gilgamesh
9,829
578
38
2
1
297,121
4
W
Chronos
11,475
675
82
5
0
301,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role