Player Matchup

Odin
Odin
BizarreDruid540
Odin
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 30L
1,478 Elo+
Party 1
Chaac
Chaac
CruddierBeast97
Chaac
Level 109
God Stats
3W - 3L
1,474 SR
Queue Stats
41W - 50L
1,478 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Holl0wRaven
Morgan Le Fay
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
PlaugeDoctor520
Heimdallr
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 51L
1,478 Elo+
Party 1
Zeus
Zeus
T0ken13
Zeus
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 71
1,495 SR
1,487 Elo+

VS

Team Averages
Level 116
1,500 SR
1,500 Elo+
Artemis
Artemis
 
Artemis
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DenixDaMenace
Chaac
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
MoonManMikel
Zhong Kui
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 3
Zeus
Zeus
Thee Gorrila
Zeus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Ymir
Ymir
xMillerLitex64
Ymir
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
6,463
646
1,762
7,520
7,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 2 / 2
6,776
678
4,163
9,065
8,516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Holl0wRaven
Morgan Le Fay
13
0 / 6 / 3
6,948
695
4,936
10,691
3,894
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
PlaugeDoctor520
Heimdallr
12
1 / 4 / 0
6,908
691
6,097
8,988
3,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
T0ken13
Zeus
14
5 / 4 / 1
7,690
769
9,813
8,536
2,585
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
3 / 2 / 9
8,398
840
8,214
8,008
3,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 1 / 5
8,836
884
7,472
10,615
6,247
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
MoonManMikel
Zhong Kui
15
3 / 2 / 11
7,911
791
6,705
10,069
7,119
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 0 / 7
8,933
893
12,241
3,029
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 1 / 10
7,374
737
1,389
5,673
4,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
64
6
Kills
22
22
Deaths
6
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
2
9
3.75
L
0
6
0
0
L
0
2
2
0.5
W
9
1
5
11.5
L
Morgan Le Fay
Holl0wRaven
Morgan Le Fay
0
6
3
0.25
W
Zhong Kui
MoonManMikel
Zhong Kui
3
2
11
4.25
L
Heimdallr
PlaugeDoctor520
Heimdallr
1
4
0
0.25
L
Zeus
T0ken13
Zeus
5
4
1
1.38
W
7
0
7
10.5
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,771
Damage
36,021
44,800
Taken
37,394
26,126
Mitigated
21,727
5,138
Healing
13,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,214
5,650
412
2,891
8,008
3,129
1,148
4,232
3,737
0
32,408
L
1,762
88
0
176
7,520
7,491
24
2,453
4,969
0
8,385
L
4,163
463
0
1,354
9,065
8,516
0
5,101
3,635
0
18,775
W
7,472
710
646
3,553
10,615
6,247
567
3,359
7,225
0
25,882
L
Morgan Le Fay
Holl0wRaven
Morgan Le Fay
4,936
748
380
2,329
10,691
3,894
13
5,479
5,037
17,767
0
W
Zhong Kui
MoonManMikel
Zhong Kui
6,705
691
318
3,898
10,069
7,119
868
4,514
5,482
24,477
0
L
Heimdallr
PlaugeDoctor520
Heimdallr
6,097
2,428
0
69
8,988
3,640
364
4,535
4,357
0
14,542
L
Zeus
T0ken13
Zeus
9,813
2,066
0
830
8,536
2,585
147
2,020
6,467
24,804
0
W
12,241
1,584
0
941
3,029
1,090
751
503
2,495
28,654
0
W
1,389
322
0
1,066
5,673
4,142
514
2,141
3,420
6,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,785
Gold Earned
41,452
124
Minions Killed
204
0
Camps Cleared
0
899,150
Distance Traveled
1,012,115
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,398
840
57
6
0
196,866
4
L
Odin
6,463
646
14
1
0
171,883
0
L
Chaac
6,776
678
32
3
0
219,673
0
W
Chaac
8,836
884
35
4
0
231,024
1
L
Morgan Le Fay
6,948
695
20
2
0
153,056
0
W
Zhong Kui
7,911
791
46
5
0
215,568
2
L
Heimdallr
6,908
691
23
2
0
184,985
1
L
Zeus
7,690
769
35
4
0
169,553
1
W
Zeus
8,933
893
52
5
0
183,767
2
W
Ymir
7,374
737
14
1
0
184,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role