Player Matchup

Izanami
Izanami
Angeryjelly
Izanami
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,586 Elo+
Party 2
Cerberus
Cerberus
Gecko2526
Cerberus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,500 Elo+
Party 3
Ra
Ra
KINGxCRIMSON_5
Ra
Level 107
God Stats
7W - 8L
1,592 SR
Queue Stats
98W - 81L
1,474 Elo+
Party 2
Gilgamesh
Gilgamesh
carateristicw
Gilgamesh
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 48L
1,490 Elo+
Party 2
Bakasura
Bakasura
oTGFoxSTRIKERx
Bakasura
Level 108
God Stats
1W - 2L
1,285 SR
Queue Stats
192W - 165L
1,300 Elo+
Party 3
Team Averages
Level 99
1,475 SR
1,470 Elo+

VS

Team Averages
Level 130
1,595 SR
1,616 Elo+
Tsukuyomi
Tsukuyomi
PH_Reign
Tsukuyomi
Level 76
God Stats
66W - 44L
1,977 SR
Queue Stats
76W - 64L
2,079 Elo+
Solo
Fenrir
Fenrir
PiLo StyLez
Fenrir
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
72W - 99L
1,500 Elo+
Party 1
Zeus
Zeus
daddy wins alot
Zeus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 125L
1,500 Elo+
Party 1
Athena
Athena
kovaie
Athena
Level 147
God Stats
5W - 5L
1,500 SR
Queue Stats
106W - 130L
1,500 Elo+
Solo
Chiron
Chiron
x99xProblemzx
Chiron
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 88L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Angeryjelly
Izanami
10
0 / 7 / 2
6,243
480
6,000
8,321
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Gecko2526
Cerberus
10
1 / 5 / 2
6,367
490
6,687
13,210
6,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 4 / 3
8,546
657
8,880
9,374
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
carateristicw
Gilgamesh
13
2 / 4 / 0
7,121
548
2,781
9,137
4,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
13
5 / 3 / 5
8,067
621
8,039
11,428
4,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
PH_Reign
Tsukuyomi
14
6 / 2 / 2
8,745
673
9,287
9,545
6,579
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
13
3 / 5 / 2
7,866
605
5,696
10,387
4,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 5 / 5
7,858
604
8,670
9,211
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
kovaie
Athena
12
3 / 2 / 6
7,397
569
5,484
11,155
9,158
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
7 / 1 / 4
7,982
614
11,357
9,221
3,292
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
15
Kills
23
23
Deaths
15
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
Angeryjelly
Izanami
0
7
2
0.14
L
Cerberus
Gecko2526
Cerberus
1
5
2
0.4
L
7
4
3
2.13
W
Tsukuyomi
PH_Reign
Tsukuyomi
6
2
2
3.5
W
Fenrir
3
5
2
0.8
L
Gilgamesh
carateristicw
Gilgamesh
2
4
0
0.5
W
4
5
5
1.3
W
Athena
kovaie
Athena
3
2
6
3
L
Bakasura
5
3
5
2.5
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,387
Damage
40,494
51,470
Taken
49,519
20,686
Mitigated
25,656
10,750
Healing
15,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Angeryjelly
Izanami
6,000
3,688
0
437
8,321
1,773
0
2,467
5,800
0
36,541
L
Cerberus
Gecko2526
Cerberus
6,687
784
0
3,687
13,210
6,230
0
4,517
8,645
15,687
4,256
L
8,880
432
438
1,937
9,374
3,370
398
2,722
6,392
44,850
0
W
Tsukuyomi
PH_Reign
Tsukuyomi
9,287
2,625
187
2,289
9,545
6,579
160
2,023
7,421
88
53,835
W
Fenrir
5,696
1,550
0
1,151
10,387
4,012
0
2,513
7,533
0
42,294
L
Gilgamesh
carateristicw
Gilgamesh
2,781
641
0
920
9,137
4,868
0
477
8,660
525
29,177
W
8,670
1,052
0
2,781
9,211
2,615
574
3,254
5,515
37,338
0
W
Athena
kovaie
Athena
5,484
2,166
920
2,018
11,155
9,158
278
3,103
7,735
22,198
0
L
Bakasura
8,039
6,427
0
3,331
11,428
4,445
0
3,531
7,731
0
39,557
W
11,357
5,977
1,459
4,993
9,221
3,292
1,006
2,573
6,620
0
56,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,344
Gold Earned
39,848
350
Minions Killed
348
0
Camps Cleared
0
1,255,442
Distance Traveled
1,235,693
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,243
480
69
5
0
215,988
1
L
Cerberus
6,367
490
38
3
0
241,259
0
L
Ra
8,546
657
92
7
0
251,366
2
W
Tsukuyomi
8,745
673
97
7
0
270,262
5
W
Fenrir
7,866
605
63
5
0
250,314
5
L
Gilgamesh
7,121
548
67
5
0
265,538
1
W
Zeus
7,858
604
54
4
0
230,376
1
W
Athena
7,397
569
39
3
0
256,628
2
L
Bakasura
8,067
621
84
6
0
281,291
2
W
Chiron
7,982
614
95
7
0
228,113
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role