Player Matchup

Thanatos
Thanatos
DanDaMan2327
Thanatos
Level 143
God Stats
7W - 5L
1,500 SR
Queue Stats
115W - 102L
1,315 Elo+
Solo
Thoth
Thoth
Headshott244
Thoth
Level 151
God Stats
3W - 6L
1,500 SR
Queue Stats
291W - 263L
1,641 Elo+
Party 3
Jormungandr
Jormungandr
X_DaGoat7
Jormungandr
Level 122
God Stats
2W - 7L
1,500 SR
Queue Stats
281W - 255L
1,641 Elo+
Party 3
Neith
Neith
hh3llifino
Neith
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 13L
1,931 Elo+
Party 3
Yemoja
Yemoja
itssombruhhhh
Yemoja
Level 67
God Stats
44W - 36L
1,822 SR
Queue Stats
159W - 180L
1,635 Elo+
Solo
Team Averages
Level 117
1,564 SR
1,632 Elo+

VS

Team Averages
Level 118
1,493 SR
1,484 Elo+
Jing Wei
Jing Wei
DocHollidayColt
Jing Wei
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 20L
1,245 Elo+
Party 1
Kali
Kali
Guadalupe254
Kali
Level 102
God Stats
6W - 4L
1,715 SR
Queue Stats
99W - 111L
1,473 Elo+
Party 2
Discordia
Discordia
Madness5831
Discordia
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 60L
1,473 Elo+
Party 2
Atlas
Atlas
mikeofthegarden
Atlas
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
61W - 57L
1,514 Elo+
Party 1
Chaac
Chaac
papidulce88
Chaac
Level 94
God Stats
1W - 3L
1,249 SR
Queue Stats
78W - 81L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DanDaMan2327
Thanatos
15
4 / 2 / 0
8,471
529
6,917
10,182
3,503
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 6 / 1
7,281
455
6,624
10,119
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
X_DaGoat7
Jormungandr
14
0 / 2 / 1
8,148
509
6,123
11,010
10,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
14
0 / 3 / 2
8,012
501
7,320
11,126
3,775
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 1 / 1
7,060
441
3,421
12,905
8,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
1 / 1 / 1
9,293
581
5,740
9,687
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 0 / 3
10,159
635
10,600
11,018
5,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Madness5831
Discordia
14
5 / 1 / 2
8,879
555
9,064
6,202
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 1 / 6
8,540
534
6,248
14,679
10,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 1 / 1
10,345
647
7,797
12,632
8,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
14
14
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DanDaMan2327
Thanatos
4
2
0
2
W
Jing Wei
1
1
1
1.5
W
5
0
3
6.5
L
0
6
1
0.08
W
Discordia
Madness5831
Discordia
5
1
2
6
L
Jormungandr
X_DaGoat7
Jormungandr
0
2
1
0.25
L
Neith
0
3
2
0.33
L
0
1
1
0.5
W
1
1
6
4
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,405
Damage
39,449
55,342
Taken
54,218
29,312
Mitigated
29,128
25,909
Healing
23,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DanDaMan2327
Thanatos
6,917
1,853
0
11,428
10,182
3,503
0
1,038
9,060
0
53,290
W
Jing Wei
5,740
3,753
0
3,248
9,687
2,717
966
537
9,150
0
67,400
W
10,600
4,582
0
5,322
11,018
5,338
0
2,935
7,983
0
79,078
L
6,624
132
63
1,718
10,119
2,998
0
5,641
3,980
48,761
0
W
Discordia
Madness5831
Discordia
9,064
349
0
1,250
6,202
1,611
169
2,315
3,635
51,685
0
L
Jormungandr
X_DaGoat7
Jormungandr
6,123
1,036
0
1,525
11,010
10,660
0
1,378
9,598
51,295
0
L
Neith
7,320
3,559
0
4,776
11,126
3,775
1,016
631
10,495
0
59,914
L
3,421
827
2,994
3,405
12,905
8,376
0
5,199
7,478
23,844
0
W
6,248
1,822
2,454
4,982
14,679
10,544
74
4,753
9,748
24,719
5,816
W
7,797
3,135
0
6,669
12,632
8,918
289
5,034
7,534
1,143
73,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,972
Gold Earned
47,216
481
Minions Killed
539
0
Camps Cleared
0
1,506,517
Distance Traveled
1,641,451
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,471
529
95
6
0
364,879
2
W
Jing Wei
9,293
581
131
8
0
307,309
4
W
Kali
10,159
635
108
7
0
403,257
7
L
Thoth
7,281
455
112
7
0
291,856
0
W
Discordia
8,879
555
111
7
0
319,687
4
L
Jormungandr
8,148
509
114
7
0
306,632
1
L
Neith
8,012
501
121
8
0
260,018
0
L
Yemoja
7,060
441
39
2
0
283,132
9
W
Atlas
8,540
534
40
3
0
313,530
6
W
Chaac
10,345
647
149
9
0
297,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role