Player Matchup

Bastet
Bastet
 
Bastet
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CountVanChocula
Poseidon
Level 103
God Stats
4W - 2L
1,500 SR
Queue Stats
26W - 23L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Vx Regicide xV
Jormungandr
Level 157
God Stats
9W - 12L
1,736 SR
Queue Stats
84W - 72L
1,600 Elo+
Solo
Neith
Neith
Yoruichi-x_x
Neith
Level 69
God Stats
12W - 20L
1,398 SR
Queue Stats
13W - 23L
1,289 Elo+
Party 2
Ah Puch
Ah Puch
lKenpachii-
Ah Puch
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 21L
1,350 Elo+
Party 2
Team Averages
Level 119
1,527 SR
1,448 Elo+

VS

Team Averages
Level 99
1,448 SR
1,549 Elo+
Ymir
Ymir
DemonSlayer13X
Ymir
Level 95
God Stats
7W - 7L
1,500 SR
Queue Stats
113W - 103L
1,422 Elo+
Party 1
Odin
Odin
Hestia333
Odin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 50L
1,655 Elo+
Solo
Ra
Ra
ProjectArctic
Ra
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 127L
1,639 Elo+
Party 1
Hachiman
Hachiman
armedpandabear
Hachiman
Level 106
God Stats
2W - 5L
1,196 SR
Queue Stats
204W - 161L
1,563 Elo+
Solo
Chaac
Chaac
soundwabe
Chaac
Level 83
God Stats
5W - 4L
1,545 SR
Queue Stats
12W - 12L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
5 / 5 / 14
13,070
769
15,030
20,905
14,733
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
20
7 / 2 / 8
12,847
756
16,582
7,852
2,837
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Vx Regicide xV
Jormungandr
20
7 / 5 / 9
13,063
768
21,201
20,965
14,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
1 / 2 / 9
11,501
677
3,816
10,833
4,410
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
lKenpachii-
Ah Puch
20
2 / 1 / 11
12,779
752
16,888
16,218
6,655
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 8
11,534
678
8,039
20,038
8,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
18
2 / 4 / 4
11,132
655
9,825
18,030
21,390
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

19
2 / 6 / 4
11,478
675
12,271
17,263
7,169
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
20
6 / 3 / 7
12,706
747
19,390
20,053
7,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
soundwabe
Chaac
20
2 / 2 / 5
12,985
764
10,267
17,667
16,510
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
43
22
Kills
15
15
Deaths
22
51
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
5
14
2.4
W
Poseidon
7
2
8
5.5
L
3
7
8
1
L
Odin
2
4
4
1
L
2
6
4
0.67
W
Jormungandr
Vx Regicide xV
Jormungandr
7
5
9
2.3
W
1
2
9
2.75
L
Hachiman
6
3
7
3.17
W
Ah Puch
lKenpachii-
Ah Puch
2
1
11
7.5
L
Chaac
soundwabe
Chaac
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,517
Damage
59,792
76,773
Taken
93,051
43,480
Mitigated
61,424
21,726
Healing
21,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
15,030
3,743
0
2,924
20,905
14,733
240
4,025
16,644
0
44,615
W
Poseidon
16,582
1,978
588
2,790
7,852
2,837
1,788
2,154
5,626
47,761
0
L
8,039
1,246
0
1,268
20,038
8,927
0
12,345
7,693
24,878
0
L
Odin
9,825
1,424
724
4,557
18,030
21,390
0
12,229
5,801
0
25,073
L
12,271
1,878
794
1,807
17,263
7,169
0
11,819
5,444
45,660
0
W
Jormungandr
Vx Regicide xV
Jormungandr
21,201
4,233
724
4,120
20,965
14,845
348
5,661
15,131
68,096
0
W
3,816
1,256
411
3,979
10,833
4,410
2,505
3,931
6,705
0
34,216
L
Hachiman
19,390
10,915
0
6,675
20,053
7,428
145
10,561
9,492
0
67,845
W
Ah Puch
lKenpachii-
Ah Puch
16,888
748
0
6,190
16,218
6,655
1,763
4,910
10,902
61,488
0
L
Chaac
soundwabe
Chaac
10,267
1,900
0
5,848
17,667
16,510
0
7,717
9,950
3,192
67,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,260
Gold Earned
59,835
385
Minions Killed
353
0
Camps Cleared
0
1,710,139
Distance Traveled
1,698,181
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,070
769
52
3
0
385,921
3
W
Poseidon
12,847
756
73
4
0
325,365
0
L
Ymir
11,534
678
37
2
0
297,850
0
L
Odin
11,132
655
48
3
0
327,562
3
L
Ra
11,478
675
65
4
0
324,030
0
W
Jormungandr
13,063
768
82
5
0
303,319
3
W
Neith
11,501
677
69
4
0
332,050
3
L
Hachiman
12,706
747
82
5
0
338,749
4
W
Ah Puch
12,779
752
109
6
0
363,484
0
L
Chaac
12,985
764
121
7
0
409,990
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role