Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
AJ__0330
Yemoja
Level 88
God Stats
12W - 29L
1,500 SR
Queue Stats
253W - 260L
1,844 Elo+
Party 1
Neith
Neith
Grzmoll
Neith
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 3
Chaac
Chaac
LucidDreamer2012
Chaac
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,369 Elo+
Solo
Fenrir
Fenrir
xMigueliito
Fenrir
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
178W - 180L
1,844 Elo+
Party 1
Team Averages
Level 88
1,500 SR
1,611 Elo+

VS

Team Averages
Level 108
1,451 SR
1,689 Elo+
Atlas
Atlas
D-NICE10257
Atlas
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,748 Elo+
Party 2
Sun Wukong
Sun Wukong
Magnasius
Sun Wukong
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 31L
1,892 Elo+
Solo
Ra
Ra
NeilHC
Ra
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,748 Elo+
Party 2
Anubis
Anubis
RAPID_SLINGY
Anubis
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 103L
1,528 Elo+
Party 2
Apollo
Apollo
RepoLegacy
Apollo
Level 125
God Stats
1W - 1L
1,253 SR
Queue Stats
33W - 29L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
5
0 / 1 / 0
3,338
556
689
1,248
354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
AJ__0330
Yemoja
7
0 / 0 / 0
3,820
637
2,005
2,009
820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Grzmoll
Neith
1
0 / 0 / 0
2,664
444
0
0
0
7
0 / 2 / 1
3,819
637
3,009
5,956
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
7
1 / 0 / 0
4,028
671
762
3,946
931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,876
646
405
1,545
674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Magnasius
Sun Wukong
7
2 / 1 / 0
4,631
772
3,313
5,072
2,936
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
7
0 / 0 / 1
3,984
664
99
2,087
508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
7
0 / 0 / 0
3,902
650
1,642
2,895
1,035
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
RepoLegacy
Apollo
5
0 / 0 / 0
3,365
561
378
2,700
671
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
3
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
1
0
0
L
Yemoja
AJ__0330
Yemoja
0
0
0
0
W
0
0
0
0
L
Neith
Grzmoll
Neith
0
0
0
0
L
0
2
1
0.25
W
Sun Wukong
Magnasius
Sun Wukong
2
1
0
2
W
Ra
0
0
1
0.5
W
Anubis
0
0
0
0
W
Apollo
RepoLegacy
Apollo
0
0
0
0
L
Fenrir
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,465
Damage
5,837
13,159
Taken
14,299
5,169
Mitigated
5,824
4,223
Healing
5,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
689
0
0
0
1,248
354
68
34
1,214
8,254
0
L
Yemoja
AJ__0330
Yemoja
2,005
397
42
403
2,009
820
0
405
1,604
13,765
2,160
W
405
213
0
228
1,545
674
0
797
748
7,414
0
L
Neith
Grzmoll
Neith
0
0
0
0
0
0
0
0
0
0
0
L
3,009
408
0
2,716
5,956
3,064
0
691
5,265
1,484
15,052
W
Sun Wukong
Magnasius
Sun Wukong
3,313
854
0
1,390
5,072
2,936
312
389
4,683
0
20,386
W
Ra
99
99
85
1,051
2,087
508
705
347
1,672
16,140
0
W
Anubis
1,642
51
0
2,024
2,895
1,035
0
133
2,738
19,287
0
W
Apollo
RepoLegacy
Apollo
378
170
0
240
2,700
671
0
1,139
1,535
0
11,552
L
Fenrir
762
116
0
1,062
3,946
931
0
1,016
2,930
0
16,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,669
Gold Earned
19,758
131
Minions Killed
157
0
Camps Cleared
0
434,817
Distance Traveled
568,953
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
3,338
556
16
3
0
75,555
1
L
Yemoja
3,820
637
33
6
0
113,966
0
W
Atlas
3,876
646
13
2
0
98,028
0
L
Neith
2,664
444
0
0
0
0
0
L
Chaac
3,819
637
40
7
0
113,882
0
W
Sun Wukong
4,631
772
40
7
0
124,308
2
W
Ra
3,984
664
33
6
0
105,612
1
W
Anubis
3,902
650
45
8
0
122,611
0
W
Apollo
3,365
561
26
4
0
118,394
2
L
Fenrir
4,028
671
42
7
0
131,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role