Player Matchup

Sun Wukong
Sun Wukong
BabaT123
Sun Wukong
Level 78
God Stats
14W - 13L
1,715 SR
Queue Stats
189W - 210L
1,422 Elo+
Party 2
Charybdis
Charybdis
S1lentAssassin44
Charybdis
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 40L
1,368 Elo+
Party 3
Loki
Loki
THANOTHEBEAST
Loki
Level 119
God Stats
3W - 1L
1,285 SR
Queue Stats
34W - 40L
1,421 Elo+
Party 3
Artio
Artio
colakoi
Artio
Level 57
God Stats
12W - 12L
1,308 SR
Queue Stats
22W - 24L
1,205 Elo+
Party 3
Kukulkan
Kukulkan
nukman99
Kukulkan
Level 78
God Stats
7W - 10L
1,525 SR
Queue Stats
212W - 218L
1,361 Elo+
Party 2
Team Averages
Level 87
1,467 SR
1,355 Elo+

VS

Team Averages
Level 108
1,418 SR
1,482 Elo+
Vulcan
Vulcan
Boku_No_Picho
Vulcan
Level 105
God Stats
0W - 3L
1,256 SR
Queue Stats
44W - 45L
1,407 Elo+
Party 1
Neith
Neith
EinSofGames
Neith
Level 109
God Stats
0W - 3L
1,336 SR
Queue Stats
28W - 29L
1,501 Elo+
Party 1
Loki
Loki
Henvyk
Loki
Level 128
God Stats
18W - 18L
1,500 SR
Queue Stats
90W - 97L
1,500 Elo+
Party 1
Fafnir
Fafnir
Ironfox02
Fafnir
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Solo
Bellona
Bellona
TiozaoPeludo
Bellona
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 76L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BabaT123
Sun Wukong
16
0 / 0 / 0
9,542
561
5,950
9,710
8,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
14
3 / 0 / 5
8,626
507
9,042
10,812
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
9 / 2 / 3
9,414
554
11,395
14,324
4,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
colakoi
Artio
12
1 / 1 / 8
7,853
462
3,827
11,931
9,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
nukman99
Kukulkan
15
3 / 2 / 8
9,353
550
8,662
8,700
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
8,685
511
4,287
8,071
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 6 / 1
7,257
427
8,010
11,414
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
Henvyk
Loki
14
3 / 4 / 2
8,670
510
7,061
9,627
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fafnir
Ironfox02
Fafnir
11
0 / 3 / 2
7,629
449
7,987
17,697
19,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
TiozaoPeludo
Bellona
16
0 / 0 / 0
9,126
537
5,252
11,128
9,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
16
Kills
5
5
Deaths
16
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BabaT123
Sun Wukong
0
0
0
0
L
2
3
2
1
L
0
6
1
0.08
L
Loki
Henvyk
Loki
3
4
2
1
L
Fafnir
Ironfox02
Fafnir
0
3
2
0.33
W
Charybdis
3
0
5
5.5
W
9
2
3
5.25
L
Bellona
TiozaoPeludo
Bellona
0
0
0
0
W
Artio
colakoi
Artio
1
1
8
5
W
Kukulkan
nukman99
Kukulkan
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,876
Damage
32,597
55,477
Taken
57,937
29,342
Mitigated
35,741
16,843
Healing
16,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BabaT123
Sun Wukong
5,950
1,774
0
2,388
9,710
8,575
0
0
9,710
0
70,890
L
4,287
975
0
955
8,071
2,457
0
3,790
4,281
52,004
0
L
8,010
3,279
0
2,741
11,414
2,547
402
2,014
9,400
0
47,890
L
Loki
Henvyk
Loki
7,061
1,798
0
3,703
9,627
2,676
0
2,369
6,657
0
52,553
L
Fafnir
Ironfox02
Fafnir
7,987
1,897
0
4,394
17,697
19,000
104
4,164
13,533
25,751
0
W
Charybdis
9,042
3,551
0
4,357
10,812
3,216
582
3,042
7,732
0
61,963
W
11,395
4,279
0
3,053
14,324
4,752
0
4,333
9,072
0
62,977
L
Bellona
TiozaoPeludo
Bellona
5,252
1,824
0
4,616
11,128
9,061
844
152
10,178
0
67,658
W
Artio
colakoi
Artio
3,827
421
1,238
3,808
11,931
9,750
36
2,904
8,737
16,066
0
W
Kukulkan
nukman99
Kukulkan
8,662
1,800
0
1,999
8,700
3,049
0
1,445
6,697
66,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,788
Gold Earned
41,367
491
Minions Killed
472
0
Camps Cleared
0
1,707,982
Distance Traveled
1,676,268
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,542
561
148
9
0
348,263
6
L
Vulcan
8,685
511
107
6
0
295,615
3
L
Neith
7,257
427
86
5
0
301,849
3
L
Loki
8,670
510
84
5
0
397,826
5
L
Fafnir
7,629
449
35
2
0
315,684
4
W
Charybdis
8,626
507
99
6
0
317,023
10
W
Loki
9,414
554
90
5
0
379,550
2
L
Bellona
9,126
537
160
9
0
365,294
5
W
Artio
7,853
462
29
2
0
341,848
1
W
Kukulkan
9,353
550
125
7
0
321,298
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role