Player Matchup

Bastet
Bastet
Bronze III
Grinding DF
Bastet
Bronze III
Level 127
God Stats
10W - 2L
1,566 SR
Queue Stats
29W - 13L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
Limitless III
Cthulhu
Bronze III
Level 108
God Stats
5W - 0L
1,500 SR
Queue Stats
19W - 7L
1,500 MMR
Party 1
Freya
Freya
Bronze III
SadHyper YT
Freya
Bronze III
Level 109
God Stats
6W - 1L
1,369 SR
Queue Stats
28W - 12L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 115
1,478 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 123
1,606 SR
1,498 MMR
Zeus
Zeus
Bronze III
Aaudar
Zeus
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Bronze III
Ghoulish_Twizzle
Cabrakan
Bronze III
Level 155
God Stats
1W - 7L
1,818 SR
Queue Stats
291W - 306L
1,493 MMR
Solo
Chaac
Chaac
Bronze III
kD5812sD
Chaac
Bronze III
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
6 / 1 / 9
8,466
847
10,887
8,730
4,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
11
2 / 1 / 9
7,441
744
7,112
6,414
6,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
9 / 2 / 7
9,122
912
13,396
9,818
4,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesDanzaburouFenrirNemesisArtio

VS

Bans
HeimdallrMulanHadesSobekCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Aaudar
Zeus
10
1 / 8 / 1
7,070
707
5,740
8,618
2,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 4 / 1
6,827
683
5,437
14,522
14,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
kD5812sD
Chaac
10
1 / 5 / 1
6,461
646
3,721
13,421
8,958
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
17
Kills
3
4
Deaths
17
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
Aaudar
Zeus
1
8
1
0.19
L
1
4
1
0.38
W
Bastet
6
1
9
10.5
W
Cthulhu
2
1
9
6.5
W
9
2
7
6.25
L
Chaac
kD5812sD
Chaac
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,395
Damage
14,898
24,962
Taken
36,561
15,082
Mitigated
26,200
8,670
Healing
5,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Aaudar
Zeus
5,740
677
0
224
8,618
2,433
0
3,591
4,528
18,575
0
L
5,437
947
482
2,253
14,522
14,809
0
7,411
6,446
10,596
0
W
Bastet
10,887
2,327
0
2,548
8,730
4,215
1,681
3,907
4,823
0
27,471
W
Cthulhu
7,112
979
510
1,500
6,414
6,560
213
3,912
2,502
19,317
0
W
13,396
4,408
177
3,935
9,818
4,307
367
3,892
5,926
31,104
3,794
L
Chaac
kD5812sD
Chaac
3,721
468
0
2,976
13,421
8,958
0
7,541
5,484
0
15,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,029
Gold Earned
20,358
108
Minions Killed
63
7
Camps Cleared
2
563,347
Distance Traveled
391,534
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,070
707
25
3
1
114,826
0
L
Cabrakan
6,827
683
10
1
0
137,184
2
W
Bastet
8,466
847
43
4
2
202,448
1
W
Cthulhu
7,441
744
17
2
0
177,680
2
W
Freya
9,122
912
48
5
5
183,219
2
L
Chaac
6,461
646
28
3
1
139,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role