Player Matchup

Mulan
Mulan
Breadman021
Mulan
Level 119
God Stats
4W - 5L
1,500 SR
Queue Stats
240W - 289L
1,705 Elo+
Party 1
Skadi
Skadi
Young_Hiker
Skadi
Level 16
God Stats
87W - 70L
1,525 SR
Queue Stats
232W - 265L
1,705 Elo+
Party 1
Ares
Ares
lobojames
Ares
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
159W - 200L
1,705 Elo+
Party 1
Bastet
Bastet
sweet-treat44
Bastet
Level 103
God Stats
11W - 6L
1,500 SR
Queue Stats
203W - 260L
1,770 Elo+
Party 1
Tiamat
Tiamat
xZodgillax
Tiamat
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 66L
1,224 Elo+
Solo
Team Averages
Level 96
1,505 SR
1,622 Elo+

VS

Team Averages
Level 74
1,642 SR
1,580 Elo+
Ymir
Ymir
Aedand
Ymir
Level 6
God Stats
2W - 2L
1,810 SR
Queue Stats
7W - 10L
1,757 Elo+
Party 2
Chiron
Chiron
BuffaloBro5587
Chiron
Level 59
God Stats
2W - 1L
1,700 SR
Queue Stats
17W - 23L
1,481 Elo+
Party 2
Bastet
Bastet
KillinSpree0307
Bastet
Level 128
God Stats
6W - 7L
1,500 SR
Queue Stats
38W - 42L
1,623 Elo+
Solo
Merlin
Merlin
SpanKJr2003
Merlin
Level 67
God Stats
1W - 1L
1,700 SR
Queue Stats
24W - 34L
1,443 Elo+
Party 2
Nike
Nike
sirfoxalo
Nike
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 144L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 0
8,452
604
6,682
12,410
6,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 3 / 7
7,244
517
7,048
6,562
1,781
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
10
4 / 3 / 4
6,850
489
2,964
9,729
8,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 4 / 5
7,347
525
5,163
12,103
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
xZodgillax
Tiamat
13
2 / 2 / 3
7,270
519
5,781
7,664
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aedand
Ymir
7
0 / 5 / 2
5,744
410
1,325
11,076
5,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
2 / 3 / 2
6,369
455
5,438
10,252
2,993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 3 / 1
7,873
562
6,401
11,065
3,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
10
0 / 4 / 0
6,233
445
964
4,902
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
14
9 / 3 / 2
9,022
644
14,615
13,110
5,509
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
16
Kills
15
16
Deaths
18
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
Aedand
Ymir
0
5
2
0.2
W
6
4
0
1.5
L
2
3
2
1
L
4
3
1
1.5
L
Merlin
0
4
0
0
W
2
3
7
1.83
W
Ares
4
3
4
2
L
Nike
9
3
2
3.33
W
2
4
5
1.13
W
Tiamat
xZodgillax
Tiamat
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,638
Damage
28,743
48,468
Taken
50,405
23,393
Mitigated
19,048
15,540
Healing
12,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Aedand
Ymir
1,325
362
0
669
11,076
5,696
134
1,868
9,160
14,410
0
W
6,682
853
131
4,130
12,410
6,206
150
0
12,410
0
41,133
L
5,438
1,510
613
3,954
10,252
2,993
428
3,294
6,827
0
30,389
L
6,401
784
0
4,108
11,065
3,494
1,024
1,316
9,654
0
45,629
L
Merlin
964
0
0
710
4,902
1,356
653
1,595
3,268
28,234
0
W
7,048
3,816
0
623
6,562
1,781
2,142
209
6,353
0
38,039
W
Ares
2,964
288
554
3,565
9,729
8,472
86
828
8,901
11,866
0
L
Nike
14,615
2,185
0
2,090
13,110
5,509
631
672
11,984
0
53,266
W
5,163
1,407
0
4,197
12,103
3,227
83
415
11,688
0
40,188
W
Tiamat
xZodgillax
Tiamat
5,781
825
0
2,340
7,664
3,707
252
837
6,827
43,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,163
Gold Earned
35,241
315
Minions Killed
297
0
Camps Cleared
0
1,359,023
Distance Traveled
1,157,238
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,744
410
22
2
0
202,401
0
W
Mulan
8,452
604
87
6
0
269,193
0
L
Chiron
6,369
455
38
3
0
211,661
1
L
Bastet
7,873
562
79
6
0
297,990
2
L
Merlin
6,233
445
56
4
0
190,112
0
W
Skadi
7,244
517
61
4
0
287,518
1
W
Ares
6,850
489
22
2
0
269,285
10
L
Nike
9,022
644
102
7
0
255,074
1
W
Bastet
7,347
525
71
5
0
271,285
0
W
Tiamat
7,270
519
74
5
0
261,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role