Player Matchup

Scylla
Scylla
 
Scylla
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
EsteezyWizard
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,500 Elo+
Party 1
Da Ji
Da Ji
JDIESEL
Da Ji
Level 60
God Stats
7W - 4L
1,253 SR
Queue Stats
194W - 163L
1,636 Elo+
Party 1
Hercules
Hercules
TTimeTerry
Hercules
Level 34
God Stats
5W - 3L
1,728 SR
Queue Stats
117W - 93L
1,664 Elo+
Party 1
Cthulhu
Cthulhu
xJell
Cthulhu
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
225W - 160L
1,664 Elo+
Party 1
Team Averages
Level 48
1,496 SR
1,593 Elo+

VS

Team Averages
Level 75
1,527 SR
1,599 Elo+
Guan Yu
Guan Yu
BabyDropKick
Guan Yu
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
202W - 174L
1,682 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bishop477856
Morgan Le Fay
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 57L
1,508 Elo+
Party 2
Cernunnos
Cernunnos
KaolaTheGreat
Cernunnos
Level 36
God Stats
18W - 9L
1,495 SR
Queue Stats
75W - 52L
1,549 Elo+
Party 2
Loki
Loki
KingKorthals
Loki
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 56L
1,628 Elo+
Party 2
Zeus
Zeus
zmusiclover
Zeus
Level 109
God Stats
9W - 14L
1,642 SR
Queue Stats
101W - 77L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
4 / 3 / 9
9,750
750
11,683
7,841
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
EsteezyWizard
Danzaburou
16
2 / 2 / 6
9,521
732
5,173
7,968
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
JDIESEL
Da Ji
19
14 / 1 / 6
11,446
880
17,330
13,295
5,175
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
TTimeTerry
Hercules
16
2 / 1 / 6
9,048
696
5,376
9,542
11,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
xJell
Cthulhu
17
2 / 1 / 11
9,763
751
10,216
12,787
11,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BabyDropKick
Guan Yu
17
3 / 3 / 2
9,150
704
6,989
16,759
8,715
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morgan Le Fay
Bishop477856
Morgan Le Fay
15
0 / 4 / 3
8,254
635
7,468
7,765
2,399
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
KaolaTheGreat
Cernunnos
14
0 / 4 / 3
8,145
627
4,184
10,497
3,303
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 6 / 5
9,493
730
10,557
13,071
5,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 7 / 0
8,830
679
8,402
10,579
2,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
24
Kills
8
8
Deaths
24
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
3
9
2.83
L
Guan Yu
BabyDropKick
Guan Yu
3
3
2
1.33
L
Morgan Le Fay
Bishop477856
Morgan Le Fay
0
4
3
0.38
W
Danzaburou
EsteezyWizard
Danzaburou
2
2
6
2.5
W
Da Ji
JDIESEL
Da Ji
14
1
6
17
L
Cernunnos
KaolaTheGreat
Cernunnos
0
4
3
0.38
L
3
6
5
0.92
W
Hercules
TTimeTerry
Hercules
2
1
6
5
W
Cthulhu
xJell
Cthulhu
2
1
11
7.5
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,778
Damage
37,600
51,433
Taken
58,671
32,692
Mitigated
22,944
12,013
Healing
8,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,683
153
0
732
7,841
2,050
1,112
1,929
5,480
36,703
0
L
Guan Yu
BabyDropKick
Guan Yu
6,989
140
1,691
3,106
16,759
8,715
0
5,070
10,737
0
23,054
L
Morgan Le Fay
Bishop477856
Morgan Le Fay
7,468
80
0
262
7,765
2,399
0
3,399
4,051
25,406
0
W
Danzaburou
EsteezyWizard
Danzaburou
5,173
1,504
0
2,949
7,968
2,336
120
3,711
3,907
0
25,848
W
Da Ji
JDIESEL
Da Ji
17,330
2,682
0
1,985
13,295
5,175
0
3,460
9,337
0
37,579
L
Cernunnos
KaolaTheGreat
Cernunnos
4,184
1,902
0
485
10,497
3,303
407
3,258
6,733
0
23,640
L
10,557
1,924
0
2,414
13,071
5,583
0
4,850
7,735
0
22,661
W
Hercules
TTimeTerry
Hercules
5,376
217
0
2,673
9,542
11,199
761
1,982
7,329
0
13,130
W
Cthulhu
xJell
Cthulhu
10,216
619
72
3,602
12,787
11,932
215
4,128
8,308
41,209
0
L
8,402
95
0
770
10,579
2,944
136
3,528
6,647
30,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,528
Gold Earned
43,872
204
Minions Killed
209
0
Camps Cleared
0
1,310,065
Distance Traveled
1,284,984
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,750
750
58
4
0
261,455
2
L
Guan Yu
9,150
704
45
3
0
287,892
0
L
Morgan Le Fay
8,254
635
35
3
0
258,054
0
W
Danzaburou
9,521
732
38
3
0
237,474
0
W
Da Ji
11,446
880
38
3
0
276,854
2
L
Cernunnos
8,145
627
37
3
0
232,493
2
L
Loki
9,493
730
37
3
0
270,639
0
W
Hercules
9,048
696
14
1
0
257,098
1
W
Cthulhu
9,763
751
56
4
0
277,184
2
L
Zeus
8,830
679
55
4
0
235,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role