Player Matchup

Poseidon
Poseidon
Ailusive
Poseidon
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,245 Elo+
Party 1
He Bo
He Bo
LoudCloudy
He Bo
Level 85
God Stats
2W - 5L
1,500 SR
Queue Stats
157W - 162L
1,768 Elo+
Party 3
Tiamat
Tiamat
PrezidenteTrump
Tiamat
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 68L
1,556 Elo+
Party 3
Horus
Horus
Vetiz
Horus
Level 128
God Stats
1W - 1L
1,737 SR
Queue Stats
3W - 5L
1,245 Elo+
Party 1
Hera
Hera
Zarbomer
Hera
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,245 Elo+
Party 1
Team Averages
Level 124
1,547 SR
1,412 Elo+

VS

Team Averages
Level 129
1,500 SR
1,346 Elo+
Poseidon
Poseidon
BolilloDuro4305
Poseidon
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 16L
1,243 Elo+
Party 2
Janus
Janus
Frais Parker
Janus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,243 Elo+
Party 2
Cliodhna
Cliodhna
NathanKenner021
Cliodhna
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 36L
1,500 Elo+
Party 2
Chiron
Chiron
Slic3hc
Chiron
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo
Sylvanus
Sylvanus
lXJokerXl1
Sylvanus
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ailusive
Poseidon
18
1 / 9 / 4
10,487
699
9,395
14,779
5,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
20
8 / 9 / 3
12,355
824
16,673
18,810
7,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
1 / 8 / 8
9,769
651
13,102
17,865
10,151
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Vetiz
Horus
17
2 / 6 / 7
10,016
668
6,693
19,131
17,476
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hera
16
3 / 7 / 5
10,069
671
17,143
12,083
4,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
11 / 4 / 15
11,810
787
17,134
13,668
5,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 2 / 23
11,950
797
12,279
9,765
3,298
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
19
6 / 2 / 22
11,853
790
19,158
16,757
7,375
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
Slic3hc
Chiron
18
11 / 5 / 20
12,211
814
18,730
18,022
7,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
lXJokerXl1
Sylvanus
19
6 / 3 / 23
11,694
780
6,286
19,792
12,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
142
15
Kills
39
39
Deaths
16
27
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Ailusive
Poseidon
1
9
4
0.33
W
Poseidon
11
4
15
4.63
W
5
2
23
8.25
L
He Bo
8
9
3
1.06
W
Cliodhna
6
2
22
8.5
L
1
8
8
0.63
W
Chiron
Slic3hc
Chiron
11
5
20
4.2
L
Horus
Vetiz
Horus
2
6
7
0.92
L
Hera
3
7
5
0.79
W
Sylvanus
lXJokerXl1
Sylvanus
6
3
23
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,006
Damage
73,587
82,668
Taken
78,004
44,280
Mitigated
35,651
27,894
Healing
43,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Ailusive
Poseidon
9,395
380
1,429
2,256
14,779
5,103
228
6,383
8,396
20,811
0
W
Poseidon
17,134
2,369
1,708
4,319
13,668
5,010
1,152
9,490
4,178
34,524
0
W
12,279
418
1,879
2,550
9,765
3,298
606
7,826
1,939
35,415
0
L
He Bo
16,673
334
1,289
3,610
18,810
7,422
36
7,787
11,023
35,370
0
W
Cliodhna
19,158
1,687
2,990
4,474
16,757
7,375
668
11,538
5,219
0
37,128
L
13,102
1,378
815
4,241
17,865
10,151
563
7,560
10,305
26,708
0
W
Chiron
Slic3hc
Chiron
18,730
6,501
2,386
5,306
18,022
7,390
2,178
11,531
5,983
0
38,319
L
Horus
Vetiz
Horus
6,693
1,662
5,721
6,476
19,131
17,476
0
8,599
10,532
0
10,515
L
Hera
17,143
4,834
539
1,518
12,083
4,128
122
5,001
7,082
28,620
0
W
Sylvanus
lXJokerXl1
Sylvanus
6,286
1,731
8,536
8,976
19,792
12,578
800
15,928
3,864
11,745
1,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,696
Gold Earned
59,518
133
Minions Killed
159
0
Camps Cleared
0
1,172,411
Distance Traveled
1,409,951
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,487
699
32
2
0
216,627
1
W
Poseidon
11,810
787
30
2
0
251,584
0
W
Janus
11,950
797
45
3
0
304,130
0
L
He Bo
12,355
824
38
3
0
230,563
0
W
Cliodhna
11,853
790
28
2
0
328,587
0
L
Tiamat
9,769
651
29
2
0
243,528
0
W
Chiron
12,211
814
39
3
0
259,803
3
L
Horus
10,016
668
5
0
0
272,658
0
L
Hera
10,069
671
29
2
0
209,035
0
W
Sylvanus
11,694
780
17
1
0
265,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role