Player Matchup

Geb
Geb
Ji Ji Jittabug
Geb
Level 64
God Stats
8W - 2L
1,618 SR
Queue Stats
9W - 2L
1,909 Elo+
Party 1
Bastet
Bastet
KaiserKoolAid
Bastet
Level 125
God Stats
34W - 17L
1,683 SR
Queue Stats
145W - 126L
1,784 Elo+
Party 1
Olorun
Olorun
TillerYeaYea
Olorun
Level 155
God Stats
9W - 4L
1,765 SR
Queue Stats
128W - 115L
2,049 Elo+
Party 1
Team Averages
Level 115
1,689 SR
1,914 Elo+

VS

Team Averages
Level 117
1,615 SR
1,809 Elo+
Chaac
Chaac
Chubby_Kratos911
Chaac
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 56L
1,838 Elo+
Party 2
Serqet
Serqet
NickFromWithin
Serqet
Level 156
God Stats
1W - 4L
1,500 SR
Queue Stats
165W - 151L
1,838 Elo+
Party 2
Zeus
Zeus
RiCwIl23
Zeus
Level 67
God Stats
8W - 10L
1,845 SR
Queue Stats
10W - 10L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 6
5,100
1,020
2,029
2,831
1,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 3 / 4
4,547
909
3,502
4,366
1,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Olorun
9
5 / 1 / 2
5,262
1,052
3,539
3,178
1,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 5 / 2
4,482
896
2,954
5,688
4,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 2 / 2
4,921
984
2,616
4,732
2,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
3
0 / 0 / 0
3,372
674
0
0
0

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
7
Kills
4
4
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
1
0
6
4
W
1
3
4
1
L
2
2
2
1.5
L
Zeus
0
0
0
0
W
Olorun
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,070
Damage
5,570
10,375
Taken
10,420
4,442
Mitigated
6,384
3,540
Healing
3,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,954
513
0
952
5,688
4,133
0
2,972
2,716
0
5,472
W
2,029
295
0
948
2,831
1,962
138
0
2,666
4,685
0
W
3,502
503
0
785
4,366
1,092
49
136
3,741
0
10,483
L
2,616
378
0
2,124
4,732
2,251
0
2,168
2,564
0
6,887
L
Zeus
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
3,539
1,976
492
1,315
3,178
1,388
830
299
2,839
12,022
2,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,909
Gold Earned
12,775
48
Minions Killed
19
5
Camps Cleared
0
297,580
Distance Traveled
168,223
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,482
896
6
1
0
68,059
1
W
Geb
5,100
1,020
9
2
0
97,380
2
W
Bastet
4,547
909
19
4
1
110,146
1
L
Serqet
4,921
984
13
3
0
100,164
1
L
Zeus
3,372
674
0
0
0
0
0
W
Olorun
5,262
1,052
20
4
4
90,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role