Player Matchup

Agni
Agni
 
Agni
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
 
Xing Tian
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Darukir
Neith
Level 122
God Stats
4W - 6L
1,500 SR
Queue Stats
186W - 244L
1,109 Elo+
Party 3
Cliodhna
Cliodhna
GhoulSeeker
Cliodhna
Level 85
God Stats
2W - 5L
1,242 SR
Queue Stats
94W - 141L
1,109 Elo+
Party 3
Vamana
Vamana
OrionFlasher
Vamana
Level 73
God Stats
0W - 2L
1,242 SR
Queue Stats
65W - 103L
1,109 Elo+
Party 3
Team Averages
Level 99
1,397 SR
1,265 Elo+

VS

Team Averages
Level 117
1,604 SR
1,586 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
JAMDR22-
Hera
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,473 Elo+
Party 1
Mercury
Mercury
KingR2D2
Mercury
Level 29
God Stats
2W - 0L
1,806 SR
Queue Stats
8W - 2L
2,016 Elo+
Party 2
Chaac
Chaac
gamerxtreme499
Chaac
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 96L
1,461 Elo+
Party 1
Cupid
Cupid
xxBerth
Cupid
Level 125
God Stats
2W - 1L
1,715 SR
Queue Stats
8W - 7L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 5 / 1
6,038
431
5,792
7,852
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
 
Xing Tian
7
0 / 4 / 0
5,211
372
1,796
9,340
4,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Darukir
Neith
5
0 / 6 / 0
4,828
345
3,655
6,693
934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cliodhna
GhoulSeeker
Cliodhna
8
2 / 8 / 0
6,105
436
3,914
10,153
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
12
0 / 3 / 1
6,689
478
2,751
10,703
5,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
5 / 1 / 4
8,975
641
6,036
8,268
2,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
15
6 / 0 / 5
9,528
681
4,742
5,438
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
KingR2D2
Mercury
11
4 / 1 / 9
8,499
607
6,182
11,666
5,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 0 / 2
9,182
656
7,705
5,529
4,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
xxBerth
Cupid
14
7 / 0 / 5
9,695
693
9,136
10,598
3,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
2
Kills
26
26
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
5
1
0.1
L
Xing Tian
 
Xing Tian
0
4
0
0
W
Hun Batz
 
Hun Batz
5
1
4
7
L
Neith
Darukir
Neith
0
6
0
0
L
Cliodhna
GhoulSeeker
Cliodhna
2
8
0
0.25
W
Hera
6
0
5
8.5
W
Mercury
KingR2D2
Mercury
4
1
9
8.5
L
Vamana
0
3
1
0.17
W
4
0
2
5
W
Cupid
xxBerth
Cupid
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,908
Damage
33,801
44,741
Taken
41,499
15,274
Mitigated
17,982
6,622
Healing
16,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,792
295
0
739
7,852
2,177
0
1,817
6,035
32,911
0
L
Xing Tian
 
Xing Tian
1,796
243
0
964
9,340
4,188
0
799
8,457
12,169
0
W
Hun Batz
 
Hun Batz
6,036
1,070
0
560
8,268
2,690
0
1,459
6,673
0
64,222
L
Neith
Darukir
Neith
3,655
1,649
0
1,251
6,693
934
0
224
6,469
0
12,026
L
Cliodhna
GhoulSeeker
Cliodhna
3,914
273
0
1,396
10,153
2,371
0
1,384
8,717
0
19,096
W
Hera
4,742
2,199
0
1,444
5,438
1,607
2,156
1,255
4,139
55,016
0
W
Mercury
KingR2D2
Mercury
6,182
2,828
1,257
3,992
11,666
5,641
52
1,705
9,857
0
32,245
L
Vamana
2,751
1,209
0
2,272
10,703
5,604
460
518
9,673
1,287
38,485
W
7,705
2,038
0
2,310
5,529
4,633
0
569
4,896
0
52,709
W
Cupid
xxBerth
Cupid
9,136
6,694
549
6,520
10,598
3,411
5,361
2,182
8,346
0
50,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,871
Gold Earned
45,879
241
Minions Killed
452
0
Camps Cleared
0
1,235,708
Distance Traveled
1,450,962
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,038
431
66
5
0
256,367
2
L
Xing Tian
5,211
372
23
2
0
231,919
5
W
Hun Batz
8,975
641
99
7
0
294,921
3
L
Neith
4,828
345
23
2
0
202,654
1
L
Cliodhna
6,105
436
36
3
0
281,376
2
W
Hera
9,528
681
131
9
0
273,389
2
W
Mercury
8,499
607
31
2
0
328,099
5
L
Vamana
6,689
478
93
7
0
263,392
0
W
Chaac
9,182
656
103
7
0
290,737
0
W
Cupid
9,695
693
88
6
0
263,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role