Player Matchup

Nox
Nox
Silver V
Tha Mlk Man
Nox
Silver V
Level 140
God Stats
4W - 6L
1,468 SR
Queue Stats
9W - 15L
1,278 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
ZombieHolic115
Ah Muzen Cab
Bronze III
Level 66
God Stats
5W - 6L
1,515 SR
Queue Stats
30W - 32L
1,355 MMR
Party 1
Chaac
Chaac
Bronze IV
bram3232
Chaac
Bronze IV
Level 83
God Stats
2W - 6L
1,165 SR
Queue Stats
13W - 26L
1,313 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 96
1,383 SR
1,316 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,424 SR
1,305 MMR
Medusa
Medusa
Bronze III
ELPETTERQc
Medusa
Bronze III
Level 145
God Stats
10W - 10L
1,271 SR
Queue Stats
133W - 132L
1,318 MMR
Solo
Cerberus
Cerberus
Bronze III
Jaden RSB
Cerberus
Bronze III
Level 64
God Stats
16W - 8L
1,500 SR
Queue Stats
172W - 192L
1,280 MMR
Solo
Ra
Ra
Bronze III
rockyboy-22
Ra
Bronze III
Level 144
God Stats
70W - 69L
1,500 SR
Queue Stats
249W - 291L
1,317 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 12
13,412
706
14,917
10,943
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
ZombieHolic115
Ah Muzen Cab
19
9 / 4 / 5
13,901
732
18,342
18,823
6,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
bram3232
Chaac
18
4 / 6 / 8
12,900
679
11,124
21,772
23,667
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
GilgameshGebBastetFenrirZeus

VS

Bans
MulanBacchusSolYmirThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ELPETTERQc
Medusa
19
6 / 6 / 6
14,071
741
17,180
14,565
6,731
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Jaden RSB
Cerberus
18
2 / 4 / 8
13,718
722
7,363
24,289
33,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
5 / 7 / 6
14,372
756
17,328
20,472
12,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
17
Kills
13
13
Deaths
17
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
ELPETTERQc
Medusa
6
6
6
1.5
W
Cerberus
Jaden RSB
Cerberus
2
4
8
1.5
L
4
3
12
3.33
L
Ah Muzen Cab
ZombieHolic115
Ah Muzen Cab
9
4
5
2.88
L
Chaac
bram3232
Chaac
4
6
8
1.33
W
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,383
Damage
41,871
51,538
Taken
59,326
33,429
Mitigated
52,552
15,712
Healing
17,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ELPETTERQc
Medusa
17,180
7,486
0
1,076
14,565
6,731
968
4,980
9,585
0
61,672
W
Cerberus
Jaden RSB
Cerberus
7,363
343
328
5,275
24,289
33,675
29
4,927
19,362
24,543
0
L
14,917
440
0
371
10,943
3,704
601
4,524
6,260
55,633
0
L
Ah Muzen Cab
ZombieHolic115
Ah Muzen Cab
18,342
9,892
0
10,379
18,823
6,058
2,234
9,866
8,310
0
64,571
L
Chaac
bram3232
Chaac
11,124
1,283
0
4,962
21,772
23,667
0
10,228
10,910
0
36,613
W
17,328
442
2,834
7,726
20,472
12,146
1,937
5,438
15,034
72,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,213
Gold Earned
42,161
226
Minions Killed
268
9
Camps Cleared
6
1,065,686
Distance Traveled
988,101
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,071
741
100
5
4
342,413
4
W
Cerberus
13,718
722
56
3
0
305,782
0
L
Nox
13,412
706
80
4
4
334,280
3
L
Ah Muzen Cab
13,901
732
109
6
5
357,829
1
L
Chaac
12,900
679
37
2
0
373,577
2
W
Ra
14,372
756
112
6
2
339,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role