Player Matchup

Sylvanus
Sylvanus
FloppyFish12321
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,500 Elo+
Party 2
Izanami
Izanami
Gravedigger139
Izanami
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 2
Vulcan
Vulcan
KaleChiips
Vulcan
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 22L
1,500 Elo+
Party 2
Team Averages
Level 69
1,500 SR
1,500 Elo+

VS

Team Averages
Level 60
1,676 SR
1,565 Elo+
Heimdallr
Heimdallr
Alcyown
Heimdallr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Cerberus
Cerberus
Redzyle
Cerberus
Level 17
God Stats
20W - 7L
1,815 SR
Queue Stats
121W - 50L
1,500 Elo+
Party 1
Sol
Sol
SlushySeamen
Sol
Level 158
God Stats
13W - 2L
1,714 SR
Queue Stats
191W - 73L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 8 / 2
6,391
639
3,015
11,455
6,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 2 / 4
6,397
640
4,870
6,869
1,995
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
KaleChiips
Vulcan
10
3 / 5 / 1
6,521
652
7,057
6,880
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alcyown
Heimdallr
11
1 / 4 / 11
7,258
726
4,202
6,099
1,844
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Redzyle
Cerberus
12
0 / 0 / 14
8,015
802
4,421
8,043
7,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
14 / 0 / 1
9,725
973
14,733
8,512
3,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
4
Kills
15
15
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Alcyown
Heimdallr
1
4
11
1.63
L
Sylvanus
1
8
2
0.25
L
0
2
4
1
L
Vulcan
KaleChiips
Vulcan
3
5
1
0.7
W
Cerberus
Redzyle
Cerberus
0
0
14
7
W
14
0
1
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,942
Damage
23,356
25,204
Taken
22,654
10,984
Mitigated
12,746
3,783
Healing
8,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Alcyown
Heimdallr
4,202
1,535
0
257
6,099
1,844
238
3,195
2,904
0
11,335
L
Sylvanus
3,015
1,111
692
1,603
11,455
6,542
0
9,086
2,369
12,639
2,402
L
4,870
3,343
0
1,248
6,869
1,995
0
4,912
1,957
0
21,066
L
Vulcan
KaleChiips
Vulcan
7,057
2,309
0
240
6,880
2,447
0
4,699
2,181
15,578
0
W
Cerberus
Redzyle
Cerberus
4,421
125
419
2,725
8,043
7,394
225
4,139
3,904
10,325
0
W
14,733
4,966
0
4,654
8,512
3,508
2,264
3,073
5,439
52,309
5,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,309
Gold Earned
24,998
91
Minions Killed
139
2
Camps Cleared
6
522,512
Distance Traveled
538,565
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,258
726
12
1
0
154,041
3
L
Sylvanus
6,391
639
32
3
1
126,823
0
L
Izanami
6,397
640
43
4
0
184,451
1
L
Vulcan
6,521
652
16
2
1
211,238
0
W
Cerberus
8,015
802
19
2
0
205,912
0
W
Sol
9,725
973
108
11
6
178,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role