Player Matchup

Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Bronze III
 
Chang'e
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Ullr
Ullr
Bronze III
BabuJee
Ullr
Bronze III
Level 160
God Stats
8W - 6L
1,500 SR
Queue Stats
430W - 413L
1,589 MMR
Party 4
Loki
Loki
Bronze III
akaBavaro
Loki
Bronze III
Level 147
God Stats
0W - 1L
1,495 SR
Queue Stats
28W - 14L
1,585 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 151
1,499 SR
1,535 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 91
1,564 SR
1,588 MMR
Medusa
Medusa
Silver I
Cоnfucius
Medusa
Silver I
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 17L
1,584 MMR
Party 2
Achilles
Achilles
Silver II
FutaFix
Achilles
Silver II
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
107W - 81L
1,594 MMR
Party 3
Anubis
Anubis
Gold V
SayHiToUrDad4Me
Anubis
Gold V
Level 109
God Stats
60W - 48L
1,819 SR
Queue Stats
149W - 151L
1,586 MMR
Solo
Cliodhna
Cliodhna
Silver I
TinasToes
Cliodhna
Silver I
Level 57
God Stats
9W - 6L
1,500 SR
Queue Stats
102W - 82L
1,594 MMR
Party 3
Osiris
Osiris
Silver I
Toragaiu
Osiris
Silver I
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 32L
1,584 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 4 / 1
8,086
505
11,452
18,393
15,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
 
Scylla
13
0 / 7 / 4
7,441
465
4,334
10,626
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
 
Chang'e
12
2 / 4 / 4
7,281
455
9,155
11,781
2,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
BabuJee
Ullr
14
1 / 4 / 2
7,947
497
6,496
13,879
3,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Loki
17
4 / 3 / 2
10,046
628
6,590
10,487
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
GilgameshGebBastet

VS

Bans
OdinArtioErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cоnfucius
Medusa
15
2 / 1 / 6
8,971
561
12,487
9,999
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
FutaFix
Achilles
16
4 / 3 / 1
9,539
596
9,744
14,600
10,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 2 / 7
9,931
621
8,911
8,604
3,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
TinasToes
Cliodhna
18
9 / 1 / 6
10,604
663
12,576
9,794
3,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Toragaiu
Osiris
14
3 / 2 / 2
8,683
543
6,739
13,566
8,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
9
Kills
22
22
Deaths
9
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
4
1
0.63
L
Scylla
 
Scylla
0
7
4
0.29
L
Chang'e
 
Chang'e
2
4
4
1
L
Ullr
BabuJee
Ullr
1
4
2
0.5
W
Medusa
Cоnfucius
Medusa
2
1
6
5
W
Achilles
FutaFix
Achilles
4
3
1
1.5
W
4
2
7
3.75
W
Cliodhna
TinasToes
Cliodhna
9
1
6
12
W
Osiris
Toragaiu
Osiris
3
2
2
2
L
Loki
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,027
Damage
50,457
65,166
Taken
56,563
26,989
Mitigated
29,764
20,755
Healing
23,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,452
2,604
0
6,414
18,393
15,801
0
0
17,454
292
49,372
L
Scylla
 
Scylla
4,334
440
0
930
10,626
1,689
0
4,355
6,271
50,484
0
L
Chang'e
 
Chang'e
9,155
783
1,525
3,613
11,781
2,853
0
3,185
8,596
29,902
0
L
Ullr
BabuJee
Ullr
6,496
2,177
305
3,635
13,879
3,236
0
0
13,879
0
55,445
W
Medusa
Cоnfucius
Medusa
12,487
5,095
0
4,858
9,999
2,862
0
2,874
6,846
0
72,595
W
Achilles
FutaFix
Achilles
9,744
3,628
0
4,911
14,600
10,546
0
22
13,648
0
58,245
W
8,911
412
0
4,822
8,604
3,622
0
3,215
5,195
76,798
0
W
Cliodhna
TinasToes
Cliodhna
12,576
2,552
0
5,070
9,794
3,783
0
1,445
8,268
0
85,593
W
Osiris
Toragaiu
Osiris
6,739
1,562
515
3,590
13,566
8,951
0
5,317
7,275
0
28,344
L
Loki
6,590
2,213
0
4,333
10,487
3,410
0
1,371
9,116
0
67,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,801
Gold Earned
47,728
463
Minions Killed
568
0
Camps Cleared
0
1,563,505
Distance Traveled
1,702,754
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,086
505
104
7
0
284,699
6
L
Scylla
7,441
465
82
5
0
282,140
6
L
Chang'e
7,281
455
37
2
0
324,592
3
L
Ullr
7,947
497
111
7
0
296,028
4
W
Medusa
8,971
561
123
8
0
341,864
1
W
Achilles
9,539
596
117
7
0
329,760
5
W
Anubis
9,931
621
149
9
0
289,628
8
W
Cliodhna
10,604
663
145
9
0
385,130
3
W
Osiris
8,683
543
34
2
0
356,372
2
L
Loki
10,046
628
129
8
0
376,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role