Player Matchup

Merlin
Merlin
Abuubi
Merlin
Level 87
God Stats
14W - 9L
1,453 SR
Queue Stats
137W - 126L
1,526 Elo+
Party 1
Anubis
Anubis
Daedhriel
Anubis
Level 124
God Stats
6W - 7L
1,704 SR
Queue Stats
25W - 39L
1,649 Elo+
Party 3
Horus
Horus
Ransaker
Horus
Level 38
God Stats
5W - 1L
1,440 SR
Queue Stats
23W - 36L
1,649 Elo+
Party 3
Rama
Rama
Sup3rPawgs
Rama
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 60L
1,285 Elo+
Solo
Nemesis
Nemesis
bigjimboy1989
Nemesis
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 174L
1,562 Elo+
Party 1
Team Averages
Level 72
1,519 SR
1,534 Elo+

VS

Team Averages
Level 103
1,543 SR
1,458 Elo+
Atlas
Atlas
 
Atlas
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
FraughtBadger4
Bastet
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,451 Elo+
Party 2
Discordia
Discordia
R0ZETTA ST0NED
Discordia
Level 155
God Stats
0W - 2L
1,715 SR
Queue Stats
25W - 26L
1,479 Elo+
Party 2
Apollo
Apollo
RuskiSSaiyan
Apollo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Odin
Odin
Stinkfistt
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Abuubi
Merlin
11
4 / 2 / 7
5,664
944
5,022
3,527
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Daedhriel
Anubis
12
3 / 1 / 5
6,006
1,001
3,041
4,688
1,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Ransaker
Horus
11
3 / 1 / 6
5,905
984
1,585
4,294
2,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 0 / 7
5,202
867
2,227
3,071
764
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
11
2 / 2 / 4
5,628
938
3,430
4,965
1,648
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
3 / 3 / 2
5,689
948
5,091
7,125
4,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 3 / 1
5,043
841
1,416
4,026
1,060
Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
R0ZETTA ST0NED
Discordia
11
2 / 3 / 1
5,469
912
4,737
3,511
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
8
0 / 1 / 0
4,292
715
47
810
124
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 3
4,876
813
4,509
3,982
1,075
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
13
Kills
6
6
Deaths
13
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
3
2
1.33
W
Merlin
Abuubi
Merlin
4
2
7
3.75
W
Anubis
Daedhriel
Anubis
3
1
5
5.5
L
1
3
1
0.5
L
Discordia
R0ZETTA ST0NED
Discordia
2
3
1
0.83
W
Horus
Ransaker
Horus
3
1
6
6
L
Apollo
0
1
0
0
L
0
3
3
0.5
W
1
0
7
4.5
W
Nemesis
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,305
Damage
15,800
20,545
Taken
19,454
7,315
Mitigated
7,384
4,862
Healing
2,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,091
1,463
0
2,249
7,125
4,324
0
3,569
3,290
13,298
0
W
Merlin
Abuubi
Merlin
5,022
412
0
424
3,527
1,000
0
1,977
1,440
9,680
0
W
Anubis
Daedhriel
Anubis
3,041
275
51
1,482
4,688
1,873
270
1,725
2,890
23,224
0
L
1,416
241
0
305
4,026
1,060
0
1,430
2,488
0
11,047
L
Discordia
R0ZETTA ST0NED
Discordia
4,737
104
0
350
3,511
801
14
995
2,460
16,760
0
W
Horus
Ransaker
Horus
1,585
789
346
617
4,294
2,030
252
2,383
1,878
0
4,311
L
Apollo
47
47
0
0
810
124
0
336
440
0
1,080
L
4,509
1,478
0
0
3,982
1,075
0
1,127
2,713
0
11,139
W
2,227
1,476
0
1,399
3,071
764
306
1,201
1,695
0
11,519
W
Nemesis
3,430
1,176
0
543
4,965
1,648
0
2,050
2,814
0
17,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,405
Gold Earned
25,369
131
Minions Killed
87
0
Camps Cleared
0
680,655
Distance Traveled
496,208
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,689
948
20
3
0
117,603
0
W
Merlin
5,664
944
19
3
0
140,188
0
W
Anubis
6,006
1,001
47
8
0
126,254
1
L
Bastet
5,043
841
20
3
0
130,374
1
L
Discordia
5,469
912
26
4
0
105,990
2
W
Horus
5,905
984
14
2
0
133,249
2
L
Apollo
4,292
715
2
0
0
26,634
0
L
Odin
4,876
813
19
3
0
115,607
0
W
Rama
5,202
867
22
4
0
122,314
0
W
Nemesis
5,628
938
29
5
0
158,650
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role