Player Matchup

Sylvanus
Sylvanus
D4rklightr
Sylvanus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Izanami
Izanami
GoshaGod
Izanami
Level 107
God Stats
9W - 3L
1,500 SR
Queue Stats
67W - 46L
1,148 Elo+
Party 2
Ne Zha
Ne Zha
KMN_C4MO
Ne Zha
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 55L
1,148 Elo+
Party 2
Amaterasu
Amaterasu
NoxeCloud
Amaterasu
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,366 Elo+
Party 2
Zeus
Zeus
RIP_uWill_B_Mist
Zeus
Level 65
God Stats
4W - 3L
1,500 SR
Queue Stats
41W - 25L
1,366 Elo+
Party 2
Team Averages
Level 87
1,500 SR
1,306 Elo+

VS

Team Averages
Level 97
1,589 SR
1,506 Elo+
Atlas
Atlas
Anime__Thighs_
Atlas
Level 106
God Stats
9W - 8L
1,500 SR
Queue Stats
433W - 429L
1,893 Elo+
Party 3
Zeus
Zeus
Anime__feet
Zeus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
384W - 376L
1,503 Elo+
Party 3
Bakasura
Bakasura
FourBasilisk623
Bakasura
Level 83
God Stats
0W - 1L
1,731 SR
Queue Stats
20W - 25L
1,318 Elo+
Party 1
Apollo
Apollo
MattWracher
Apollo
Level 126
God Stats
3W - 8L
1,715 SR
Queue Stats
213W - 225L
1,500 Elo+
Solo
Geb
Geb
Paladin Leo21
Geb
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 25L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
D4rklightr
Sylvanus
12
2 / 1 / 5
9,031
531
5,422
14,397
11,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
GoshaGod
Izanami
13
2 / 3 / 1
8,715
513
8,009
11,821
3,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
KMN_C4MO
Ne Zha
18
7 / 1 / 5
10,862
639
8,786
12,049
4,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
NoxeCloud
Amaterasu
15
3 / 4 / 5
9,736
573
5,004
8,776
6,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
6 / 1 / 6
10,416
613
16,164
9,169
4,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
7,758
456
6,532
16,270
11,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 5 / 0
8,402
494
8,639
11,136
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
12
3 / 5 / 1
7,452
438
2,557
10,473
3,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
13
1 / 5 / 3
7,620
448
3,534
11,879
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 3 / 4
7,456
439
6,228
10,398
4,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
20
Kills
10
10
Deaths
20
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
2
5
0
0.4
W
Sylvanus
D4rklightr
Sylvanus
2
1
5
4.5
L
Bakasura
3
5
1
0.7
W
Izanami
GoshaGod
Izanami
2
3
1
0.83
W
Ne Zha
KMN_C4MO
Ne Zha
7
1
5
9.5
L
Apollo
1
5
3
0.5
W
Amaterasu
NoxeCloud
Amaterasu
3
4
5
1.38
L
2
3
4
1.33
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,385
Damage
27,490
56,212
Taken
60,156
30,876
Mitigated
25,131
25,426
Healing
14,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,532
2,455
1,869
3,318
16,270
11,526
0
6,743
9,303
34,574
0
L
8,639
606
0
1,771
11,136
3,212
0
4,770
6,074
55,527
0
W
Sylvanus
D4rklightr
Sylvanus
5,422
1,698
3,628
5,545
14,397
11,882
125
3,800
10,505
21,262
0
L
Bakasura
2,557
1,834
0
993
10,473
3,166
0
3,069
7,042
0
24,507
W
Izanami
GoshaGod
Izanami
8,009
6,102
0
3,860
11,821
3,538
593
5,355
6,368
0
56,407
W
Ne Zha
KMN_C4MO
Ne Zha
8,786
3,463
0
7,944
12,049
4,410
0
3,169
8,717
0
81,664
L
Apollo
3,534
2,380
0
3,110
11,879
2,896
0
3,443
8,384
0
45,603
W
Amaterasu
NoxeCloud
Amaterasu
5,004
2,201
0
1,758
8,776
6,821
0
3,756
4,974
0
50,911
L
6,228
974
0
3,118
10,398
4,331
0
2,165
7,925
27,219
0
W
16,164
3,973
86
2,605
9,169
4,225
1,951
5,749
3,170
76,298
5,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,760
Gold Earned
38,688
527
Minions Killed
339
0
Camps Cleared
0
1,598,010
Distance Traveled
1,433,670
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,758
456
50
3
0
308,259
6
L
Zeus
8,402
494
106
6
0
297,203
4
W
Sylvanus
9,031
531
29
2
0
289,107
5
L
Bakasura
7,452
438
60
4
0
295,936
3
W
Izanami
8,715
513
109
6
0
294,907
1
W
Ne Zha
10,862
639
139
8
0
386,560
0
L
Apollo
7,620
448
87
5
0
273,492
1
W
Amaterasu
9,736
573
112
7
0
313,828
1
L
Geb
7,456
439
36
2
0
258,780
2
W
Zeus
10,416
613
138
8
0
313,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role