Player Matchup

Nu Wa
Nu Wa
ARCAN8x
Nu Wa
Level 66
God Stats
4W - 9L
1,854 SR
Queue Stats
26W - 48L
1,574 Elo+
Party 1
Eset
Eset
Bonkersmuffin
Eset
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 110L
1,574 Elo+
Party 1
Hel
Hel
Jeremy0063
Hel
Level 49
God Stats
4W - 4L
1,305 SR
Queue Stats
23W - 30L
1,297 Elo+
Party 1
Team Averages
Level 60
1,553 SR
1,481 Elo+

VS

Team Averages
Level 28
1,617 SR
1,288 Elo+
Sol
Sol
Britty oona
Sol
Level 7
God Stats
23W - 26L
1,533 SR
Queue Stats
117W - 134L
1,217 Elo+
Party 2
Danzaburou
Danzaburou
Chewey1
Danzaburou
Level 55
God Stats
5W - 5L
1,818 SR
Queue Stats
365W - 432L
1,366 Elo+
Party 2
Yemoja
Yemoja
fpsjayceiboy
Yemoja
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ARCAN8x
Nu Wa
13
2 / 0 / 10
8,568
779
7,081
3,004
877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
10 / 1 / 6
9,903
900
12,962
10,504
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 0 / 6
8,566
779
2,192
5,026
2,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,236
567
4,197
9,791
2,251
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Chewey1
Danzaburou
11
1 / 4 / 0
7,338
667
5,355
8,201
1,949
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
10
0 / 7 / 1
6,670
606
1,760
11,417
12,405
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
16
Kills
1
1
Deaths
16
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ARCAN8x
Nu Wa
2
0
10
7
W
10
1
6
13
L
0
5
0
0
L
Danzaburou
Chewey1
Danzaburou
1
4
0
0.25
W
4
0
6
7
L
Yemoja
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,235
Damage
11,312
18,534
Taken
29,409
7,594
Mitigated
16,605
9,879
Healing
1,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ARCAN8x
Nu Wa
7,081
1,116
344
733
3,004
877
970
1,340
1,664
23,226
0
W
12,962
778
306
4,717
10,504
4,087
319
3,936
6,568
43,557
0
L
4,197
713
0
521
9,791
2,251
0
7,567
1,962
21,245
0
L
Danzaburou
Chewey1
Danzaburou
5,355
2,537
0
335
8,201
1,949
0
6,203
1,863
0
26,104
W
2,192
109
1,663
2,116
5,026
2,630
1,007
1,523
3,503
18,870
819
L
Yemoja
1,760
667
680
0
11,417
12,405
0
7,736
3,289
6,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,037
Gold Earned
20,244
142
Minions Killed
73
8
Camps Cleared
1
601,068
Distance Traveled
507,122
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,568
779
46
4
2
197,756
1
W
Eset
9,903
900
66
6
3
191,032
0
L
Sol
6,236
567
22
2
1
173,799
1
L
Danzaburou
7,338
667
42
4
0
194,693
2
W
Hel
8,566
779
30
3
3
212,280
0
L
Yemoja
6,670
606
9
1
0
138,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role