Player Matchup

Morgan Le Fay
Morgan Le Fay
Jaxmun
Morgan Le Fay
Level 46
God Stats
1W - 5L
1,433 SR
Queue Stats
16W - 23L
1,085 Elo+
Party 2
Ymir
Ymir
MoogaFooga568
Ymir
Level 107
God Stats
1W - 1L
1,702 SR
Queue Stats
3W - 4L
1,682 Elo+
Party 3
Thanatos
Thanatos
OPLZRD
Thanatos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
XD RELAXDUDE
Nu Wa
Level 27
God Stats
1W - 1L
1,284 SR
Queue Stats
3W - 15L
1,184 Elo+
Party 2
King Arthur
King Arthur
extinction425
King Arthur
Level 10
God Stats
2W - 2L
1,290 SR
Queue Stats
2W - 5L
1,180 Elo+
Party 2
Team Averages
Level 42
1,442 SR
1,326 Elo+

VS

Team Averages
Level 67
1,662 SR
1,689 Elo+
Hercules
Hercules
Darkwonderbread
Hercules
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 38L
1,500 Elo+
Party 1
Discordia
Discordia
HER0BLUE
Discordia
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 64L
1,751 Elo+
Party 1
Izanami
Izanami
TheEvolvedOne
Izanami
Level 126
God Stats
12W - 8L
1,646 SR
Queue Stats
181W - 144L
1,800 Elo+
Party 1
Geb
Geb
th3blu3bird
Geb
Level 83
God Stats
28W - 17L
1,950 SR
Queue Stats
148W - 136L
1,717 Elo+
Party 1
Arachne
Arachne
vpptester
Arachne
Level 3
God Stats
2W - 1L
1,715 SR
Queue Stats
2W - 1L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jaxmun
Morgan Le Fay
16
2 / 7 / 1
9,055
697
11,520
10,786
4,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 6 / 2
8,803
677
5,973
19,407
20,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
OPLZRD
Thanatos
15
1 / 8 / 1
8,737
672
4,518
13,121
5,870
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 7 / 5
9,117
701
8,865
12,064
4,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

King Arthur
extinction425
King Arthur
15
3 / 9 / 4
9,689
745
8,053
19,847
18,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
7 / 1 / 15
11,230
864
11,643
12,621
10,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
HER0BLUE
Discordia
18
7 / 2 / 13
10,814
832
15,844
8,558
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
20
20 / 2 / 11
13,446
1,034
23,196
12,243
5,419
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 2 / 20
11,312
870
10,538
16,721
18,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
vpptester
Arachne
11
0 / 0 / 0
7,924
610
0
424
154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
96
7
Kills
37
37
Deaths
7
13
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Hercules
7
1
15
14.5
W
Discordia
HER0BLUE
Discordia
7
2
13
6.75
L
Morgan Le Fay
Jaxmun
Morgan Le Fay
2
7
1
0.36
L
0
6
2
0.17
L
Thanatos
OPLZRD
Thanatos
1
8
1
0.19
W
Izanami
20
2
11
12.75
L
1
7
5
0.5
L
King Arthur
extinction425
King Arthur
3
9
4
0.56
W
3
2
20
6.5
W
Arachne
vpptester
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,929
Damage
61,221
75,225
Taken
50,567
54,483
Mitigated
38,159
12,110
Healing
19,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
11,643
1,695
600
5,801
12,621
10,569
581
7,604
4,501
7,217
17,096
W
Discordia
HER0BLUE
Discordia
15,844
1,929
0
943
8,558
3,401
255
4,552
3,572
31,813
0
L
Morgan Le Fay
Jaxmun
Morgan Le Fay
11,520
893
0
755
10,786
4,790
666
4,681
5,960
34,464
0
L
5,973
1,160
1,009
4,034
19,407
20,435
0
8,481
10,581
30,887
0
L
Thanatos
OPLZRD
Thanatos
4,518
531
0
3,988
13,121
5,870
57
2,760
10,175
0
22,159
W
Izanami
23,196
18,147
0
4,757
12,243
5,419
4,285
3,881
8,202
0
92,015
L
8,865
2,306
0
1,090
12,064
4,522
228
4,796
7,051
21,166
0
L
King Arthur
extinction425
King Arthur
8,053
632
0
1,234
19,847
18,866
0
7,480
12,108
111
15,084
W
10,538
1,015
3,248
4,250
16,721
18,616
777
9,042
6,746
27,015
0
W
Arachne
vpptester
Arachne
0
0
0
0
424
154
0
424
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,401
Gold Earned
54,726
183
Minions Killed
232
0
Camps Cleared
0
1,195,584
Distance Traveled
1,075,161
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,230
864
41
3
0
286,533
1
W
Discordia
10,814
832
35
3
0
253,909
0
L
Morgan Le Fay
9,055
697
44
3
0
237,897
1
L
Ymir
8,803
677
56
4
0
236,052
1
L
Thanatos
8,737
672
37
3
0
242,308
0
W
Izanami
13,446
1,034
139
11
0
264,998
0
L
Nu Wa
9,117
701
32
2
0
229,833
0
L
King Arthur
9,689
745
14
1
0
249,494
0
W
Geb
11,312
870
17
1
0
266,858
0
W
Arachne
7,924
610
0
0
0
2,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role