Player Matchup

Ra
Ra
Genophobia
Ra
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
172W - 222L
1,588 Elo+
Solo
Apollo
Apollo
MoonMango
Apollo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,372 Elo+
Party 2
Atlas
Atlas
oitmajestic
Atlas
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,372 Elo+
Party 2
Team Averages
Level 111
1,500 SR
1,444 Elo+

VS

Team Averages
Level 114
1,500 SR
1,111 Elo+
Ganesha
Ganesha
Baghity
Ganesha
Level 157
God Stats
8W - 3L
1,500 SR
Queue Stats
351W - 405L
1,458 Elo+
Solo
Sol
Sol
bobbу
Sol
Level 79
God Stats
3W - 7L
1,500 SR
Queue Stats
49W - 60L
958 Elo+
Party 1
Loki
Loki
febreze__bob
Loki
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 169L
918 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,947
662
7,681
9,809
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
MoonMango
Apollo
10
0 / 8 / 1
6,796
566
5,646
12,551
4,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 6 / 1
7,686
641
6,644
14,123
11,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Baghity
Ganesha
16
0 / 2 / 17
10,004
834
10,362
16,115
17,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
bobbу
Sol
17
18 / 0 / 0
11,096
925
21,488
14,314
6,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

1
0 / 0 / 0
4,620
385
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
1
Kills
18
18
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Baghity
Ganesha
0
2
17
4.25
L
1
4
1
0.38
L
Apollo
MoonMango
Apollo
0
8
1
0.06
W
Sol
bobbу
Sol
18
0
0
18
W
0
0
0
0
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,971
Damage
31,850
36,483
Taken
30,429
19,423
Mitigated
23,422
8,210
Healing
13,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Baghity
Ganesha
10,362
657
613
2,878
16,115
17,153
73
6,082
10,033
32,044
0
L
7,681
672
1,569
3,123
9,809
3,519
0
8,517
1,292
41,169
0
L
Apollo
MoonMango
Apollo
5,646
2,743
116
1,487
12,551
4,246
0
10,439
2,112
0
12,054
W
Sol
bobbу
Sol
21,488
9,425
0
10,315
14,314
6,269
1,954
8,646
5,668
49,026
4,106
W
0
0
0
0
0
0
0
0
0
0
0
L
6,644
2,416
370
1,545
14,123
11,658
0
11,490
2,633
16,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,429
Gold Earned
25,720
122
Minions Killed
123
4
Camps Cleared
5
576,328
Distance Traveled
448,563
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,004
834
3
0
0
229,046
4
L
Ra
7,947
662
75
6
2
220,060
1
L
Apollo
6,796
566
27
2
0
167,963
0
W
Sol
11,096
925
120
10
5
219,517
0
W
Loki
4,620
385
0
0
0
0
0
L
Atlas
7,686
641
20
2
2
188,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role