Player Matchup

Merlin
Merlin
BeastMod4820
Merlin
Level 84
God Stats
6W - 2L
1,500 SR
Queue Stats
136W - 120L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jawa41
Ah Muzen Cab
Level 106
God Stats
7W - 3L
1,733 SR
Queue Stats
273W - 274L
1,638 Elo+
Party 1
Odin
Odin
TYLER5150
Odin
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,638 Elo+
Party 1
Guan Yu
Guan Yu
TheSackOfTruth
Guan Yu
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 77L
1,499 Elo+
Solo
Kali
Kali
Vegasboy702123
Kali
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,638 Elo+
Party 1
Team Averages
Level 92
1,547 SR
1,582 Elo+

VS

Team Averages
Level 106
1,500 SR
1,509 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
KSI Smiles
Nu Wa
Level 151
God Stats
12W - 7L
1,500 SR
Queue Stats
231W - 252L
1,487 Elo+
Party 2
Thoth
Thoth
KSI xShooter
Thoth
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 72L
1,442 Elo+
Party 2
Horus
Horus
Mr K1LLjoy 87
Horus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Heimdallr
Heimdallr
vV NITRIX Vv
Heimdallr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
7 / 1 / 15
10,232
930
16,188
8,274
3,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Jawa41
Ah Muzen Cab
19
9 / 1 / 17
10,936
994
21,135
18,056
9,043
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
15
5 / 3 / 13
9,239
840
10,236
13,445
10,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 2 / 17
9,618
874
2,967
22,460
13,216
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
9 / 4 / 11
10,767
979
9,051
14,902
7,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
1 / 7 / 7
7,571
688
6,433
16,140
17,923
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
17
6 / 3 / 5
9,386
853
19,851
10,096
3,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
2 / 6 / 4
8,079
734
9,088
8,879
2,741
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 7 / 5
7,674
698
7,425
17,645
17,142
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
vV NITRIX Vv
Heimdallr
11
0 / 8 / 6
6,851
623
7,992
10,933
3,207
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
38
31
Kills
11
11
Deaths
31
73
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
7
7
0.64
W
Merlin
7
1
15
14.5
W
Ah Muzen Cab
Jawa41
Ah Muzen Cab
9
1
17
17.5
L
Nu Wa
6
3
5
2.83
L
2
6
4
0.67
L
2
7
5
0.64
W
Odin
5
3
13
3.83
W
1
2
17
4.75
W
9
4
11
3.63
L
Heimdallr
vV NITRIX Vv
Heimdallr
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,577
Damage
50,789
77,137
Taken
63,693
43,652
Mitigated
44,597
45,933
Healing
15,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,433
1,623
309
2,055
16,140
17,923
0
3,901
11,679
0
10,469
W
Merlin
16,188
761
1,337
1,980
8,274
3,804
1,488
4,024
4,250
36,173
0
W
Ah Muzen Cab
Jawa41
Ah Muzen Cab
21,135
8,452
754
7,979
18,056
9,043
2,449
7,610
10,446
0
45,464
L
Nu Wa
19,851
1,995
682
2,840
10,096
3,584
0
2,917
6,746
39,237
0
L
9,088
457
703
472
8,879
2,741
0
1,850
6,753
16,771
0
L
7,425
3,834
2,274
4,442
17,645
17,142
0
4,023
13,039
0
15,680
W
Odin
10,236
2,056
1,908
3,057
13,445
10,284
522
5,248
8,197
0
16,808
W
2,967
290
10,794
11,603
22,460
13,216
36
7,114
15,346
0
7,669
W
9,051
3,051
1,017
5,504
14,902
7,305
847
4,943
9,959
0
14,648
L
Heimdallr
vV NITRIX Vv
Heimdallr
7,992
1,805
593
936
10,933
3,207
0
2,148
8,378
0
11,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,792
Gold Earned
39,561
132
Minions Killed
91
0
Camps Cleared
0
1,259,675
Distance Traveled
942,486
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,571
688
5
0
0
205,861
0
W
Merlin
10,232
930
37
3
0
221,162
0
W
Ah Muzen Cab
10,936
994
62
6
0
300,281
0
L
Nu Wa
9,386
853
40
4
0
187,716
1
L
Thoth
8,079
734
20
2
0
182,978
0
L
Horus
7,674
698
15
1
0
197,618
0
W
Odin
9,239
840
14
1
0
272,484
0
W
Guan Yu
9,618
874
8
1
0
256,257
0
W
Kali
10,767
979
11
1
0
209,491
0
L
Heimdallr
6,851
623
11
1
0
168,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role