Player Matchup

Ra
Ra
Garbagecan14
Ra
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 66L
1,766 Elo+
Party 3
Arachne
Arachne
ST0NECOLDET
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,637 Elo+
Party 2
Nike
Nike
dreamkiller2667
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,752 Elo+
Party 3
Gilgamesh
Gilgamesh
freshinout
Gilgamesh
Level 122
God Stats
5W - 5L
1,500 SR
Queue Stats
305W - 301L
1,791 Elo+
Solo
Fafnir
Fafnir
ihavepantss
Fafnir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,637 Elo+
Party 2
Team Averages
Level 51
1,500 SR
1,716 Elo+

VS

Team Averages
Level 44
1,500 SR
1,564 Elo+
Ymir
Ymir
Beccuh
Ymir
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 72L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Bent108
Guan Yu
Level 24
God Stats
3W - 1L
1,715 SR
Queue Stats
270W - 214L
1,952 Elo+
Solo
Apollo
Apollo
Cheesethefourth
Apollo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,216 Elo+
Solo
Geb
Geb
KryptecMonk
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 19L
1,644 Elo+
Party 1
Janus
Janus
PurplePowerRngr
Janus
Level 129
God Stats
1W - 1L
1,285 SR
Queue Stats
47W - 33L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
7,657
957
9,697
3,741
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
ST0NECOLDET
Arachne
8
0 / 2 / 0
5,474
684
958
2,169
1,020
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 5 / 5
6,648
831
5,052
11,421
11,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
freshinout
Gilgamesh
15
4 / 4 / 1
8,176
1,022
9,822
14,870
5,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
8
0 / 2 / 0
5,328
666
883
3,275
2,586
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Beccuh
Ymir
14
4 / 2 / 10
8,147
1,018
5,813
9,905
10,273
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Guan Yu
Bent108
Guan Yu
15
3 / 1 / 10
8,187
1,023
5,791
7,695
7,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 2 / 9
7,673
959
4,389
6,612
2,425
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 2 / 10
7,945
993
3,718
9,268
7,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
4 / 2 / 8
7,981
998
10,757
6,939
2,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
9
Kills
14
14
Deaths
9
10
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ymir
Beccuh
Ymir
4
2
10
4.5
W
Guan Yu
Bent108
Guan Yu
3
1
10
8
W
2
2
9
3.25
L
4
1
4
6
W
1
2
10
3
W
4
2
8
4
L
Arachne
ST0NECOLDET
Arachne
0
2
0
0
L
1
5
5
0.7
L
Gilgamesh
freshinout
Gilgamesh
4
4
1
1.13
L
Fafnir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,412
Damage
30,468
35,476
Taken
40,419
22,376
Mitigated
30,503
10,773
Healing
19,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Beccuh
Ymir
5,813
1,156
997
1,685
9,905
10,273
69
2,274
7,550
9,875
0
W
Guan Yu
Bent108
Guan Yu
5,791
561
7,073
4,329
7,695
7,661
506
2,841
4,709
0
11,421
W
4,389
2,933
474
1,603
6,612
2,425
1,132
1,243
5,297
0
16,800
L
9,697
737
2,182
1,713
3,741
1,601
0
3,241
500
27,708
0
W
3,718
1,193
81
787
9,268
7,844
311
2,428
6,725
8,816
0
W
10,757
1,097
1,550
899
6,939
2,300
492
1,794
4,997
26,525
0
L
Arachne
ST0NECOLDET
Arachne
958
525
0
34
2,169
1,020
0
806
1,290
0
1,881
L
5,052
435
251
771
11,421
11,209
0
6,629
4,471
0
9,664
L
Gilgamesh
freshinout
Gilgamesh
9,822
2,314
1,028
4,479
14,870
5,960
0
8,255
6,293
0
16,659
L
Fafnir
883
0
0
315
3,275
2,586
0
1,357
1,774
1,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,283
Gold Earned
39,933
61
Minions Killed
108
0
Camps Cleared
0
643,292
Distance Traveled
868,161
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,147
1,018
7
1
0
160,003
1
W
Guan Yu
8,187
1,023
17
2
0
168,437
0
W
Apollo
7,673
959
41
5
0
167,002
0
L
Ra
7,657
957
36
5
0
172,452
2
W
Geb
7,945
993
13
2
0
187,491
0
W
Janus
7,981
998
30
4
0
185,228
0
L
Arachne
5,474
684
3
0
0
83,792
0
L
Nike
6,648
831
5
1
0
142,865
0
L
Gilgamesh
8,176
1,022
17
2
0
168,862
0
L
Fafnir
5,328
666
0
0
0
75,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role